Gas tanks and masks (#2409)
Co-authored-by: a.rudenko <creadth@gmail.com> Co-authored-by: creadth <creadth@users.noreply.github.com> Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
@@ -190,7 +190,10 @@
|
|||||||
"Hoe",
|
"Hoe",
|
||||||
"Seed",
|
"Seed",
|
||||||
"BotanySharp",
|
"BotanySharp",
|
||||||
"PlantSampleTaker"
|
"PlantSampleTaker",
|
||||||
|
"Internals",
|
||||||
|
"GasTank",
|
||||||
|
"BreathMask",
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,50 @@
|
|||||||
|
using Content.Shared.GameObjects.Components.Atmos.GasTank;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Client.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||||
|
|
||||||
|
namespace Content.Client.UserInterface.Atmos.GasTank
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
public class GasTankBoundUserInterface
|
||||||
|
: BoundUserInterface
|
||||||
|
{
|
||||||
|
public GasTankBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) :
|
||||||
|
base(owner, uiKey)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
private GasTankWindow _window;
|
||||||
|
|
||||||
|
public void SetOutputPressure(in float value)
|
||||||
|
{
|
||||||
|
SendMessage(new GasTankSetPressureMessage {Pressure = value});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ToggleInternals()
|
||||||
|
{
|
||||||
|
SendMessage(new GasTankToggleInternalsMessage());
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Open()
|
||||||
|
{
|
||||||
|
base.Open();
|
||||||
|
_window = new GasTankWindow(this);
|
||||||
|
_window.OnClose += Close;
|
||||||
|
_window.OpenCentered();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void UpdateState(BoundUserInterfaceState state)
|
||||||
|
{
|
||||||
|
base.UpdateState(state);
|
||||||
|
_window.UpdateState((GasTankBoundUserInterfaceState) state);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
base.Dispose(disposing);
|
||||||
|
|
||||||
|
_window.Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
235
Content.Client/UserInterface/Atmos/GasTank/GasTankWindow.cs
Normal file
@@ -0,0 +1,235 @@
|
|||||||
|
using Content.Client.UserInterface.Stylesheets;
|
||||||
|
using Content.Client.Utility;
|
||||||
|
using Content.Shared.GameObjects.Components.Atmos.GasTank;
|
||||||
|
using Robust.Client.Graphics.Drawing;
|
||||||
|
using Robust.Client.Interfaces.ResourceManagement;
|
||||||
|
using Robust.Client.UserInterface;
|
||||||
|
using Robust.Client.UserInterface.Controls;
|
||||||
|
using Robust.Client.UserInterface.CustomControls;
|
||||||
|
using Robust.Shared.IoC;
|
||||||
|
using Robust.Shared.Localization;
|
||||||
|
using Robust.Shared.Maths;
|
||||||
|
|
||||||
|
namespace Content.Client.UserInterface.Atmos.GasTank
|
||||||
|
{
|
||||||
|
public class GasTankWindow
|
||||||
|
: BaseWindow
|
||||||
|
{
|
||||||
|
private GasTankBoundUserInterface _owner;
|
||||||
|
private readonly Label _lblName;
|
||||||
|
private readonly VBoxContainer _topContainer;
|
||||||
|
private readonly Control _contentContainer;
|
||||||
|
|
||||||
|
|
||||||
|
private readonly IResourceCache _resourceCache = default!;
|
||||||
|
private readonly RichTextLabel _lblPressure;
|
||||||
|
private readonly FloatSpinBox _spbPressure;
|
||||||
|
private readonly RichTextLabel _lblInternals;
|
||||||
|
private readonly Button _btnInternals;
|
||||||
|
|
||||||
|
public GasTankWindow(GasTankBoundUserInterface owner)
|
||||||
|
{
|
||||||
|
TextureButton btnClose;
|
||||||
|
_resourceCache = IoCManager.Resolve<IResourceCache>();
|
||||||
|
_owner = owner;
|
||||||
|
var rootContainer = new LayoutContainer {Name = "GasTankRoot"};
|
||||||
|
AddChild(rootContainer);
|
||||||
|
|
||||||
|
MouseFilter = MouseFilterMode.Stop;
|
||||||
|
|
||||||
|
var panelTex = _resourceCache.GetTexture("/Textures/Interface/Nano/button.svg.96dpi.png");
|
||||||
|
var back = new StyleBoxTexture
|
||||||
|
{
|
||||||
|
Texture = panelTex,
|
||||||
|
Modulate = Color.FromHex("#25252A"),
|
||||||
|
};
|
||||||
|
|
||||||
|
back.SetPatchMargin(StyleBox.Margin.All, 10);
|
||||||
|
|
||||||
|
var topPanel = new PanelContainer
|
||||||
|
{
|
||||||
|
PanelOverride = back,
|
||||||
|
MouseFilter = MouseFilterMode.Pass
|
||||||
|
};
|
||||||
|
|
||||||
|
var bottomWrap = new LayoutContainer
|
||||||
|
{
|
||||||
|
Name = "BottomWrap"
|
||||||
|
};
|
||||||
|
|
||||||
|
rootContainer.AddChild(topPanel);
|
||||||
|
rootContainer.AddChild(bottomWrap);
|
||||||
|
|
||||||
|
LayoutContainer.SetAnchorPreset(topPanel, LayoutContainer.LayoutPreset.Wide);
|
||||||
|
LayoutContainer.SetMarginBottom(topPanel, -85);
|
||||||
|
|
||||||
|
LayoutContainer.SetAnchorPreset(bottomWrap, LayoutContainer.LayoutPreset.VerticalCenterWide);
|
||||||
|
LayoutContainer.SetGrowHorizontal(bottomWrap, LayoutContainer.GrowDirection.Both);
|
||||||
|
|
||||||
|
|
||||||
|
var topContainerWrap = new VBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(_topContainer = new VBoxContainer()),
|
||||||
|
new Control {CustomMinimumSize = (0, 110)}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
rootContainer.AddChild(topContainerWrap);
|
||||||
|
|
||||||
|
LayoutContainer.SetAnchorPreset(topContainerWrap, LayoutContainer.LayoutPreset.Wide);
|
||||||
|
|
||||||
|
var font = _resourceCache.GetFont("/Fonts/Boxfont-round/Boxfont Round.ttf", 13);
|
||||||
|
|
||||||
|
var topRow = new MarginContainer
|
||||||
|
{
|
||||||
|
MarginLeftOverride = 4,
|
||||||
|
MarginTopOverride = 2,
|
||||||
|
MarginRightOverride = 12,
|
||||||
|
MarginBottomOverride = 2,
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
new HBoxContainer
|
||||||
|
{
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(_lblName = new Label
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("Gas Tank"),
|
||||||
|
FontOverride = font,
|
||||||
|
FontColorOverride = StyleNano.NanoGold,
|
||||||
|
SizeFlagsVertical = SizeFlags.ShrinkCenter
|
||||||
|
}),
|
||||||
|
new Control
|
||||||
|
{
|
||||||
|
CustomMinimumSize = (20, 0),
|
||||||
|
SizeFlagsHorizontal = SizeFlags.Expand
|
||||||
|
},
|
||||||
|
(btnClose = new TextureButton
|
||||||
|
{
|
||||||
|
StyleClasses = {SS14Window.StyleClassWindowCloseButton},
|
||||||
|
SizeFlagsVertical = SizeFlags.ShrinkCenter
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
var middle = new PanelContainer
|
||||||
|
{
|
||||||
|
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#202025")},
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
new MarginContainer
|
||||||
|
{
|
||||||
|
MarginLeftOverride = 8,
|
||||||
|
MarginRightOverride = 8,
|
||||||
|
MarginTopOverride = 4,
|
||||||
|
MarginBottomOverride = 4,
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
(_contentContainer = new VBoxContainer())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
_topContainer.AddChild(topRow);
|
||||||
|
_topContainer.AddChild(new PanelContainer
|
||||||
|
{
|
||||||
|
CustomMinimumSize = (0, 2),
|
||||||
|
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
|
||||||
|
});
|
||||||
|
_topContainer.AddChild(middle);
|
||||||
|
_topContainer.AddChild(new PanelContainer
|
||||||
|
{
|
||||||
|
CustomMinimumSize = (0, 2),
|
||||||
|
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.FromHex("#525252ff")}
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
_lblPressure = new RichTextLabel();
|
||||||
|
_contentContainer.AddChild(_lblPressure);
|
||||||
|
|
||||||
|
//internals
|
||||||
|
_lblInternals = new RichTextLabel
|
||||||
|
{CustomMinimumSize = (200, 0), SizeFlagsVertical = SizeFlags.ShrinkCenter};
|
||||||
|
_btnInternals = new Button {Text = Loc.GetString("Toggle")};
|
||||||
|
|
||||||
|
_contentContainer.AddChild(
|
||||||
|
new MarginContainer
|
||||||
|
{
|
||||||
|
MarginTopOverride = 7,
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
new HBoxContainer
|
||||||
|
{
|
||||||
|
Children = {_lblInternals, _btnInternals}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Separator
|
||||||
|
_contentContainer.AddChild(new Control
|
||||||
|
{
|
||||||
|
CustomMinimumSize = new Vector2(0, 10)
|
||||||
|
});
|
||||||
|
|
||||||
|
_contentContainer.AddChild(new Label
|
||||||
|
{
|
||||||
|
Text = Loc.GetString("Output Pressure"),
|
||||||
|
Align = Label.AlignMode.Center
|
||||||
|
});
|
||||||
|
_spbPressure = new FloatSpinBox {IsValid = f => f >= 0 || f <= 3000};
|
||||||
|
_contentContainer.AddChild(
|
||||||
|
new MarginContainer
|
||||||
|
{
|
||||||
|
MarginRightOverride = 25,
|
||||||
|
MarginLeftOverride = 25,
|
||||||
|
MarginBottomOverride = 7,
|
||||||
|
Children =
|
||||||
|
{
|
||||||
|
_spbPressure
|
||||||
|
}
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
// Handlers
|
||||||
|
_spbPressure.OnValueChanged += args =>
|
||||||
|
{
|
||||||
|
_owner.SetOutputPressure(args.Value);
|
||||||
|
};
|
||||||
|
|
||||||
|
_btnInternals.OnPressed += args =>
|
||||||
|
{
|
||||||
|
_owner.ToggleInternals();
|
||||||
|
};
|
||||||
|
|
||||||
|
btnClose.OnPressed += _ => Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void UpdateState(GasTankBoundUserInterfaceState state)
|
||||||
|
{
|
||||||
|
_lblPressure.SetMarkup(Loc.GetString("Pressure: {0:0.##} kPa", state.TankPressure));
|
||||||
|
_btnInternals.Disabled = !state.CanConnectInternals;
|
||||||
|
_lblInternals.SetMarkup(Loc.GetString("Internals: [color={0}]{1}[/color]",
|
||||||
|
state.InternalsConnected ? "green" : "red",
|
||||||
|
state.InternalsConnected ? "Connected" : "Disconnected"));
|
||||||
|
if (state.OutputPressure.HasValue)
|
||||||
|
{
|
||||||
|
_spbPressure.Value = state.OutputPressure.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override DragMode GetDragModeFor(Vector2 relativeMousePos)
|
||||||
|
{
|
||||||
|
return DragMode.Move;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool HasPoint(Vector2 point)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
using System.Collections.Generic;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
@@ -46,7 +47,7 @@ namespace Content.IntegrationTests.Tests.Body
|
|||||||
|
|
||||||
var originalOxygen = 2;
|
var originalOxygen = 2;
|
||||||
var originalNitrogen = 8;
|
var originalNitrogen = 8;
|
||||||
var breathedPercentage = Atmospherics.BreathPercentage;
|
var breathedPercentage = Atmospherics.BreathVolume / gas.Volume;
|
||||||
|
|
||||||
gas.AdjustMoles(Gas.Oxygen, originalOxygen);
|
gas.AdjustMoles(Gas.Oxygen, originalOxygen);
|
||||||
gas.AdjustMoles(Gas.Nitrogen, originalNitrogen);
|
gas.AdjustMoles(Gas.Nitrogen, originalNitrogen);
|
||||||
@@ -76,7 +77,7 @@ namespace Content.IntegrationTests.Tests.Body
|
|||||||
lung.Exhale(1, gas);
|
lung.Exhale(1, gas);
|
||||||
|
|
||||||
var lungOxygenAfterExhale = lung.Air.GetMoles(Gas.Oxygen);
|
var lungOxygenAfterExhale = lung.Air.GetMoles(Gas.Oxygen);
|
||||||
var exhaledOxygen = lungOxygenBeforeExhale - lungOxygenAfterExhale;
|
var exhaledOxygen = Math.Abs(lungOxygenBeforeExhale - lungOxygenAfterExhale);
|
||||||
|
|
||||||
// Not completely empty
|
// Not completely empty
|
||||||
Assert.Positive(lung.Air.Gases.Sum());
|
Assert.Positive(lung.Air.Gases.Sum());
|
||||||
|
|||||||
@@ -65,6 +65,38 @@ namespace Content.Server.Atmos
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Heat capacity ratio of gas mixture
|
||||||
|
/// </summary>
|
||||||
|
[ViewVariables]
|
||||||
|
public float HeatCapacityRatio
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
var delimiterSum = 0f;
|
||||||
|
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
|
||||||
|
{
|
||||||
|
delimiterSum += _moles[i] / (_atmosphereSystem.GetGas(i).HeatCapacityRatio - 1);
|
||||||
|
}
|
||||||
|
return 1 + TotalMoles / delimiterSum;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public float MolarMass
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
var molarMass = 0f;
|
||||||
|
var totalMoles = TotalMoles;
|
||||||
|
for (var i = 0; i < Atmospherics.TotalNumberOfGases; i++)
|
||||||
|
{
|
||||||
|
molarMass += _atmosphereSystem.GetGas(i).MolarMass * (_moles[i] / totalMoles);
|
||||||
|
}
|
||||||
|
|
||||||
|
return molarMass;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
[ViewVariables]
|
[ViewVariables]
|
||||||
public float HeatCapacityArchived
|
public float HeatCapacityArchived
|
||||||
{
|
{
|
||||||
@@ -136,14 +168,15 @@ namespace Content.Server.Atmos
|
|||||||
public GasMixture(AtmosphereSystem? atmosphereSystem)
|
public GasMixture(AtmosphereSystem? atmosphereSystem)
|
||||||
{
|
{
|
||||||
_atmosphereSystem = atmosphereSystem ?? EntitySystem.Get<AtmosphereSystem>();
|
_atmosphereSystem = atmosphereSystem ?? EntitySystem.Get<AtmosphereSystem>();
|
||||||
|
_moles = new float[_atmosphereSystem.Gases.Count()];
|
||||||
|
_molesArchived = new float[_moles.Length];
|
||||||
}
|
}
|
||||||
|
|
||||||
public GasMixture(float volume, AtmosphereSystem? atmosphereSystem = null)
|
public GasMixture(float volume, AtmosphereSystem? atmosphereSystem = null): this(atmosphereSystem)
|
||||||
{
|
{
|
||||||
if (volume < 0)
|
if (volume < 0)
|
||||||
volume = 0;
|
volume = 0;
|
||||||
Volume = volume;
|
Volume = volume;
|
||||||
_atmosphereSystem = atmosphereSystem ?? EntitySystem.Get<AtmosphereSystem>();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
|||||||
@@ -1127,6 +1127,10 @@ namespace Content.Server.Atmos
|
|||||||
|
|
||||||
UpdateVisuals();
|
UpdateVisuals();
|
||||||
|
|
||||||
|
if (!Excited)
|
||||||
|
{
|
||||||
|
_gridAtmosphereComponent.AddActiveTile(this);
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,70 @@
|
|||||||
|
#nullable enable
|
||||||
|
using Content.Server.GameObjects.Components.Body.Respiratory;
|
||||||
|
using Content.Shared.GameObjects.Components.Inventory;
|
||||||
|
using Content.Shared.Interfaces.GameObjects.Components;
|
||||||
|
using Npgsql.TypeHandlers;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Atmos
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Used in internals as breath tool.
|
||||||
|
/// </summary>
|
||||||
|
[RegisterComponent]
|
||||||
|
public class BreathToolComponent : Component, IEquipped, IUnequipped
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Tool is functional only in allowed slots
|
||||||
|
/// </summary>
|
||||||
|
private EquipmentSlotDefines.SlotFlags _allowedSlots;
|
||||||
|
|
||||||
|
public override string Name => "BreathMask";
|
||||||
|
public bool IsFunctional { get; private set; }
|
||||||
|
public IEntity? ConnectedInternalsEntity { get; private set; }
|
||||||
|
|
||||||
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
|
{
|
||||||
|
base.ExposeData(serializer);
|
||||||
|
serializer.DataField(ref _allowedSlots, "allowedSlots", EquipmentSlotDefines.SlotFlags.MASK);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Shutdown()
|
||||||
|
{
|
||||||
|
base.Shutdown();
|
||||||
|
DisconnectInternals();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Equipped(EquippedEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
if ((EquipmentSlotDefines.SlotMasks[eventArgs.Slot] & _allowedSlots) != _allowedSlots) return;
|
||||||
|
IsFunctional = true;
|
||||||
|
|
||||||
|
if (eventArgs.User.TryGetComponent(out InternalsComponent? internals))
|
||||||
|
{
|
||||||
|
ConnectedInternalsEntity = eventArgs.User;
|
||||||
|
internals.ConnectBreathTool(Owner);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Unequipped(UnequippedEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
DisconnectInternals();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DisconnectInternals()
|
||||||
|
{
|
||||||
|
var old = ConnectedInternalsEntity;
|
||||||
|
ConnectedInternalsEntity = null;
|
||||||
|
|
||||||
|
if (old != null && old.TryGetComponent<InternalsComponent>(out var internalsComponent))
|
||||||
|
{
|
||||||
|
internalsComponent.DisconnectBreathTool();
|
||||||
|
}
|
||||||
|
|
||||||
|
IsFunctional = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Interfaces;
|
||||||
using Robust.Shared.GameObjects;
|
using Robust.Shared.GameObjects;
|
||||||
using Robust.Shared.Serialization;
|
using Robust.Shared.Serialization;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
@@ -6,23 +7,19 @@ using Robust.Shared.ViewVariables;
|
|||||||
namespace Content.Server.GameObjects.Components.Atmos
|
namespace Content.Server.GameObjects.Components.Atmos
|
||||||
{
|
{
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
public class GasMixtureHolderComponent : Component
|
public class GasMixtureHolderComponent : Component, IGasMixtureHolder
|
||||||
{
|
{
|
||||||
public override string Name => "GasMixtureHolder";
|
public override string Name => "GasMixtureHolder";
|
||||||
|
|
||||||
[ViewVariables] public GasMixture GasMixture { get; set; }
|
[ViewVariables] public GasMixture Air { get; set; }
|
||||||
|
|
||||||
public override void ExposeData(ObjectSerializer serializer)
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
{
|
{
|
||||||
base.ExposeData(serializer);
|
base.ExposeData(serializer);
|
||||||
|
|
||||||
GasMixture = new GasMixture();
|
Air = new GasMixture();
|
||||||
|
|
||||||
serializer.DataReadWriteFunction(
|
serializer.DataField(this, x => x.Air, "air", new GasMixture());
|
||||||
"volume",
|
|
||||||
0f,
|
|
||||||
vol => GasMixture.Volume = vol,
|
|
||||||
() => GasMixture.Volume);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,356 @@
|
|||||||
using Robust.Shared.GameObjects;
|
#nullable enable
|
||||||
|
using System;
|
||||||
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.Explosions;
|
||||||
|
using Content.Server.GameObjects.Components.Body.Respiratory;
|
||||||
|
using Content.Server.GameObjects.Components.GUI;
|
||||||
|
using Content.Server.Interfaces;
|
||||||
|
using Content.Server.Utility;
|
||||||
|
using Content.Shared.Atmos;
|
||||||
|
using Content.Shared.Audio;
|
||||||
|
using Content.Shared.GameObjects.Components.Atmos.GasTank;
|
||||||
|
using Content.Shared.GameObjects.Components.Inventory;
|
||||||
|
using Content.Shared.GameObjects.EntitySystems;
|
||||||
|
using Content.Shared.GameObjects.Verbs;
|
||||||
|
using Content.Shared.Interfaces.GameObjects.Components;
|
||||||
|
using Content.Shared.Utility;
|
||||||
|
using Robust.Server.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Server.GameObjects.EntitySystems;
|
||||||
|
using Robust.Server.Interfaces.GameObjects;
|
||||||
|
using Robust.Server.Interfaces.Player;
|
||||||
|
using Robust.Shared.Containers;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.GameObjects.EntitySystemMessages;
|
||||||
|
using Robust.Shared.GameObjects.Systems;
|
||||||
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
|
using Robust.Shared.IoC;
|
||||||
|
using Robust.Shared.Localization;
|
||||||
|
using Robust.Shared.Map;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
using Robust.Shared.Utility;
|
||||||
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
namespace Content.Server.GameObjects.Components.Atmos
|
namespace Content.Server.GameObjects.Components.Atmos
|
||||||
{
|
{
|
||||||
[RegisterComponent]
|
[RegisterComponent]
|
||||||
public class GasTankComponent : Component
|
[ComponentReference(typeof(IActivate))]
|
||||||
|
public class GasTankComponent : SharedGasTankComponent, IExamine, IGasMixtureHolder, IUse, IDropped, IActivate
|
||||||
{
|
{
|
||||||
public override string Name => "GasTank";
|
private const float MaxExplosionRange = 14f;
|
||||||
|
private const float DefaultOutputPressure = Atmospherics.OneAtmosphere;
|
||||||
|
|
||||||
|
private float _pressureResistance;
|
||||||
|
|
||||||
|
private int _integrity = 3;
|
||||||
|
|
||||||
|
[Dependency] private readonly IEntityManager _entityManager = default!;
|
||||||
|
[ViewVariables] private BoundUserInterface? _userInterface;
|
||||||
|
|
||||||
|
[ViewVariables] public GasMixture? Air { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Distributed pressure.
|
||||||
|
/// </summary>
|
||||||
|
[ViewVariables] public float OutputPressure { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Tank is connected to internals.
|
||||||
|
/// </summary>
|
||||||
|
[ViewVariables] public bool IsConnected { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Represents that tank is functional and can be connected to internals.
|
||||||
|
/// </summary>
|
||||||
|
public bool IsFunctional => GetInternalsComponent() != null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Pressure at which tanks start leaking.
|
||||||
|
/// </summary>
|
||||||
|
public float TankLeakPressure { get; set; } = 30 * Atmospherics.OneAtmosphere;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Pressure at which tank spills all contents into atmosphere.
|
||||||
|
/// </summary>
|
||||||
|
public float TankRupturePressure { get; set; } = 40 * Atmospherics.OneAtmosphere;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Base 3x3 explosion.
|
||||||
|
/// </summary>
|
||||||
|
public float TankFragmentPressure { get; set; } = 50 * Atmospherics.OneAtmosphere;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Increases explosion for each scale kPa above threshold.
|
||||||
|
/// </summary>
|
||||||
|
public float TankFragmentScale { get; set; } = 10 * Atmospherics.OneAtmosphere;
|
||||||
|
|
||||||
|
public override void Initialize()
|
||||||
|
{
|
||||||
|
base.Initialize();
|
||||||
|
_userInterface = Owner.GetUIOrNull(SharedGasTankUiKey.Key);
|
||||||
|
if (_userInterface != null)
|
||||||
|
{
|
||||||
|
_userInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OpenInterface(IPlayerSession session)
|
||||||
|
{
|
||||||
|
_userInterface?.Open(session);
|
||||||
|
UpdateUserInterface(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ExposeData(ObjectSerializer serializer)
|
||||||
|
{
|
||||||
|
base.ExposeData(serializer);
|
||||||
|
|
||||||
|
serializer.DataField(this, x => x.Air, "air", new GasMixture());
|
||||||
|
serializer.DataField(this, x => x.OutputPressure, "outputPressure", DefaultOutputPressure);
|
||||||
|
serializer.DataField(this, x => x.TankLeakPressure, "tankLeakPressure", 30 * Atmospherics.OneAtmosphere);
|
||||||
|
serializer.DataField(this, x => x.TankRupturePressure, "tankRupturePressure", 40 * Atmospherics.OneAtmosphere);
|
||||||
|
serializer.DataField(this, x => x.TankFragmentPressure, "tankFragmentPressure", 50 * Atmospherics.OneAtmosphere);
|
||||||
|
serializer.DataField(this, x => x.TankFragmentScale, "tankFragmentScale", 10 * Atmospherics.OneAtmosphere);
|
||||||
|
serializer.DataField(ref _pressureResistance, "pressureResistance", Atmospherics.OneAtmosphere * 5f);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Examine(FormattedMessage message, bool inDetailsRange)
|
||||||
|
{
|
||||||
|
message.AddMarkup(Loc.GetString("Pressure: [color=orange]{0}[/color] kPa.\n",
|
||||||
|
Math.Round(Air?.Pressure ?? 0)));
|
||||||
|
if (IsConnected)
|
||||||
|
{
|
||||||
|
message.AddMarkup(Loc.GetString("Connected to external component"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Shutdown()
|
||||||
|
{
|
||||||
|
base.Shutdown();
|
||||||
|
DisconnectFromInternals();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
Air?.React(this);
|
||||||
|
CheckStatus();
|
||||||
|
UpdateUserInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
public GasMixture? RemoveAir(float amount)
|
||||||
|
{
|
||||||
|
var gas = Air?.Remove(amount);
|
||||||
|
CheckStatus();
|
||||||
|
return gas;
|
||||||
|
}
|
||||||
|
|
||||||
|
public GasMixture RemoveAirVolume(float volume)
|
||||||
|
{
|
||||||
|
if (Air == null)
|
||||||
|
return new GasMixture(volume);
|
||||||
|
|
||||||
|
var tankPressure = Air.Pressure;
|
||||||
|
if (tankPressure < OutputPressure)
|
||||||
|
{
|
||||||
|
OutputPressure = tankPressure;
|
||||||
|
UpdateUserInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
var molesNeeded = OutputPressure * volume / (Atmospherics.R * Air.Temperature);
|
||||||
|
|
||||||
|
var air = RemoveAir(molesNeeded);
|
||||||
|
|
||||||
|
if (air != null)
|
||||||
|
air.Volume = volume;
|
||||||
|
else
|
||||||
|
return new GasMixture(volume);
|
||||||
|
|
||||||
|
return air;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool UseEntity(UseEntityEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor)) return false;
|
||||||
|
OpenInterface(actor.playerSession);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Activate(ActivateEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
if (!eventArgs.User.TryGetComponent(out IActorComponent? actor)) return;
|
||||||
|
OpenInterface(actor.playerSession);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ConnectToInternals()
|
||||||
|
{
|
||||||
|
if (IsConnected || !IsFunctional) return;
|
||||||
|
var internals = GetInternalsComponent();
|
||||||
|
if (internals == null) return;
|
||||||
|
IsConnected = internals.TryConnectTank(Owner);
|
||||||
|
UpdateUserInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DisconnectFromInternals(IEntity? owner = null)
|
||||||
|
{
|
||||||
|
if (!IsConnected) return;
|
||||||
|
IsConnected = false;
|
||||||
|
GetInternalsComponent(owner)?.DisconnectTank();
|
||||||
|
UpdateUserInterface();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdateUserInterface(bool initialUpdate = false)
|
||||||
|
{
|
||||||
|
_userInterface?.SetState(
|
||||||
|
new GasTankBoundUserInterfaceState
|
||||||
|
{
|
||||||
|
TankPressure = Air?.Pressure ?? 0,
|
||||||
|
OutputPressure = initialUpdate ? OutputPressure : (float?) null,
|
||||||
|
InternalsConnected = IsConnected,
|
||||||
|
CanConnectInternals = IsFunctional && GetInternalsComponent() != null
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage message)
|
||||||
|
{
|
||||||
|
switch (message.Message)
|
||||||
|
{
|
||||||
|
case GasTankSetPressureMessage msg:
|
||||||
|
OutputPressure = msg.Pressure;
|
||||||
|
break;
|
||||||
|
case GasTankToggleInternalsMessage _:
|
||||||
|
ToggleInternals();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ToggleInternals()
|
||||||
|
{
|
||||||
|
if (IsConnected)
|
||||||
|
{
|
||||||
|
DisconnectFromInternals();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ConnectToInternals();
|
||||||
|
}
|
||||||
|
|
||||||
|
private InternalsComponent? GetInternalsComponent(IEntity? owner = null)
|
||||||
|
{
|
||||||
|
if (owner != null) return owner.GetComponentOrNull<InternalsComponent>();
|
||||||
|
return ContainerHelpers.TryGetContainer(Owner, out var container)
|
||||||
|
? container.Owner.GetComponentOrNull<InternalsComponent>()
|
||||||
|
: null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AssumeAir(GasMixture giver)
|
||||||
|
{
|
||||||
|
Air?.Merge(giver);
|
||||||
|
CheckStatus();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CheckStatus()
|
||||||
|
{
|
||||||
|
if (Air == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var pressure = Air.Pressure;
|
||||||
|
|
||||||
|
if (pressure > TankFragmentPressure)
|
||||||
|
{
|
||||||
|
// Give the gas a chance to build up more pressure.
|
||||||
|
for (var i = 0; i < 3; i++)
|
||||||
|
{
|
||||||
|
Air.React(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
pressure = Air.Pressure;
|
||||||
|
var range = (pressure - TankFragmentPressure) / TankFragmentScale;
|
||||||
|
|
||||||
|
// Let's cap the explosion, yeah?
|
||||||
|
if (range > MaxExplosionRange)
|
||||||
|
{
|
||||||
|
range = MaxExplosionRange;
|
||||||
|
}
|
||||||
|
|
||||||
|
Owner.SpawnExplosion((int) (range * 0.25f), (int) (range * 0.5f), (int) (range * 1.5f), 1);
|
||||||
|
|
||||||
|
Owner.Delete();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pressure > TankRupturePressure)
|
||||||
|
{
|
||||||
|
if (_integrity <= 0)
|
||||||
|
{
|
||||||
|
var tileAtmos = Owner.Transform.Coordinates.GetTileAtmosphere();
|
||||||
|
tileAtmos?.AssumeAir(Air);
|
||||||
|
|
||||||
|
EntitySystem.Get<AudioSystem>().PlayAtCoords("Audio/Effects/spray.ogg", Owner.Transform.Coordinates,
|
||||||
|
AudioHelpers.WithVariation(0.125f));
|
||||||
|
|
||||||
|
Owner.Delete();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_integrity--;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pressure > TankLeakPressure)
|
||||||
|
{
|
||||||
|
if (_integrity <= 0)
|
||||||
|
{
|
||||||
|
var tileAtmos = Owner.Transform.Coordinates.GetTileAtmosphere();
|
||||||
|
if (tileAtmos == null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
var leakedGas = Air.RemoveRatio(0.25f);
|
||||||
|
tileAtmos.AssumeAir(leakedGas);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_integrity--;
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_integrity < 3)
|
||||||
|
_integrity++;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Open interaction window
|
||||||
|
/// </summary>
|
||||||
|
[Verb]
|
||||||
|
private sealed class ControlVerb : Verb<GasTankComponent>
|
||||||
|
{
|
||||||
|
public override bool RequireInteractionRange => true;
|
||||||
|
|
||||||
|
protected override void GetData(IEntity user, GasTankComponent component, VerbData data)
|
||||||
|
{
|
||||||
|
data.Visibility = VerbVisibility.Invisible;
|
||||||
|
if (!user.HasComponent<IActorComponent>())
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
data.Visibility = VerbVisibility.Visible;
|
||||||
|
data.Text = "Open Control Panel";
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Activate(IEntity user, GasTankComponent component)
|
||||||
|
{
|
||||||
|
if (!user.TryGetComponent<IActorComponent>(out var actor))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
component.OpenInterface(actor.playerSession);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Dropped(DroppedEventArgs eventArgs)
|
||||||
|
{
|
||||||
|
DisconnectFromInternals(eventArgs.User);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,7 +2,9 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using Content.Server.Atmos;
|
using Content.Server.Atmos;
|
||||||
|
using Content.Server.GameObjects.Components.Atmos;
|
||||||
using Content.Server.GameObjects.Components.Body.Circulatory;
|
using Content.Server.GameObjects.Components.Body.Circulatory;
|
||||||
|
using Content.Server.GameObjects.Components.Body.Respiratory;
|
||||||
using Content.Server.Utility;
|
using Content.Server.Utility;
|
||||||
using Content.Shared.Atmos;
|
using Content.Shared.Atmos;
|
||||||
using Content.Shared.GameObjects.Components.Body.Behavior;
|
using Content.Shared.GameObjects.Components.Body.Behavior;
|
||||||
@@ -10,6 +12,7 @@ using Robust.Shared.GameObjects;
|
|||||||
using Robust.Shared.Interfaces.Timing;
|
using Robust.Shared.Interfaces.Timing;
|
||||||
using Robust.Shared.IoC;
|
using Robust.Shared.IoC;
|
||||||
using Robust.Shared.Localization;
|
using Robust.Shared.Localization;
|
||||||
|
using Robust.Shared.Log;
|
||||||
using Robust.Shared.Serialization;
|
using Robust.Shared.Serialization;
|
||||||
using Robust.Shared.ViewVariables;
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
@@ -147,6 +150,16 @@ namespace Content.Server.GameObjects.Components.Body.Behavior
|
|||||||
|
|
||||||
public override void Inhale(float frameTime)
|
public override void Inhale(float frameTime)
|
||||||
{
|
{
|
||||||
|
if (Body != null && Body.Owner.TryGetComponent(out InternalsComponent? internals)
|
||||||
|
&& internals.BreathToolEntity != null && internals.GasTankEntity != null
|
||||||
|
&& internals.BreathToolEntity.TryGetComponent(out BreathToolComponent? breathTool)
|
||||||
|
&& breathTool.IsFunctional && internals.GasTankEntity.TryGetComponent(out GasTankComponent? gasTank)
|
||||||
|
&& gasTank.Air != null)
|
||||||
|
{
|
||||||
|
Inhale(frameTime, gasTank.RemoveAirVolume(Atmospherics.BreathVolume));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!Owner.Transform.Coordinates.TryGetTileAir(out var tileAir))
|
if (!Owner.Transform.Coordinates.TryGetTileAir(out var tileAir))
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
@@ -157,8 +170,7 @@ namespace Content.Server.GameObjects.Components.Body.Behavior
|
|||||||
|
|
||||||
public void Inhale(float frameTime, GasMixture from)
|
public void Inhale(float frameTime, GasMixture from)
|
||||||
{
|
{
|
||||||
var ratio = Atmospherics.BreathPercentage * frameTime;
|
var ratio = (Atmospherics.BreathVolume / from.Volume) * frameTime;
|
||||||
|
|
||||||
|
|
||||||
Transfer(from, Air, ratio);
|
Transfer(from, Air, ratio);
|
||||||
ToBloodstream(Air);
|
ToBloodstream(Air);
|
||||||
|
|||||||
@@ -0,0 +1,63 @@
|
|||||||
|
#nullable enable
|
||||||
|
using Content.Server.GameObjects.Components.Atmos;
|
||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
using Robust.Shared.Interfaces.GameObjects;
|
||||||
|
using Robust.Shared.ViewVariables;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.Components.Body.Respiratory
|
||||||
|
{
|
||||||
|
[RegisterComponent]
|
||||||
|
public class InternalsComponent : Component
|
||||||
|
{
|
||||||
|
public override string Name => "Internals";
|
||||||
|
[ViewVariables] public IEntity? GasTankEntity { get; set; }
|
||||||
|
[ViewVariables] public IEntity? BreathToolEntity { get; set; }
|
||||||
|
|
||||||
|
public void DisconnectBreathTool()
|
||||||
|
{
|
||||||
|
var old = BreathToolEntity;
|
||||||
|
BreathToolEntity = null;
|
||||||
|
|
||||||
|
if (old != null && old.TryGetComponent(out BreathToolComponent? breathTool) )
|
||||||
|
{
|
||||||
|
breathTool.DisconnectInternals();
|
||||||
|
DisconnectTank();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ConnectBreathTool(IEntity toolEntity)
|
||||||
|
{
|
||||||
|
if (BreathToolEntity != null && BreathToolEntity.TryGetComponent(out BreathToolComponent? tool))
|
||||||
|
{
|
||||||
|
tool.DisconnectInternals();
|
||||||
|
}
|
||||||
|
|
||||||
|
BreathToolEntity = toolEntity;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DisconnectTank()
|
||||||
|
{
|
||||||
|
if (GasTankEntity != null && GasTankEntity.TryGetComponent(out GasTankComponent? tank))
|
||||||
|
{
|
||||||
|
tank.DisconnectFromInternals(Owner);
|
||||||
|
}
|
||||||
|
|
||||||
|
GasTankEntity = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TryConnectTank(IEntity tankEntity)
|
||||||
|
{
|
||||||
|
if (BreathToolEntity == null)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (GasTankEntity != null && GasTankEntity.TryGetComponent(out GasTankComponent? tank))
|
||||||
|
{
|
||||||
|
tank.DisconnectFromInternals(Owner);
|
||||||
|
}
|
||||||
|
|
||||||
|
GasTankEntity = tankEntity;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -245,7 +245,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Drop(string slot, EntityCoordinates coords, bool doMobChecks = true)
|
public bool Drop(string slot, EntityCoordinates coords, bool doMobChecks = true, bool doDropInteraction = true)
|
||||||
{
|
{
|
||||||
var hand = GetHand(slot);
|
var hand = GetHand(slot);
|
||||||
if (!CanDrop(slot, doMobChecks) || hand?.Entity == null)
|
if (!CanDrop(slot, doMobChecks) || hand?.Entity == null)
|
||||||
@@ -260,7 +260,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!DroppedInteraction(item, false))
|
if (doDropInteraction && !DroppedInteraction(item, false))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
item.RemovedFromSlot();
|
item.RemovedFromSlot();
|
||||||
@@ -282,7 +282,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Drop(IEntity entity, EntityCoordinates coords, bool doMobChecks = true)
|
public bool Drop(IEntity entity, EntityCoordinates coords, bool doMobChecks = true, bool doDropInteraction = true)
|
||||||
{
|
{
|
||||||
if (entity == null)
|
if (entity == null)
|
||||||
{
|
{
|
||||||
@@ -294,15 +294,15 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
|
throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
|
||||||
}
|
}
|
||||||
|
|
||||||
return Drop(slot, coords, doMobChecks);
|
return Drop(slot, coords, doMobChecks, doDropInteraction);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Drop(string slot, bool mobChecks = true)
|
public bool Drop(string slot, bool mobChecks = true, bool doDropInteraction = true)
|
||||||
{
|
{
|
||||||
return Drop(slot, Owner.Transform.Coordinates, mobChecks);
|
return Drop(slot, Owner.Transform.Coordinates, mobChecks, doDropInteraction);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Drop(IEntity entity, bool mobChecks = true)
|
public bool Drop(IEntity entity, bool mobChecks = true, bool doDropInteraction = true)
|
||||||
{
|
{
|
||||||
if (entity == null)
|
if (entity == null)
|
||||||
{
|
{
|
||||||
@@ -314,10 +314,10 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
|
throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
|
||||||
}
|
}
|
||||||
|
|
||||||
return Drop(slot, Owner.Transform.Coordinates, mobChecks);
|
return Drop(slot, Owner.Transform.Coordinates, mobChecks, doDropInteraction);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Drop(string slot, BaseContainer targetContainer, bool doMobChecks = true)
|
public bool Drop(string slot, BaseContainer targetContainer, bool doMobChecks = true, bool doDropInteraction = true)
|
||||||
{
|
{
|
||||||
if (slot == null)
|
if (slot == null)
|
||||||
{
|
{
|
||||||
@@ -352,7 +352,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
throw new InvalidOperationException();
|
throw new InvalidOperationException();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!DroppedInteraction(item, doMobChecks))
|
if (doDropInteraction && !DroppedInteraction(item, doMobChecks))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
item.RemovedFromSlot();
|
item.RemovedFromSlot();
|
||||||
@@ -368,7 +368,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Drop(IEntity entity, BaseContainer targetContainer, bool doMobChecks = true)
|
public bool Drop(IEntity entity, BaseContainer targetContainer, bool doMobChecks = true, bool doDropInteraction = true)
|
||||||
{
|
{
|
||||||
if (entity == null)
|
if (entity == null)
|
||||||
{
|
{
|
||||||
@@ -380,7 +380,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
|
throw new ArgumentException("Entity must be held in one of our hands.", nameof(entity));
|
||||||
}
|
}
|
||||||
|
|
||||||
return Drop(slot, targetContainer, doMobChecks);
|
return Drop(slot, targetContainer, doMobChecks, doDropInteraction);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|||||||
@@ -156,6 +156,13 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
{
|
{
|
||||||
return GetSlotItem<ItemComponent>(slot);
|
return GetSlotItem<ItemComponent>(slot);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public IEnumerable<T> LookupItems<T>() where T: Component
|
||||||
|
{
|
||||||
|
return _slotContainers.Values.SelectMany(x => x.ContainedEntities.Select(e => e.GetComponentOrNull<T>()))
|
||||||
|
.Where(x => x != null);
|
||||||
|
}
|
||||||
|
|
||||||
public T GetSlotItem<T>(Slots slot) where T : ItemComponent
|
public T GetSlotItem<T>(Slots slot) where T : ItemComponent
|
||||||
{
|
{
|
||||||
if (!_slotContainers.ContainsKey(slot))
|
if (!_slotContainers.ContainsKey(slot))
|
||||||
@@ -435,7 +442,7 @@ namespace Content.Server.GameObjects.Components.GUI
|
|||||||
var activeHand = hands.GetActiveHand;
|
var activeHand = hands.GetActiveHand;
|
||||||
if (activeHand != null && activeHand.Owner.TryGetComponent(out ItemComponent clothing))
|
if (activeHand != null && activeHand.Owner.TryGetComponent(out ItemComponent clothing))
|
||||||
{
|
{
|
||||||
hands.Drop(hands.ActiveHand);
|
hands.Drop(hands.ActiveHand, doDropInteraction:false);
|
||||||
if (!Equip(msg.Inventoryslot, clothing, true, out var reason))
|
if (!Equip(msg.Inventoryslot, clothing, true, out var reason))
|
||||||
{
|
{
|
||||||
hands.PutInHand(clothing);
|
hands.PutInHand(clothing);
|
||||||
|
|||||||
@@ -58,12 +58,12 @@ namespace Content.Server.GameObjects.Components.Items.Storage
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Equipped(EquippedEventArgs eventArgs)
|
public virtual void Equipped(EquippedEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
EquippedToSlot();
|
EquippedToSlot();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Unequipped(UnequippedEventArgs eventArgs)
|
public virtual void Unequipped(UnequippedEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
RemovedFromSlot();
|
RemovedFromSlot();
|
||||||
}
|
}
|
||||||
|
|||||||
32
Content.Server/GameObjects/EntitySystems/GasTankSystem.cs
Normal file
@@ -0,0 +1,32 @@
|
|||||||
|
using System;
|
||||||
|
using Content.Server.GameObjects.Components.Atmos;
|
||||||
|
using JetBrains.Annotations;
|
||||||
|
using Robust.Shared.GameObjects.EntitySystemMessages;
|
||||||
|
using Robust.Shared.GameObjects.Systems;
|
||||||
|
using Robust.Shared.Interfaces.Timing;
|
||||||
|
using Robust.Shared.IoC;
|
||||||
|
|
||||||
|
namespace Content.Server.GameObjects.EntitySystems
|
||||||
|
{
|
||||||
|
[UsedImplicitly]
|
||||||
|
public class GasTankSystem : EntitySystem
|
||||||
|
{
|
||||||
|
private float _timer = 0f;
|
||||||
|
private const float Interval = 0.5f;
|
||||||
|
|
||||||
|
public override void Update(float frameTime)
|
||||||
|
{
|
||||||
|
base.Update(frameTime);
|
||||||
|
|
||||||
|
_timer += frameTime;
|
||||||
|
|
||||||
|
if (_timer < Interval) return;
|
||||||
|
_timer = 0f;
|
||||||
|
|
||||||
|
foreach (var gasTank in EntityManager.ComponentManager.EntityQuery<GasTankComponent>())
|
||||||
|
{
|
||||||
|
gasTank.Update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -109,14 +109,16 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="slot">The slot of which to drop to drop the item.</param>
|
/// <param name="slot">The slot of which to drop to drop the item.</param>
|
||||||
/// <param name="mobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
/// <param name="mobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
||||||
|
/// <param name="doDropInteraction">Whether to perform Dropped interactions.</param>
|
||||||
/// <returns>True on success, false if something blocked the drop.</returns>
|
/// <returns>True on success, false if something blocked the drop.</returns>
|
||||||
bool Drop(string slot, bool mobChecks = true);
|
bool Drop(string slot, bool mobChecks = true, bool doDropInteraction = true);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Drops an item held by one of our hand slots to the same position as our owning entity.
|
/// Drops an item held by one of our hand slots to the same position as our owning entity.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="entity">The item to drop.</param>
|
/// <param name="entity">The item to drop.</param>
|
||||||
/// <param name="mobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
/// <param name="mobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
||||||
|
/// <param name="doDropInteraction">Whether to perform Dropped interactions.</param>
|
||||||
/// <returns>True on success, false if something blocked the drop.</returns>
|
/// <returns>True on success, false if something blocked the drop.</returns>
|
||||||
/// <exception cref="ArgumentNullException">
|
/// <exception cref="ArgumentNullException">
|
||||||
/// Thrown if <see cref="entity"/> is null.
|
/// Thrown if <see cref="entity"/> is null.
|
||||||
@@ -124,7 +126,7 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// <exception cref="ArgumentException">
|
/// <exception cref="ArgumentException">
|
||||||
/// Thrown if <see cref="entity"/> is not actually held in any hand.
|
/// Thrown if <see cref="entity"/> is not actually held in any hand.
|
||||||
/// </exception>
|
/// </exception>
|
||||||
bool Drop(IEntity entity, bool mobChecks = true);
|
bool Drop(IEntity entity, bool mobChecks = true, bool doDropInteraction = true);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Drops the item in a slot.
|
/// Drops the item in a slot.
|
||||||
@@ -132,8 +134,9 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// <param name="slot">The slot to drop the item from.</param>
|
/// <param name="slot">The slot to drop the item from.</param>
|
||||||
/// <param name="coords"></param>
|
/// <param name="coords"></param>
|
||||||
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
||||||
|
/// <param name="doDropInteraction">Whether to perform Dropped interactions.</param>
|
||||||
/// <returns>True if an item was dropped, false otherwise.</returns>
|
/// <returns>True if an item was dropped, false otherwise.</returns>
|
||||||
bool Drop(string slot, EntityCoordinates coords, bool doMobChecks = true);
|
bool Drop(string slot, EntityCoordinates coords, bool doMobChecks = true, bool doDropInteraction = true);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Drop the specified entity in our hands to a certain position.
|
/// Drop the specified entity in our hands to a certain position.
|
||||||
@@ -145,6 +148,7 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// <param name="entity">The entity to drop, must be held in one of the hands.</param>
|
/// <param name="entity">The entity to drop, must be held in one of the hands.</param>
|
||||||
/// <param name="coords">The coordinates to drop the entity at.</param>
|
/// <param name="coords">The coordinates to drop the entity at.</param>
|
||||||
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
||||||
|
/// <param name="doDropInteraction">Whether to perform Dropped interactions.</param>
|
||||||
/// <returns>
|
/// <returns>
|
||||||
/// True if the drop succeeded,
|
/// True if the drop succeeded,
|
||||||
/// false if it failed (due to failing to eject from our hand slot, etc...)
|
/// false if it failed (due to failing to eject from our hand slot, etc...)
|
||||||
@@ -155,7 +159,7 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// <exception cref="ArgumentException">
|
/// <exception cref="ArgumentException">
|
||||||
/// Thrown if <see cref="entity"/> is not actually held in any hand.
|
/// Thrown if <see cref="entity"/> is not actually held in any hand.
|
||||||
/// </exception>
|
/// </exception>
|
||||||
bool Drop(IEntity entity, EntityCoordinates coords, bool doMobChecks = true);
|
bool Drop(IEntity entity, EntityCoordinates coords, bool doMobChecks = true, bool doDropInteraction = true);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Drop the item contained in a slot into another container.
|
/// Drop the item contained in a slot into another container.
|
||||||
@@ -163,13 +167,14 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// <param name="slot">The slot of which to drop the entity.</param>
|
/// <param name="slot">The slot of which to drop the entity.</param>
|
||||||
/// <param name="targetContainer">The container to drop into.</param>
|
/// <param name="targetContainer">The container to drop into.</param>
|
||||||
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop(IEntity)"/> for the mob or not.</param>
|
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop(IEntity)"/> for the mob or not.</param>
|
||||||
|
/// <param name="doDropInteraction">Whether to perform Dropped interactions.</param>
|
||||||
/// <returns>True on success, false if something was blocked (insertion or removal).</returns>
|
/// <returns>True on success, false if something was blocked (insertion or removal).</returns>
|
||||||
/// <exception cref="InvalidOperationException">
|
/// <exception cref="InvalidOperationException">
|
||||||
/// Thrown if dry-run checks reported OK to remove and insert,
|
/// Thrown if dry-run checks reported OK to remove and insert,
|
||||||
/// but practical remove or insert returned false anyways.
|
/// but practical remove or insert returned false anyways.
|
||||||
/// This is an edge-case that is currently unhandled.
|
/// This is an edge-case that is currently unhandled.
|
||||||
/// </exception>
|
/// </exception>
|
||||||
bool Drop(string slot, BaseContainer targetContainer, bool doMobChecks = true);
|
bool Drop(string slot, BaseContainer targetContainer, bool doMobChecks = true, bool doDropInteraction = true);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Drops an item in one of the hands into a container.
|
/// Drops an item in one of the hands into a container.
|
||||||
@@ -177,6 +182,7 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// <param name="entity">The item to drop.</param>
|
/// <param name="entity">The item to drop.</param>
|
||||||
/// <param name="targetContainer">The container to drop into.</param>
|
/// <param name="targetContainer">The container to drop into.</param>
|
||||||
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
/// <param name="doMobChecks">Whether to check the <see cref="ActionBlockerSystem.CanDrop()"/> for the mob or not.</param>
|
||||||
|
/// <param name="doDropInteraction">Whether to perform Dropped interactions.</param>
|
||||||
/// <returns>True on success, false if something was blocked (insertion or removal).</returns>
|
/// <returns>True on success, false if something was blocked (insertion or removal).</returns>
|
||||||
/// <exception cref="InvalidOperationException">
|
/// <exception cref="InvalidOperationException">
|
||||||
/// Thrown if dry-run checks reported OK to remove and insert,
|
/// Thrown if dry-run checks reported OK to remove and insert,
|
||||||
@@ -189,7 +195,7 @@ namespace Content.Server.Interfaces.GameObjects.Components.Items
|
|||||||
/// <exception cref="ArgumentException">
|
/// <exception cref="ArgumentException">
|
||||||
/// Thrown if <see cref="entity"/> is not actually held in any hand.
|
/// Thrown if <see cref="entity"/> is not actually held in any hand.
|
||||||
/// </exception>
|
/// </exception>
|
||||||
bool Drop(IEntity entity, BaseContainer targetContainer, bool doMobChecks = true);
|
bool Drop(IEntity entity, BaseContainer targetContainer, bool doMobChecks = true, bool doDropInteraction = true);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Checks whether the item in the specified hand can be dropped.
|
/// Checks whether the item in the specified hand can be dropped.
|
||||||
|
|||||||
@@ -5,5 +5,20 @@ namespace Content.Server.Interfaces
|
|||||||
public interface IGasMixtureHolder
|
public interface IGasMixtureHolder
|
||||||
{
|
{
|
||||||
public GasMixture Air { get; set; }
|
public GasMixture Air { get; set; }
|
||||||
|
|
||||||
|
public void AssumeAir(GasMixture giver)
|
||||||
|
{
|
||||||
|
Air.Merge(giver);
|
||||||
|
}
|
||||||
|
|
||||||
|
public GasMixture RemoveAir(float amount)
|
||||||
|
{
|
||||||
|
return Air.Remove(amount);
|
||||||
|
}
|
||||||
|
|
||||||
|
public GasMixture RemoveAirVolume(float ratio)
|
||||||
|
{
|
||||||
|
return Air.RemoveRatio(ratio);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,6 +19,17 @@ namespace Content.Shared.Atmos
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public float SpecificHeat { get; private set; }
|
public float SpecificHeat { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Heat capacity ratio for gas
|
||||||
|
/// </summary>
|
||||||
|
public float HeatCapacityRatio { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Molar mass of gas
|
||||||
|
/// </summary>
|
||||||
|
public float MolarMass { get; set; }
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Minimum amount of moles for this gas to be visible.
|
/// Minimum amount of moles for this gas to be visible.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -49,6 +60,7 @@ namespace Content.Shared.Atmos
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public string OverlayPath { get; private set; }
|
public string OverlayPath { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
public string Color { get; private set; }
|
public string Color { get; private set; }
|
||||||
|
|
||||||
public void LoadFrom(YamlMappingNode mapping)
|
public void LoadFrom(YamlMappingNode mapping)
|
||||||
@@ -59,6 +71,8 @@ namespace Content.Shared.Atmos
|
|||||||
serializer.DataField(this, x => Name, "name", string.Empty);
|
serializer.DataField(this, x => Name, "name", string.Empty);
|
||||||
serializer.DataField(this, x => OverlayPath, "overlayPath", string.Empty);
|
serializer.DataField(this, x => OverlayPath, "overlayPath", string.Empty);
|
||||||
serializer.DataField(this, x => SpecificHeat, "specificHeat", 0f);
|
serializer.DataField(this, x => SpecificHeat, "specificHeat", 0f);
|
||||||
|
serializer.DataField(this, x => HeatCapacityRatio, "heatCapacityRatio", 1.4f);
|
||||||
|
serializer.DataField(this, x => MolarMass, "molarMass", 1f);
|
||||||
serializer.DataField(this, x => GasMolesVisible, "gasMolesVisible", 0.25f);
|
serializer.DataField(this, x => GasMolesVisible, "gasMolesVisible", 0.25f);
|
||||||
serializer.DataField(this, x => GasOverlayTexture, "gasOverlayTexture", string.Empty);
|
serializer.DataField(this, x => GasOverlayTexture, "gasOverlayTexture", string.Empty);
|
||||||
serializer.DataField(this, x => GasOverlaySprite, "gasOverlaySprite", string.Empty);
|
serializer.DataField(this, x => GasOverlaySprite, "gasOverlaySprite", string.Empty);
|
||||||
|
|||||||
@@ -0,0 +1,16 @@
|
|||||||
|
using System;
|
||||||
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.GameObjects.Components.Atmos.GasTank
|
||||||
|
{
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public class GasTankBoundUserInterfaceState : BoundUserInterfaceState
|
||||||
|
{
|
||||||
|
public float TankPressure { get; set; }
|
||||||
|
public float? OutputPressure { get; set; }
|
||||||
|
public bool InternalsConnected { get; set; }
|
||||||
|
public bool CanConnectInternals { get; set; }
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
using System;
|
||||||
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.GameObjects.Components.Atmos.GasTank
|
||||||
|
{
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public class GasTankSetPressureMessage : BoundUserInterfaceMessage
|
||||||
|
{
|
||||||
|
public float Pressure { get; set; }
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
using System;
|
||||||
|
using Robust.Shared.GameObjects.Components.UserInterface;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.GameObjects.Components.Atmos.GasTank
|
||||||
|
{
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public class GasTankToggleInternalsMessage : BoundUserInterfaceMessage
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
using Robust.Shared.GameObjects;
|
||||||
|
|
||||||
|
namespace Content.Shared.GameObjects.Components.Atmos.GasTank
|
||||||
|
{
|
||||||
|
public class SharedGasTankComponent : Component
|
||||||
|
{
|
||||||
|
public override string Name => "GasTank";
|
||||||
|
public override uint? NetID => ContentNetIDs.GAS_TANK;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
using System;
|
||||||
|
using Robust.Shared.Serialization;
|
||||||
|
|
||||||
|
namespace Content.Shared.GameObjects.Components.Atmos.GasTank
|
||||||
|
{
|
||||||
|
[Serializable, NetSerializable]
|
||||||
|
public enum SharedGasTankUiKey
|
||||||
|
{
|
||||||
|
Key
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -82,6 +82,8 @@
|
|||||||
public const uint PLACEABLE_SURFACE = 1076;
|
public const uint PLACEABLE_SURFACE = 1076;
|
||||||
public const uint STORABLE = 1077;
|
public const uint STORABLE = 1077;
|
||||||
public const uint PULLABLE = 1078;
|
public const uint PULLABLE = 1078;
|
||||||
|
public const uint GAS_TANK = 1079;
|
||||||
|
|
||||||
|
|
||||||
// Net IDs for integration tests.
|
// Net IDs for integration tests.
|
||||||
public const uint PREDICTION_TEST = 10001;
|
public const uint PREDICTION_TEST = 10001;
|
||||||
|
|||||||
@@ -2,24 +2,32 @@
|
|||||||
id: 0
|
id: 0
|
||||||
name: Oxygen
|
name: Oxygen
|
||||||
specificHeat: 20
|
specificHeat: 20
|
||||||
|
heatCapacityRatio: 1.4
|
||||||
|
molarMass: 32
|
||||||
color: 2887E8
|
color: 2887E8
|
||||||
|
|
||||||
- type: gas
|
- type: gas
|
||||||
id: 1
|
id: 1
|
||||||
name: Nitrogen
|
name: Nitrogen
|
||||||
specificHeat: 30
|
specificHeat: 30
|
||||||
|
heatCapacityRatio: 1.4
|
||||||
|
molarMass: 28
|
||||||
color: DA1010
|
color: DA1010
|
||||||
|
|
||||||
- type: gas
|
- type: gas
|
||||||
id: 2
|
id: 2
|
||||||
name: Carbon Dioxide
|
name: Carbon Dioxide
|
||||||
specificHeat: 30
|
specificHeat: 30
|
||||||
|
heatCapacityRatio: 1.3
|
||||||
|
molarMass: 44
|
||||||
color: 4e4e4e
|
color: 4e4e4e
|
||||||
|
|
||||||
- type: gas
|
- type: gas
|
||||||
id: 3
|
id: 3
|
||||||
name: Phoron
|
name: Phoron
|
||||||
specificHeat: 200
|
specificHeat: 200
|
||||||
|
heatCapacityRatio: 1.7
|
||||||
|
molarMass: 120 #creadth: making it very heavy (x4 of oxygen), idk what the proper value should be
|
||||||
gasOverlaySprite: /Textures/Effects/atmospherics.rsi
|
gasOverlaySprite: /Textures/Effects/atmospherics.rsi
|
||||||
gasOverlayState: phoron
|
gasOverlayState: phoron
|
||||||
color: FF3300
|
color: FF3300
|
||||||
@@ -28,6 +36,8 @@
|
|||||||
id: 4
|
id: 4
|
||||||
name: Tritium
|
name: Tritium
|
||||||
specificHeat: 10
|
specificHeat: 10
|
||||||
|
heatCapacityRatio: 1.3
|
||||||
|
molarMass: 6
|
||||||
gasOverlaySprite: /Textures/Effects/atmospherics.rsi
|
gasOverlaySprite: /Textures/Effects/atmospherics.rsi
|
||||||
gasOverlayState: tritium
|
gasOverlayState: tritium
|
||||||
color: 13FF4B
|
color: 13FF4B
|
||||||
@@ -36,6 +46,8 @@
|
|||||||
id: 5
|
id: 5
|
||||||
name: Water Vapor
|
name: Water Vapor
|
||||||
specificHeat: 40
|
specificHeat: 40
|
||||||
|
heatCapacityRatio: 1.33
|
||||||
|
molarMass: 18
|
||||||
gasOverlaySprite: /Textures/Effects/atmospherics.rsi
|
gasOverlaySprite: /Textures/Effects/atmospherics.rsi
|
||||||
gasOverlayState: water_vapor
|
gasOverlayState: water_vapor
|
||||||
color: bffffd
|
color: bffffd
|
||||||
|
|||||||
@@ -62,15 +62,10 @@
|
|||||||
prob: 0.4
|
prob: 0.4
|
||||||
- name: BreathMaskClothing
|
- name: BreathMaskClothing
|
||||||
prob: 0.25
|
prob: 0.25
|
||||||
# TODO: uncomment when we actually have these items.
|
- name: EmergencyOxygenTankFilled
|
||||||
#- name: TankOxygenSmallFilled
|
prob: 0.4
|
||||||
# prob: 0.4s
|
- name: OxygenTankFilled
|
||||||
#- name: TankOxygenSmallFilled
|
prob: 0.2
|
||||||
# prob: 0.25
|
|
||||||
#- name: MedkitOxygenFilled
|
|
||||||
# prob: 0.25
|
|
||||||
#- name: TankOxygenFilled
|
|
||||||
# prob: 0.2
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LockerBoozeFilled
|
id: LockerBoozeFilled
|
||||||
@@ -291,6 +286,13 @@
|
|||||||
id: LockerFireFilled
|
id: LockerFireFilled
|
||||||
parent: LockerFire
|
parent: LockerFire
|
||||||
suffix: Filled
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: StorageFill
|
||||||
|
contents:
|
||||||
|
- name: RedOxygenTankFilled
|
||||||
|
prob: 0.6
|
||||||
|
- name: OuterclothingFiresuit
|
||||||
|
prob: 0.75
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: WardrobePajama
|
id: WardrobePajama
|
||||||
|
|||||||
314
Resources/Prototypes/Entities/Clothing/Back/gas_tanks.yml
Normal file
@@ -0,0 +1,314 @@
|
|||||||
|
- type: entity
|
||||||
|
parent: BaseItem
|
||||||
|
abstract: true
|
||||||
|
id: GasTankBase
|
||||||
|
name: Gas Tank
|
||||||
|
description: It's a gas tank. It contains gas.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/generic.rsi
|
||||||
|
state: icon
|
||||||
|
- type: UserInterface
|
||||||
|
interfaces:
|
||||||
|
- key: enum.SharedGasTankUiKey.Key
|
||||||
|
type: GasTankBoundUserInterface
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/generic.rsi
|
||||||
|
QuickEquip: false
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
- type: GasTank
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: OxygenTank
|
||||||
|
parent: GasTankBase
|
||||||
|
name: oxygen tank
|
||||||
|
description: A tank of oxygen.
|
||||||
|
suffix: Empty
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/oxygen.rsi
|
||||||
|
state: icon
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 70
|
||||||
|
temperature: 293.15
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/oxygen.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: OxygenTankFilled
|
||||||
|
parent: OxygenTank
|
||||||
|
name: oxygen tank
|
||||||
|
description: A tank of oxygen.
|
||||||
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 70
|
||||||
|
moles:
|
||||||
|
- 22.6293856 # oxygen
|
||||||
|
temperature: 293.15
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: YellowOxygenTank
|
||||||
|
parent: OxygenTank
|
||||||
|
name: oxygen tank
|
||||||
|
description: A tank of oxygen. This one is in yellow.
|
||||||
|
suffix: Empty
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/yellow.rsi
|
||||||
|
state: icon
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/yellow.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: YellowOxygenTankFilled
|
||||||
|
parent: OxygenTankFilled
|
||||||
|
name: oxygen tank
|
||||||
|
description: A tank of oxygen. This one is in yellow.
|
||||||
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/yellow.rsi
|
||||||
|
state: icon
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/yellow.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: RedOxygenTank
|
||||||
|
parent: OxygenTank
|
||||||
|
name: oxygen tank
|
||||||
|
description: A tank of oxygen. This one is in yellow.
|
||||||
|
suffix: Empty
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/red.rsi
|
||||||
|
state: icon
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/red.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: RedOxygenTankFilled
|
||||||
|
parent: OxygenTankFilled
|
||||||
|
name: oxygen tank
|
||||||
|
description: A tank of oxygen. This one is in yellow.
|
||||||
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/red.rsi
|
||||||
|
state: icon
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/red.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: EmergencyOxygenTank
|
||||||
|
parent: OxygenTank
|
||||||
|
name: emergency oxygen tank
|
||||||
|
description: Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it.
|
||||||
|
suffix: Empty
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/emergency.rsi
|
||||||
|
state: icon
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 2
|
||||||
|
temperature: 293.15
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/emergency.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Pocket
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: EmergencyOxygenTankFilled
|
||||||
|
parent: EmergencyOxygenTank
|
||||||
|
name: emergency oxygen tank
|
||||||
|
description: Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it.
|
||||||
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 2
|
||||||
|
moles:
|
||||||
|
- 0.323460326 # oxygen
|
||||||
|
temperature: 293.15
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ExtendedEmergencyOxygenTank
|
||||||
|
parent: EmergencyOxygenTank
|
||||||
|
name: extended-capacity emergency oxygen tank
|
||||||
|
description: Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it.
|
||||||
|
suffix: Empty
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/emergency_yellow.rsi
|
||||||
|
state: icon
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 6
|
||||||
|
temperature: 293.15
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/emergency_yellow.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Pocket
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ExtendedEmergencyOxygenTankFilled
|
||||||
|
parent: ExtendedEmergencyOxygenTank
|
||||||
|
name: extended-capacity emergency oxygen tank
|
||||||
|
description: Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it.
|
||||||
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 6
|
||||||
|
moles:
|
||||||
|
- 0.969830813 # oxygen
|
||||||
|
temperature: 293.15
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: DoubleEmergencyOxygenTank
|
||||||
|
parent: ExtendedEmergencyOxygenTank
|
||||||
|
name: double emergency oxygen tank
|
||||||
|
description: Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it.
|
||||||
|
suffix: Empty
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/emergency_double.rsi
|
||||||
|
state: icon
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 10
|
||||||
|
temperature: 293.15
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/emergency_double.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Pocket
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: DoubleEmergencyOxygenTankFilled
|
||||||
|
parent: DoubleEmergencyOxygenTank
|
||||||
|
name: double emergency oxygen tank
|
||||||
|
description: Used for emergencies. Contains very little oxygen, so try to conserve it until you actually need it.
|
||||||
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 21.27825
|
||||||
|
air:
|
||||||
|
volume: 10
|
||||||
|
moles:
|
||||||
|
- 1.61721219 # oxygen
|
||||||
|
temperature: 293.15
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: AirTank
|
||||||
|
parent: GasTankBase
|
||||||
|
name: air tank
|
||||||
|
description: Mixed anyone?
|
||||||
|
suffix: Empty
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/generic.rsi
|
||||||
|
state: icon
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 101.325
|
||||||
|
air:
|
||||||
|
volume: 70
|
||||||
|
temperature: 293.15
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/generic.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: AirTankFilled
|
||||||
|
parent: GasTankBase
|
||||||
|
name: air tank
|
||||||
|
description: Mixed anyone?
|
||||||
|
suffix: Filled
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/generic.rsi
|
||||||
|
state: icon
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 101.325
|
||||||
|
air:
|
||||||
|
volume: 70
|
||||||
|
moles:
|
||||||
|
- 4.75217098 # oxygen
|
||||||
|
- 17.8772147 # nitrogen
|
||||||
|
temperature: 293.15
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/generic.rsi
|
||||||
|
Slots:
|
||||||
|
- Back
|
||||||
|
- Belt
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: PhoronTank
|
||||||
|
parent: GasTankBase
|
||||||
|
name: phoron tank
|
||||||
|
suffix: Empty
|
||||||
|
description: "Contains dangerous phoron. Do not inhale. Warning: extremely flammable."
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Tanks/phoron.rsi
|
||||||
|
state: icon
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 101.325
|
||||||
|
air:
|
||||||
|
volume: 70
|
||||||
|
temperature: 293.15
|
||||||
|
- type: Clothing
|
||||||
|
sprite: Objects/Tanks/phoron.rsi
|
||||||
|
Slots: [] # no straps
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: PhoronTankFilled
|
||||||
|
parent: PhoronTank
|
||||||
|
name: phoron tank
|
||||||
|
suffix: Filled
|
||||||
|
description: "Contains dangerous phoron. Do not inhale. Warning: extremely flammable."
|
||||||
|
components:
|
||||||
|
- type: GasTank
|
||||||
|
outputPressure: 101.325
|
||||||
|
air:
|
||||||
|
volume: 70
|
||||||
|
moles:
|
||||||
|
- 0
|
||||||
|
- 0
|
||||||
|
- 0
|
||||||
|
- 11.3146928 # phoron
|
||||||
|
temperature: 293.15
|
||||||
@@ -15,7 +15,7 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Masks/mask_gasalt.rsi
|
sprite: Clothing/Masks/mask_gasalt.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: BreathMask
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Masks/mask_gasalt.rsi
|
sprite: Clothing/Masks/mask_gasalt.rsi
|
||||||
|
|
||||||
@@ -28,7 +28,7 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Masks/mask_gas.rsi
|
sprite: Clothing/Masks/mask_gas.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: BreathMask
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Masks/mask_gas.rsi
|
sprite: Clothing/Masks/mask_gas.rsi
|
||||||
|
|
||||||
@@ -41,7 +41,7 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Masks/mask_breath.rsi
|
sprite: Clothing/Masks/mask_breath.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: BreathMask
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Masks/mask_breath.rsi
|
sprite: Clothing/Masks/mask_breath.rsi
|
||||||
|
|
||||||
@@ -54,7 +54,7 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Masks/mask_clown.rsi
|
sprite: Clothing/Masks/mask_clown.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: BreathMask
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Masks/mask_clown.rsi
|
sprite: Clothing/Masks/mask_clown.rsi
|
||||||
|
|
||||||
@@ -67,7 +67,7 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Masks/mask_joy.rsi
|
sprite: Clothing/Masks/mask_joy.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: BreathMask
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Masks/mask_joy.rsi
|
sprite: Clothing/Masks/mask_joy.rsi
|
||||||
|
|
||||||
@@ -80,7 +80,7 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Masks/mask_mime.rsi
|
sprite: Clothing/Masks/mask_mime.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: BreathMask
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Masks/mask_mime.rsi
|
sprite: Clothing/Masks/mask_mime.rsi
|
||||||
|
|
||||||
@@ -93,6 +93,6 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/Masks/mask_sterile.rsi
|
sprite: Clothing/Masks/mask_sterile.rsi
|
||||||
state: icon
|
state: icon
|
||||||
|
- type: BreathMask
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/Masks/mask_sterile.rsi
|
sprite: Clothing/Masks/mask_sterile.rsi
|
||||||
|
|||||||
@@ -150,7 +150,9 @@
|
|||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Clothing/OuterClothing/firesuit.rsi
|
sprite: Clothing/OuterClothing/firesuit.rsi
|
||||||
|
- type: PressureProtection
|
||||||
|
highPressureMultiplier: 0.85
|
||||||
|
lowPressureMultiplier: 25
|
||||||
- type: Clothing
|
- type: Clothing
|
||||||
sprite: Clothing/OuterClothing/firesuit.rsi
|
sprite: Clothing/OuterClothing/firesuit.rsi
|
||||||
|
|
||||||
|
|||||||
@@ -160,6 +160,7 @@
|
|||||||
producesGases:
|
producesGases:
|
||||||
Oxygen: 0.00045572916
|
Oxygen: 0.00045572916
|
||||||
CarbonDioxide: 0.00015190972
|
CarbonDioxide: 0.00015190972
|
||||||
|
- type: Internals
|
||||||
- type: MobStateManager
|
- type: MobStateManager
|
||||||
- type: HeatResistance
|
- type: HeatResistance
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
|
|||||||
@@ -91,7 +91,7 @@
|
|||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
- name: BreathMaskClothing
|
- name: BreathMaskClothing
|
||||||
#- name: O2 Canister
|
- name: EmergencyOxygenTankFilled
|
||||||
#- name: Injector
|
#- name: Injector
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
|
|||||||
|
After Width: | Height: | Size: 858 B |
BIN
Resources/Textures/Objects/Tanks/anesthetic.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 632 B |
BIN
Resources/Textures/Objects/Tanks/anesthetic.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 661 B |
BIN
Resources/Textures/Objects/Tanks/anesthetic.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 659 B |
27
Resources/Textures/Objects/Tanks/anesthetic.rsi/meta.json
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-BACKPACK",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
BIN
Resources/Textures/Objects/Tanks/emergency.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 459 B |
BIN
Resources/Textures/Objects/Tanks/emergency.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 316 B |
BIN
Resources/Textures/Objects/Tanks/emergency.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 358 B |
38
Resources/Textures/Objects/Tanks/emergency.rsi/meta.json
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
BIN
Resources/Textures/Objects/Tanks/emergency_double.rsi/icon.png
Normal file
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{
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"version": 1,
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"size": {
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"x": 32,
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||||||
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"y": 32
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||||||
|
},
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||||||
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"license": "CC-BY-SA-3.0",
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|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit e1142f20f5e4661cb6845cfcf2dd69f864d67432",
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"states": [
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||||||
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{
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||||||
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"name": "icon",
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||||||
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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},
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{
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"name": "inhand-left",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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]
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},
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{
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"name": "inhand-right",
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"directions": 1,
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"delays": [
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[
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1.0
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]
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}
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]
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}
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BIN
Resources/Textures/Objects/Tanks/emergency_yellow.rsi/icon.png
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After Width: | Height: | Size: 463 B |
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After Width: | Height: | Size: 340 B |
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After Width: | Height: | Size: 341 B |
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{
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"version": 1,
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"size": {
|
||||||
|
"x": 32,
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||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1,
|
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|
"delays": [
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[
|
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1.0
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]
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]
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|
},
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||||||
|
{
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||||||
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"name": "inhand-left",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
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||||||
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[
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||||||
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1.0
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]
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]
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||||||
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},
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||||||
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{
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||||||
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"name": "inhand-right",
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||||||
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"directions": 1,
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||||||
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"delays": [
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[
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||||||
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1.0
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]
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]
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}
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]
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}
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After Width: | Height: | Size: 825 B |
BIN
Resources/Textures/Objects/Tanks/generic.rsi/icon.png
Normal file
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After Width: | Height: | Size: 623 B |
BIN
Resources/Textures/Objects/Tanks/generic.rsi/inhand-left.png
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After Width: | Height: | Size: 677 B |
BIN
Resources/Textures/Objects/Tanks/generic.rsi/inhand-right.png
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|
After Width: | Height: | Size: 671 B |
27
Resources/Textures/Objects/Tanks/generic.rsi/meta.json
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|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-BACKPACK",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
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||||||
|
]
|
||||||
|
}
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||||||
|
After Width: | Height: | Size: 834 B |
BIN
Resources/Textures/Objects/Tanks/oxygen.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 651 B |
BIN
Resources/Textures/Objects/Tanks/oxygen.rsi/inhand-left.png
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|
After Width: | Height: | Size: 733 B |
BIN
Resources/Textures/Objects/Tanks/oxygen.rsi/inhand-right.png
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|
After Width: | Height: | Size: 738 B |
27
Resources/Textures/Objects/Tanks/oxygen.rsi/meta.json
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|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-BACKPACK",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
BIN
Resources/Textures/Objects/Tanks/phoron.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
Resources/Textures/Objects/Tanks/phoron.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 537 B |
BIN
Resources/Textures/Objects/Tanks/phoron.rsi/inhand-right.png
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|
After Width: | Height: | Size: 522 B |
38
Resources/Textures/Objects/Tanks/phoron.rsi/meta.json
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|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 1,
|
||||||
|
"delays": [
|
||||||
|
[
|
||||||
|
1.0
|
||||||
|
]
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 725 B |
BIN
Resources/Textures/Objects/Tanks/plasmaman.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 590 B |
BIN
Resources/Textures/Objects/Tanks/plasmaman.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 635 B |
BIN
Resources/Textures/Objects/Tanks/plasmaman.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 626 B |
27
Resources/Textures/Objects/Tanks/plasmaman.rsi/meta.json
Normal file
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|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-BACKPACK",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
BIN
Resources/Textures/Objects/Tanks/red.rsi/equipped-BACKPACK.png
Normal file
|
After Width: | Height: | Size: 851 B |
BIN
Resources/Textures/Objects/Tanks/red.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 619 B |
BIN
Resources/Textures/Objects/Tanks/red.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 736 B |
BIN
Resources/Textures/Objects/Tanks/red.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 725 B |
27
Resources/Textures/Objects/Tanks/red.rsi/meta.json
Normal file
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|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-BACKPACK",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
After Width: | Height: | Size: 839 B |
BIN
Resources/Textures/Objects/Tanks/yellow.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 661 B |
BIN
Resources/Textures/Objects/Tanks/yellow.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 645 B |
BIN
Resources/Textures/Objects/Tanks/yellow.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 652 B |
27
Resources/Textures/Objects/Tanks/yellow.rsi/meta.json
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-3.0",
|
||||||
|
"copyright": "Taken from https://github.com/tgstation/tgstation at commit e1142f20f5e4661cb6845cfcf2dd69f864d67432",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon",
|
||||||
|
"directions": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-BACKPACK",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||