Add stamina and mob damage playtest modifiers (#35599)
* Add stamina and mob damage playtest modifiers * Fix typo * Add FTL * Review fixes * Update Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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@@ -1,5 +1,6 @@
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using Content.Shared.ActionBlocker;
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using Content.Shared.Administration.Logs;
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using Content.Shared.Damage;
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using Content.Shared.Mobs.Components;
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using Content.Shared.Standing;
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using Robust.Shared.Physics.Systems;
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@@ -16,6 +17,7 @@ public partial class MobStateSystem : EntitySystem
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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[Dependency] private readonly ILogManager _logManager = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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[Dependency] private readonly DamageableSystem _damageable = default!;
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private ISawmill _sawmill = default!;
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private EntityQuery<MobStateComponent> _mobStateQuery;
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