Fluent Localisation Fixes (#3344)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
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@@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Content.Client.GameObjects.Components.Arcade;
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@@ -525,12 +525,12 @@ namespace Content.Client.Arcade
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public void UpdatePoints(int points)
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{
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_pointsLabel.Text = Loc.GetString("Points: {0}", points);
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_pointsLabel.Text = Loc.GetString("blockgame-points-label", ("points", points));
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}
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public void UpdateLevel(int level)
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{
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_levelLabel.Text = Loc.GetString("Level {0}", level + 1);
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_levelLabel.Text = Loc.GetString("blockgame-level-label", ("level", level + 1));
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}
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public void UpdateHighscores(List<BlockGameMessages.HighScoreEntry> localHighscores,
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