Slip Nerfs (#7733)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
Absolute-Potato
2022-05-06 00:36:03 -04:00
committed by GitHub
parent 43a446f39b
commit 856df8921a
5 changed files with 7 additions and 8 deletions

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@@ -34,5 +34,5 @@ public sealed class GlassTableComponent : Component
/// <summary>
/// How long should someone who climbs on this table be stunned for?
/// </summary>
public float StunTime = 5.0f;
public float StunTime = 2.0f;
}

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@@ -17,7 +17,7 @@ namespace Content.Server.Fluids.Components
public sealed class PuddleComponent : Component
{
public const string DefaultSolutionName = "puddle";
private static readonly FixedPoint2 DefaultSlipThreshold = FixedPoint2.New(3);
private static readonly FixedPoint2 DefaultSlipThreshold = FixedPoint2.New(-1);
public static readonly FixedPoint2 DefaultOverflowVolume = FixedPoint2.New(20);
// Current design: Something calls the SpillHelper.Spill, that will either

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@@ -16,7 +16,7 @@ namespace Content.Shared.Slippery
[NetworkedComponent()]
public sealed class SlipperyComponent : Component
{
private float _paralyzeTime = 5f;
private float _paralyzeTime = 3f;
private float _intersectPercentage = 0.3f;
private float _requiredSlipSpeed = 3.5f;
private float _launchForwardsMultiplier = 1f;

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@@ -12,10 +12,10 @@
spillSound:
path: /Audio/Effects/Fluids/splat.ogg
recolor: true
- type: Clickable
- type: Evaporation
- type: Clickable
- type: Slippery
launchForwardsMultiplier: 2.0
- type: Evaporation
- type: Physics
- type: Fixtures
fixtures:
@@ -100,7 +100,6 @@
state: splatter-0
netsync: false
- type: Puddle
slipThreshold: 20
overflowVolume: 50
opacityModifier: 8
- type: Evaporation

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@@ -36,9 +36,9 @@
physicalDesc: shiny
color: "#77b58e"
boilingPoint: 290.0 # Glycerin
meltingPoint: 18.2
meltingPoint: 18.2
tileReactions:
- !type:SpillTileReaction
paralyzeTime: 3
launchForwardsMultiplier: 2
launchForwardsMultiplier: 4
requiredSlipSpeed: 1