Merge branch 'master-upstream' into expl_int_analyzer
# Conflicts: # Content.Server/GameObjects/Components/Body/Part/BodyPartComponent.cs # Content.Server/GameObjects/Components/Botany/PlantHolderComponent.cs # Content.Server/GameObjects/Components/Chemistry/PillComponent.cs # Content.Server/GameObjects/Components/Interactable/TilePryingComponent.cs # Content.Server/GameObjects/Components/Items/FloorTileItemComponent.cs # Content.Server/GameObjects/Components/Items/RCD/RCDAmmoComponent.cs # Content.Server/GameObjects/Components/Items/RCD/RCDComponent.cs # Content.Server/GameObjects/Components/Medical/HealingComponent.cs # Content.Server/GameObjects/Components/Power/WirePlacerComponent.cs # Content.Shared/Chemistry/Solution.cs
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@@ -21,9 +21,10 @@ namespace Content.Server.GameObjects.Components.Interactable
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public override string Name => "TilePrying";
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private bool _toolComponentNeeded = true;
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async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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async Task<bool> IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
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{
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TryPryTile(eventArgs.User, eventArgs.ClickLocation);
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return true;
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}
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public override void ExposeData(ObjectSerializer serializer)
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