Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939)

* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content

* build?
This commit is contained in:
Kara
2024-05-12 07:31:54 -07:00
committed by GitHub
parent 8938e1d8b2
commit 855234aa30
59 changed files with 152 additions and 84 deletions

View File

@@ -15,6 +15,7 @@ using Content.Shared.Kitchen;
using Content.Shared.Mobs.Components;
using Content.Shared.Mobs.Systems;
using Robust.Server.Containers;
using Robust.Server.GameObjects;
using Robust.Shared.Random;
using Robust.Shared.Utility;
@@ -28,6 +29,7 @@ public sealed class SharpSystem : EntitySystem
[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
[Dependency] private readonly ContainerSystem _containerSystem = default!;
[Dependency] private readonly MobStateSystem _mobStateSystem = default!;
[Dependency] private readonly TransformSystem _transform = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
@@ -101,7 +103,7 @@ public sealed class SharpSystem : EntitySystem
}
var spawnEntities = EntitySpawnCollection.GetSpawns(butcher.SpawnedEntities, _robustRandom);
var coords = Transform(args.Args.Target.Value).MapPosition;
var coords = _transform.GetMapCoordinates(args.Args.Target.Value);
EntityUid popupEnt = default!;
foreach (var proto in spawnEntities)
{