Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939)
* Resolve `'TransformComponent.MapPosition' is obsolete: 'Use TransformSystem.GetMapCoordinates'` in content * build?
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
using Robust.Client.Graphics;
|
||||
using Robust.Client.Input;
|
||||
using Robust.Client.Player;
|
||||
using Robust.Client.Replays.Loading;
|
||||
using Robust.Shared.Map;
|
||||
using Robust.Shared.Timing;
|
||||
|
||||
@@ -37,7 +38,7 @@ public sealed class MouseRotatorSystem : SharedMouseRotatorSystem
|
||||
if (mapPos.MapId == MapId.Nullspace)
|
||||
return;
|
||||
|
||||
var angle = (mapPos.Position - xform.MapPosition.Position).ToWorldAngle();
|
||||
var angle = (mapPos.Position - _transform.GetMapCoordinates(player.Value, xform: xform).Position).ToWorldAngle();
|
||||
|
||||
var curRot = _transform.GetWorldRotation(xform);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user