Add auth to the mass-media console (#18345)

* process my own comments

* add fields and handling

* little cleanups

* localization

* u

* whoops
This commit is contained in:
PrPleGoo
2023-07-27 22:25:55 +02:00
committed by GitHub
parent eed35424b4
commit 852f041581
11 changed files with 172 additions and 101 deletions

View File

@@ -1,18 +1,14 @@
using Content.Client.Message; using Content.Client.Message;
using Content.Shared.MassMedia.Systems;
using Robust.Client.AutoGenerated; using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.CustomControls;
using Robust.Client.UserInterface.XAML; using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;
using Content.Shared.MassMedia.Systems;
namespace Content.Client.MassMedia.Ui; namespace Content.Client.MassMedia.Ui;
[GenerateTypedNameReferences] [GenerateTypedNameReferences]
public sealed partial class NewsReadMenu : DefaultWindow public sealed partial class NewsReadMenu : DefaultWindow
{ {
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public event Action? NextButtonPressed; public event Action? NextButtonPressed;
public event Action? PastButtonPressed; public event Action? PastButtonPressed;
@@ -34,13 +30,13 @@ public sealed partial class NewsReadMenu : DefaultWindow
PageText.Visible = true; PageText.Visible = true;
ShareTime.Visible = true; ShareTime.Visible = true;
PageName.Text = article.Name; PageName.Text = $"{article.Name} by {article.Author ?? Loc.GetString("news-read-ui-no-author")}";
PageText.SetMarkup(article.Content); PageText.SetMarkup(article.Content);
PageNum.Text = $"{targetNum}/{totalNum}"; PageNum.Text = $"{targetNum}/{totalNum}";
string shareTime = article.ShareTime.ToString("hh\\:mm\\:ss"); string shareTime = article.ShareTime.ToString("hh\\:mm\\:ss");
ShareTime.SetMarkup(Loc.GetString("news-read-ui-time-prefix-text") + " " + shareTime); ShareTime.SetMarkup($"{Loc.GetString("news-read-ui-time-prefix-text")} {shareTime}");
} }
public void UpdateEmptyUI() public void UpdateEmptyUI()

View File

@@ -34,7 +34,7 @@ namespace Content.Client.MassMedia.Ui
_menu.OnClose += Close; _menu.OnClose += Close;
_menu.ShareButtonPressed += OnShareButtonPressed; _menu.ShareButtonPressed += OnShareButtonPressed;
_menu.DeleteButtonPressed += num => OnDeleteButtonPressed(num); _menu.DeleteButtonPressed += OnDeleteButtonPressed;
_gameTicker = _entitySystem.GetEntitySystem<ClientGameTicker>(); _gameTicker = _entitySystem.GetEntitySystem<ClientGameTicker>();

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@@ -28,14 +28,10 @@
Name="ArticleCardsContainer" Name="ArticleCardsContainer"
Orientation="Vertical" Orientation="Vertical"
VerticalExpand="True"> VerticalExpand="True">
</BoxContainer> </BoxContainer>
</ScrollContainer> </ScrollContainer>
</PanelContainer> </PanelContainer>
</BoxContainer> </BoxContainer>
<BoxContainer Orientation="Vertical" <BoxContainer Orientation="Vertical"
VerticalExpand="True" VerticalExpand="True"
HorizontalExpand="True" HorizontalExpand="True"

View File

@@ -1,10 +1,14 @@
using Content.Server.MassMedia.Components; using Content.Server.MassMedia.Components;
using Robust.Server.GameObjects; using Content.Server.PDA.Ringer;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Content.Shared.GameTicking;
using Content.Shared.MassMedia.Components; using Content.Shared.MassMedia.Components;
using Content.Shared.MassMedia.Systems; using Content.Shared.MassMedia.Systems;
using Content.Server.PDA.Ringer; using Content.Shared.PDA;
using Content.Shared.GameTicking; using Robust.Server.GameObjects;
using System.Linq; using System.Linq;
using TerraFX.Interop.Windows;
namespace Content.Server.MassMedia.Systems; namespace Content.Server.MassMedia.Systems;
@@ -12,18 +16,19 @@ public sealed class NewsSystem : EntitySystem
{ {
[Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private readonly UserInterfaceSystem _ui = default!;
[Dependency] private readonly RingerSystem _ringer = default!; [Dependency] private readonly RingerSystem _ringer = default!;
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
public List<NewsArticle> Articles = new List<NewsArticle>(); private readonly List<NewsArticle> _articles = new List<NewsArticle>();
public override void Initialize() public override void Initialize()
{ {
base.Initialize(); base.Initialize();
SubscribeLocalEvent<NewsWriteComponent, NewsWriteShareMessage>(OnWriteUiMessage); SubscribeLocalEvent<NewsWriteComponent, NewsWriteShareMessage>(OnWriteUiMessage);
SubscribeLocalEvent<NewsWriteComponent, NewsWriteDeleteMessage>(OnWriteUiMessage); SubscribeLocalEvent<NewsWriteComponent, NewsWriteDeleteMessage>(OnDeleteUiMessage);
SubscribeLocalEvent<NewsWriteComponent, NewsWriteArticlesRequestMessage>(OnWriteUiMessage); SubscribeLocalEvent<NewsWriteComponent, NewsWriteArticlesRequestMessage>(OnRequestUiMessage);
SubscribeLocalEvent<NewsReadComponent, NewsReadNextMessage>(OnReadUiMessage); SubscribeLocalEvent<NewsReadComponent, NewsReadNextMessage>(OnNextArticleUiMessage);
SubscribeLocalEvent<NewsReadComponent, NewsReadPrevMessage>(OnReadUiMessage); SubscribeLocalEvent<NewsReadComponent, NewsReadPrevMessage>(OnPrevArticleUiMessage);
SubscribeLocalEvent<NewsReadComponent, NewsReadArticleRequestMessage>(OnReadUiMessage); SubscribeLocalEvent<NewsReadComponent, NewsReadArticleRequestMessage>(OnReadUiMessage);
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart); SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
@@ -31,7 +36,7 @@ public sealed class NewsSystem : EntitySystem
private void OnRoundRestart(RoundRestartCleanupEvent ev) private void OnRoundRestart(RoundRestartCleanupEvent ev)
{ {
if (Articles != null) Articles.Clear(); _articles?.Clear();
} }
public void ToggleUi(EntityUid user, EntityUid deviceEnt, NewsReadComponent? component) public void ToggleUi(EntityUid user, EntityUid deviceEnt, NewsReadComponent? component)
@@ -56,12 +61,12 @@ public sealed class NewsSystem : EntitySystem
_ui.TryToggleUi(deviceEnt, NewsWriteUiKey.Key, actor.PlayerSession); _ui.TryToggleUi(deviceEnt, NewsWriteUiKey.Key, actor.PlayerSession);
} }
public void UpdateWriteUi(EntityUid uid, NewsWriteComponent component) public void UpdateWriteUi(EntityUid uid)
{ {
if (!_ui.TryGetUi(uid, NewsWriteUiKey.Key, out _)) if (!_ui.TryGetUi(uid, NewsWriteUiKey.Key, out _))
return; return;
var state = new NewsWriteBoundUserInterfaceState(Articles.ToArray()); var state = new NewsWriteBoundUserInterfaceState(_articles.ToArray());
_ui.TrySetUiState(uid, NewsWriteUiKey.Key, state); _ui.TrySetUiState(uid, NewsWriteUiKey.Key, state);
} }
@@ -70,49 +75,103 @@ public sealed class NewsSystem : EntitySystem
if (!_ui.TryGetUi(uid, NewsReadUiKey.Key, out _)) if (!_ui.TryGetUi(uid, NewsReadUiKey.Key, out _))
return; return;
if (component.ArticleNum < 0) NewsReadLeafArticle(component, -1); if (component.ArticleNum < 0)
{
NewsReadPreviousArticle(component);
}
if (Articles.Any()) if (_articles.Any())
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadBoundUserInterfaceState(Articles[component.ArticleNum], component.ArticleNum + 1, Articles.Count)); {
if (component.ArticleNum >= _articles.Count)
{
component.ArticleNum = _articles.Count - 1;
}
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadBoundUserInterfaceState(_articles[component.ArticleNum], component.ArticleNum + 1, _articles.Count));
}
else else
{
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadEmptyBoundUserInterfaceState()); _ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadEmptyBoundUserInterfaceState());
}
} }
public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteShareMessage msg) public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteShareMessage msg)
{ {
Articles.Add(msg.Article); var article = msg.Article;
var author = msg.Session.AttachedEntity;
if (author.HasValue
&& _accessReader.FindAccessItemsInventory(author.Value, out var items)
&& _accessReader.FindStationRecordKeys(author.Value, out var stationRecordKeys, items))
{
article.AuthorStationRecordKeyIds = stationRecordKeys;
foreach (var item in items)
{
// ID Card
if (TryComp(item, out IdCardComponent? id))
{
article.Author = id.FullName;
break;
}
// PDA
else if (TryComp(item, out PdaComponent? pda)
&& pda.ContainedId != null
&& TryComp(pda.ContainedId, out id))
{
article.Author = id.FullName;
break;
}
}
}
_articles.Add(article);
UpdateReadDevices(); UpdateReadDevices();
UpdateWriteDevices(); UpdateWriteDevices();
TryNotify(); TryNotify();
} }
public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteDeleteMessage msg) public void OnDeleteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteDeleteMessage msg)
{ {
if (msg.ArticleNum < Articles.Count) if (msg.ArticleNum > _articles.Count)
return;
var articleToDelete = _articles[msg.ArticleNum];
if (articleToDelete.AuthorStationRecordKeyIds == null || !articleToDelete.AuthorStationRecordKeyIds.Any())
{ {
Articles.RemoveAt(msg.ArticleNum); _articles.RemoveAt(msg.ArticleNum);
}
else
{
var author = msg.Session.AttachedEntity;
if (author.HasValue
&& _accessReader.FindStationRecordKeys(author.Value, out var recordKeys)
&& recordKeys.Intersect(articleToDelete.AuthorStationRecordKeyIds).Any())
{
_articles.RemoveAt(msg.ArticleNum);
}
} }
UpdateReadDevices(); UpdateReadDevices();
UpdateWriteDevices(); UpdateWriteDevices();
} }
public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteArticlesRequestMessage msg) public void OnRequestUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteArticlesRequestMessage msg)
{ {
UpdateWriteUi(uid, component); UpdateWriteUi(uid);
} }
public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadNextMessage msg) public void OnNextArticleUiMessage(EntityUid uid, NewsReadComponent component, NewsReadNextMessage msg)
{ {
NewsReadLeafArticle(component, 1); NewsReadNextArticle(component);
UpdateReadUi(uid, component); UpdateReadUi(uid, component);
} }
public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadPrevMessage msg) public void OnPrevArticleUiMessage(EntityUid uid, NewsReadComponent component, NewsReadPrevMessage msg)
{ {
NewsReadLeafArticle(component, -1); NewsReadPreviousArticle(component);
UpdateReadUi(uid, component); UpdateReadUi(uid, component);
} }
@@ -122,21 +181,33 @@ public sealed class NewsSystem : EntitySystem
UpdateReadUi(uid, component); UpdateReadUi(uid, component);
} }
private void NewsReadLeafArticle(NewsReadComponent component, int leafDir) private void NewsReadNextArticle(NewsReadComponent component)
{ {
component.ArticleNum += leafDir; if (!_articles.Any())
{
return;
}
if (component.ArticleNum >= Articles.Count) component.ArticleNum = 0; component.ArticleNum = (component.ArticleNum + 1) % _articles.Count;
if (component.ArticleNum < 0) component.ArticleNum = Articles.Count - 1; }
private void NewsReadPreviousArticle(NewsReadComponent component)
{
if (!_articles.Any())
{
return;
}
component.ArticleNum = (component.ArticleNum - 1 + _articles.Count) % _articles.Count;
} }
private void TryNotify() private void TryNotify()
{ {
var query = EntityQueryEnumerator<NewsReadComponent, RingerComponent>(); var query = EntityQueryEnumerator<NewsReadComponent, RingerComponent>();
while (query.MoveNext(out var comp, out var ringer)) while (query.MoveNext(out var owner, out var _, out var ringer))
{ {
_ringer.RingerPlayRingtone(comp.Owner, ringer); _ringer.RingerPlayRingtone(owner, ringer);
} }
} }
@@ -144,9 +215,9 @@ public sealed class NewsSystem : EntitySystem
{ {
var query = EntityQueryEnumerator<NewsReadComponent>(); var query = EntityQueryEnumerator<NewsReadComponent>();
while (query.MoveNext(out var comp)) while (query.MoveNext(out var owner, out var comp))
{ {
UpdateReadUi(comp.Owner, comp); UpdateReadUi(owner, comp);
} }
} }
@@ -154,9 +225,9 @@ public sealed class NewsSystem : EntitySystem
{ {
var query = EntityQueryEnumerator<NewsWriteComponent>(); var query = EntityQueryEnumerator<NewsWriteComponent>();
while (query.MoveNext(out var comp)) while (query.MoveNext(out var owner, out var _))
{ {
UpdateWriteUi(comp.Owner, comp); UpdateWriteUi(owner);
} }
} }
} }

View File

@@ -4,19 +4,19 @@ using Content.Server.DeviceNetwork.Components;
using Content.Server.Instruments; using Content.Server.Instruments;
using Content.Server.Light.EntitySystems; using Content.Server.Light.EntitySystems;
using Content.Server.Light.Events; using Content.Server.Light.Events;
using Content.Server.MassMedia.Components;
using Content.Server.MassMedia.Systems;
using Content.Server.Mind; using Content.Server.Mind;
using Content.Server.PDA.Ringer; using Content.Server.PDA.Ringer;
using Content.Server.Station.Systems; using Content.Server.Station.Systems;
using Content.Server.Store.Components; using Content.Server.Store.Components;
using Content.Server.Store.Systems; using Content.Server.Store.Systems;
using Content.Shared.Access.Components; using Content.Shared.Access.Components;
using Content.Shared.Light.Component;
using Content.Shared.PDA; using Content.Shared.PDA;
using Robust.Server.GameObjects; using Robust.Server.GameObjects;
using Robust.Server.Player; using Robust.Server.Player;
using Robust.Shared.Containers; using Robust.Shared.Containers;
using Content.Shared.Light.Component;
using Content.Server.MassMedia.Components;
using Content.Server.MassMedia.Systems;
namespace Content.Server.PDA namespace Content.Server.PDA
{ {
@@ -30,7 +30,6 @@ namespace Content.Server.PDA
[Dependency] private readonly NewsSystem _news = default!; [Dependency] private readonly NewsSystem _news = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private readonly UserInterfaceSystem _ui = default!;
[Dependency] private readonly UnpoweredFlashlightSystem _unpoweredFlashlight = default!; [Dependency] private readonly UnpoweredFlashlightSystem _unpoweredFlashlight = default!;
[Dependency] private readonly MindSystem _mindSystem = default!;
public override void Initialize() public override void Initialize()
{ {

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@@ -22,7 +22,7 @@ namespace Content.Server.PDA.Ringer
/// </summary> /// </summary>
[ViewVariables(VVAccess.ReadWrite)] [ViewVariables(VVAccess.ReadWrite)]
[DataField("range")] [DataField("range")]
public float Range = 0.5f; public float Range = 3f;
[ViewVariables(VVAccess.ReadWrite)] [ViewVariables(VVAccess.ReadWrite)]
[DataField("volume")] [DataField("volume")]

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@@ -1,16 +1,16 @@
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Content.Shared.Inventory;
using Content.Shared.Emag.Components;
using Content.Shared.Emag.Systems;
using Content.Shared.PDA;
using Content.Shared.Access.Components; using Content.Shared.Access.Components;
using Content.Shared.DeviceLinking.Events; using Content.Shared.DeviceLinking.Events;
using Robust.Shared.Containers; using Content.Shared.Emag.Components;
using Robust.Shared.Prototypes; using Content.Shared.Emag.Systems;
using Content.Shared.Hands.EntitySystems; using Content.Shared.Hands.EntitySystems;
using Content.Shared.Inventory;
using Content.Shared.PDA;
using Content.Shared.StationRecords; using Content.Shared.StationRecords;
using Robust.Shared.Containers;
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
namespace Content.Shared.Access.Systems; namespace Content.Shared.Access.Systems;
@@ -42,9 +42,9 @@ public sealed class AccessReaderSystem : EntitySystem
if (args.Current is not AccessReaderComponentState state) if (args.Current is not AccessReaderComponentState state)
return; return;
component.Enabled = state.Enabled; component.Enabled = state.Enabled;
component.AccessKeys = new (state.AccessKeys); component.AccessKeys = new(state.AccessKeys);
component.AccessLists = new (state.AccessLists); component.AccessLists = new(state.AccessLists);
component.DenyTags = new (state.DenyTags); component.DenyTags = new(state.DenyTags);
} }
private void OnLinkAttempt(EntityUid uid, AccessReaderComponent component, LinkAttemptEvent args) private void OnLinkAttempt(EntityUid uid, AccessReaderComponent component, LinkAttemptEvent args)
@@ -67,24 +67,24 @@ public sealed class AccessReaderSystem : EntitySystem
/// required entity. /// required entity.
/// </summary> /// </summary>
/// <param name="target">The entity to search for a container</param> /// <param name="target">The entity to search for a container</param>
private bool FindAccessReadersInContainer(EntityUid target, AccessReaderComponent accessReader, out List<AccessReaderComponent> result) private bool FindAccessReadersInContainer(EntityUid target, AccessReaderComponent accessReader, out List<AccessReaderComponent> result)
{
result = new();
if (accessReader.ContainerAccessProvider == null)
return false;
if (!_containerSystem.TryGetContainer(target, accessReader.ContainerAccessProvider, out var container))
return false;
foreach (var entity in container.ContainedEntities)
{ {
result = new(); if (TryComp<AccessReaderComponent>(entity, out var entityAccessReader))
if (accessReader.ContainerAccessProvider == null) result.Add(entityAccessReader);
return false;
if (!_containerSystem.TryGetContainer(target, accessReader.ContainerAccessProvider, out var container))
return false;
foreach (var entity in container.ContainedEntities)
{
if (TryComp<AccessReaderComponent>(entity, out var entityAccessReader))
result.Add(entityAccessReader);
}
return result.Any();
} }
return result.Any();
}
/// <summary> /// <summary>
/// Searches the source for access tags /// Searches the source for access tags
/// then compares it with the all targets accesses to see if it is allowed. /// then compares it with the all targets accesses to see if it is allowed.
@@ -94,22 +94,22 @@ public sealed class AccessReaderSystem : EntitySystem
/// <param name="reader">Optional reader from the target entity</param> /// <param name="reader">Optional reader from the target entity</param>
public bool IsAllowed(EntityUid source, EntityUid target, AccessReaderComponent? reader = null) public bool IsAllowed(EntityUid source, EntityUid target, AccessReaderComponent? reader = null)
{ {
if (!Resolve(target, ref reader, false)) if (!Resolve(target, ref reader, false))
return true; return true;
if (FindAccessReadersInContainer(target, reader, out var accessReaderList)) if (FindAccessReadersInContainer(target, reader, out var accessReaderList))
{
foreach (var access in accessReaderList)
{ {
foreach (var access in accessReaderList) if (IsAllowed(source, access))
{ return true;
if (IsAllowed(source, access))
return true;
}
return false;
} }
return IsAllowed(source, reader); return false;
} }
return IsAllowed(source, reader);
}
/// <summary> /// <summary>
/// Searches the given entity for access tags /// Searches the given entity for access tags
/// then compares it with the readers access list to see if it is allowed. /// then compares it with the readers access list to see if it is allowed.
@@ -118,16 +118,17 @@ public sealed class AccessReaderSystem : EntitySystem
/// <param name="reader">A reader from a different entity</param> /// <param name="reader">A reader from a different entity</param>
public bool IsAllowed(EntityUid entity, AccessReaderComponent reader) public bool IsAllowed(EntityUid entity, AccessReaderComponent reader)
{ {
var allEnts = FindPotentialAccessItems(entity);
// Access reader is totally disabled, so access is always allowed. // Access reader is totally disabled, so access is always allowed.
if (!reader.Enabled) if (!reader.Enabled)
return true; return true;
var allEnts = FindPotentialAccessItems(entity);
if (AreAccessTagsAllowed(FindAccessTags(entity, allEnts), reader)) if (AreAccessTagsAllowed(FindAccessTags(entity, allEnts), reader))
return true; return true;
if (AreStationRecordKeysAllowed(FindStationRecordKeys(entity, allEnts), reader)) if (FindStationRecordKeys(entity, out var recordKeys, allEnts)
&& AreStationRecordKeysAllowed(recordKeys, reader))
return true; return true;
return false; return false;
@@ -202,19 +203,19 @@ public sealed class AccessReaderSystem : EntitySystem
/// </summary> /// </summary>
/// <param name="uid">The entity that is being searched.</param> /// <param name="uid">The entity that is being searched.</param>
/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param> /// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
public ICollection<StationRecordKey> FindStationRecordKeys(EntityUid uid, HashSet<EntityUid>? items = null) public bool FindStationRecordKeys(EntityUid uid, out ICollection<StationRecordKey> recordKeys, HashSet<EntityUid>? items = null)
{ {
HashSet<StationRecordKey> keys = new(); recordKeys = new HashSet<StationRecordKey>();
items ??= FindPotentialAccessItems(uid); items ??= FindPotentialAccessItems(uid);
foreach (var ent in items) foreach (var ent in items)
{ {
if (FindStationRecordKeyItem(ent, out var key)) if (FindStationRecordKeyItem(ent, out var key))
keys.Add(key.Value); recordKeys.Add(key.Value);
} }
return keys; return recordKeys.Any();
} }
/// <summary> /// <summary>

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@@ -1,5 +1,5 @@
using Robust.Shared.Serialization;
using Content.Shared.MassMedia.Systems; using Content.Shared.MassMedia.Systems;
using Robust.Shared.Serialization;
namespace Content.Shared.MassMedia.Components; namespace Content.Shared.MassMedia.Components;

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@@ -1,3 +1,5 @@
using Content.Shared.StationRecords;
namespace Content.Shared.MassMedia.Systems; namespace Content.Shared.MassMedia.Systems;
[Serializable] [Serializable]
@@ -5,5 +7,7 @@ public struct NewsArticle
{ {
public string Name; public string Name;
public string Content; public string Content;
public string? Author;
public ICollection<StationRecordKey>? AuthorStationRecordKeyIds;
public TimeSpan ShareTime; public TimeSpan ShareTime;
} }

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@@ -1,7 +1,6 @@
using Content.Shared.CartridgeLoader; using Content.Shared.CartridgeLoader;
using Robust.Shared.Serialization; using Robust.Shared.Serialization;
namespace Content.Shared.PDA namespace Content.Shared.PDA
{ {
[Serializable, NetSerializable] [Serializable, NetSerializable]
@@ -16,9 +15,14 @@ namespace Content.Shared.PDA
public bool HasNewsTab; public bool HasNewsTab;
public string? Address; public string? Address;
public PdaUpdateState(bool flashlightEnabled, bool hasPen, PdaIdInfoText pdaOwnerInfo, public PdaUpdateState(bool flashlightEnabled,
string? stationName, bool hasUplink = false, bool hasPen,
bool canPlayMusic = false, bool hasNewsTab = false, string? address = null) PdaIdInfoText pdaOwnerInfo,
string? stationName,
bool hasUplink = false,
bool canPlayMusic = false,
bool hasNewsTab = false,
string? address = null)
{ {
FlashlightEnabled = flashlightEnabled; FlashlightEnabled = flashlightEnabled;
HasPen = hasPen; HasPen = hasPen;

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@@ -5,10 +5,10 @@ news-read-ui-past-text = Past
news-read-ui-default-title = Station News news-read-ui-default-title = Station News
news-read-ui-not-found-text = No articles found news-read-ui-not-found-text = No articles found
news-read-ui-time-prefix-text = Publication time: news-read-ui-time-prefix-text = Publication time:
news-read-ui-no-author = Anonymous
news-write-ui-default-title = Mass-media Management news-write-ui-default-title = Mass-media Management
news-write-ui-articles-label = Articles: news-write-ui-articles-label = Articles:
news-write-ui-delete-text = Delete news-write-ui-delete-text = Delete
news-write-ui-share-text = Publish news-write-ui-share-text = Publish
news-write-ui-article-name-label = Heading: news-write-ui-article-name-label = Heading:
news-write-ui-article-content-label = Content: news-write-ui-article-content-label = Content: