Add auth to the mass-media console (#18345)

* process my own comments

* add fields and handling

* little cleanups

* localization

* u

* whoops
This commit is contained in:
PrPleGoo
2023-07-27 22:25:55 +02:00
committed by GitHub
parent eed35424b4
commit 852f041581
11 changed files with 172 additions and 101 deletions

View File

@@ -4,19 +4,19 @@ using Content.Server.DeviceNetwork.Components;
using Content.Server.Instruments;
using Content.Server.Light.EntitySystems;
using Content.Server.Light.Events;
using Content.Server.MassMedia.Components;
using Content.Server.MassMedia.Systems;
using Content.Server.Mind;
using Content.Server.PDA.Ringer;
using Content.Server.Station.Systems;
using Content.Server.Store.Components;
using Content.Server.Store.Systems;
using Content.Shared.Access.Components;
using Content.Shared.Light.Component;
using Content.Shared.PDA;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Containers;
using Content.Shared.Light.Component;
using Content.Server.MassMedia.Components;
using Content.Server.MassMedia.Systems;
namespace Content.Server.PDA
{
@@ -30,7 +30,6 @@ namespace Content.Server.PDA
[Dependency] private readonly NewsSystem _news = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;
[Dependency] private readonly UnpoweredFlashlightSystem _unpoweredFlashlight = default!;
[Dependency] private readonly MindSystem _mindSystem = default!;
public override void Initialize()
{