Add auth to the mass-media console (#18345)
* process my own comments * add fields and handling * little cleanups * localization * u * whoops
This commit is contained in:
@@ -1,10 +1,14 @@
|
||||
using Content.Server.MassMedia.Components;
|
||||
using Robust.Server.GameObjects;
|
||||
using Content.Server.PDA.Ringer;
|
||||
using Content.Shared.Access.Components;
|
||||
using Content.Shared.Access.Systems;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.MassMedia.Components;
|
||||
using Content.Shared.MassMedia.Systems;
|
||||
using Content.Server.PDA.Ringer;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.PDA;
|
||||
using Robust.Server.GameObjects;
|
||||
using System.Linq;
|
||||
using TerraFX.Interop.Windows;
|
||||
|
||||
namespace Content.Server.MassMedia.Systems;
|
||||
|
||||
@@ -12,18 +16,19 @@ public sealed class NewsSystem : EntitySystem
|
||||
{
|
||||
[Dependency] private readonly UserInterfaceSystem _ui = default!;
|
||||
[Dependency] private readonly RingerSystem _ringer = default!;
|
||||
[Dependency] private readonly AccessReaderSystem _accessReader = default!;
|
||||
|
||||
public List<NewsArticle> Articles = new List<NewsArticle>();
|
||||
private readonly List<NewsArticle> _articles = new List<NewsArticle>();
|
||||
|
||||
public override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
SubscribeLocalEvent<NewsWriteComponent, NewsWriteShareMessage>(OnWriteUiMessage);
|
||||
SubscribeLocalEvent<NewsWriteComponent, NewsWriteDeleteMessage>(OnWriteUiMessage);
|
||||
SubscribeLocalEvent<NewsWriteComponent, NewsWriteArticlesRequestMessage>(OnWriteUiMessage);
|
||||
SubscribeLocalEvent<NewsReadComponent, NewsReadNextMessage>(OnReadUiMessage);
|
||||
SubscribeLocalEvent<NewsReadComponent, NewsReadPrevMessage>(OnReadUiMessage);
|
||||
SubscribeLocalEvent<NewsWriteComponent, NewsWriteDeleteMessage>(OnDeleteUiMessage);
|
||||
SubscribeLocalEvent<NewsWriteComponent, NewsWriteArticlesRequestMessage>(OnRequestUiMessage);
|
||||
SubscribeLocalEvent<NewsReadComponent, NewsReadNextMessage>(OnNextArticleUiMessage);
|
||||
SubscribeLocalEvent<NewsReadComponent, NewsReadPrevMessage>(OnPrevArticleUiMessage);
|
||||
SubscribeLocalEvent<NewsReadComponent, NewsReadArticleRequestMessage>(OnReadUiMessage);
|
||||
|
||||
SubscribeLocalEvent<RoundRestartCleanupEvent>(OnRoundRestart);
|
||||
@@ -31,7 +36,7 @@ public sealed class NewsSystem : EntitySystem
|
||||
|
||||
private void OnRoundRestart(RoundRestartCleanupEvent ev)
|
||||
{
|
||||
if (Articles != null) Articles.Clear();
|
||||
_articles?.Clear();
|
||||
}
|
||||
|
||||
public void ToggleUi(EntityUid user, EntityUid deviceEnt, NewsReadComponent? component)
|
||||
@@ -56,12 +61,12 @@ public sealed class NewsSystem : EntitySystem
|
||||
_ui.TryToggleUi(deviceEnt, NewsWriteUiKey.Key, actor.PlayerSession);
|
||||
}
|
||||
|
||||
public void UpdateWriteUi(EntityUid uid, NewsWriteComponent component)
|
||||
public void UpdateWriteUi(EntityUid uid)
|
||||
{
|
||||
if (!_ui.TryGetUi(uid, NewsWriteUiKey.Key, out _))
|
||||
return;
|
||||
|
||||
var state = new NewsWriteBoundUserInterfaceState(Articles.ToArray());
|
||||
var state = new NewsWriteBoundUserInterfaceState(_articles.ToArray());
|
||||
_ui.TrySetUiState(uid, NewsWriteUiKey.Key, state);
|
||||
}
|
||||
|
||||
@@ -70,49 +75,103 @@ public sealed class NewsSystem : EntitySystem
|
||||
if (!_ui.TryGetUi(uid, NewsReadUiKey.Key, out _))
|
||||
return;
|
||||
|
||||
if (component.ArticleNum < 0) NewsReadLeafArticle(component, -1);
|
||||
if (component.ArticleNum < 0)
|
||||
{
|
||||
NewsReadPreviousArticle(component);
|
||||
}
|
||||
|
||||
if (Articles.Any())
|
||||
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadBoundUserInterfaceState(Articles[component.ArticleNum], component.ArticleNum + 1, Articles.Count));
|
||||
if (_articles.Any())
|
||||
{
|
||||
if (component.ArticleNum >= _articles.Count)
|
||||
{
|
||||
component.ArticleNum = _articles.Count - 1;
|
||||
}
|
||||
|
||||
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadBoundUserInterfaceState(_articles[component.ArticleNum], component.ArticleNum + 1, _articles.Count));
|
||||
}
|
||||
else
|
||||
{
|
||||
_ui.TrySetUiState(uid, NewsReadUiKey.Key, new NewsReadEmptyBoundUserInterfaceState());
|
||||
}
|
||||
}
|
||||
|
||||
public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteShareMessage msg)
|
||||
{
|
||||
Articles.Add(msg.Article);
|
||||
var article = msg.Article;
|
||||
|
||||
var author = msg.Session.AttachedEntity;
|
||||
if (author.HasValue
|
||||
&& _accessReader.FindAccessItemsInventory(author.Value, out var items)
|
||||
&& _accessReader.FindStationRecordKeys(author.Value, out var stationRecordKeys, items))
|
||||
{
|
||||
article.AuthorStationRecordKeyIds = stationRecordKeys;
|
||||
|
||||
foreach (var item in items)
|
||||
{
|
||||
// ID Card
|
||||
if (TryComp(item, out IdCardComponent? id))
|
||||
{
|
||||
article.Author = id.FullName;
|
||||
break;
|
||||
}
|
||||
// PDA
|
||||
else if (TryComp(item, out PdaComponent? pda)
|
||||
&& pda.ContainedId != null
|
||||
&& TryComp(pda.ContainedId, out id))
|
||||
{
|
||||
article.Author = id.FullName;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_articles.Add(article);
|
||||
|
||||
UpdateReadDevices();
|
||||
UpdateWriteDevices();
|
||||
TryNotify();
|
||||
}
|
||||
|
||||
public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteDeleteMessage msg)
|
||||
public void OnDeleteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteDeleteMessage msg)
|
||||
{
|
||||
if (msg.ArticleNum < Articles.Count)
|
||||
if (msg.ArticleNum > _articles.Count)
|
||||
return;
|
||||
|
||||
var articleToDelete = _articles[msg.ArticleNum];
|
||||
if (articleToDelete.AuthorStationRecordKeyIds == null || !articleToDelete.AuthorStationRecordKeyIds.Any())
|
||||
{
|
||||
Articles.RemoveAt(msg.ArticleNum);
|
||||
_articles.RemoveAt(msg.ArticleNum);
|
||||
}
|
||||
else
|
||||
{
|
||||
var author = msg.Session.AttachedEntity;
|
||||
if (author.HasValue
|
||||
&& _accessReader.FindStationRecordKeys(author.Value, out var recordKeys)
|
||||
&& recordKeys.Intersect(articleToDelete.AuthorStationRecordKeyIds).Any())
|
||||
{
|
||||
_articles.RemoveAt(msg.ArticleNum);
|
||||
}
|
||||
}
|
||||
|
||||
UpdateReadDevices();
|
||||
UpdateWriteDevices();
|
||||
}
|
||||
|
||||
public void OnWriteUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteArticlesRequestMessage msg)
|
||||
public void OnRequestUiMessage(EntityUid uid, NewsWriteComponent component, NewsWriteArticlesRequestMessage msg)
|
||||
{
|
||||
UpdateWriteUi(uid, component);
|
||||
UpdateWriteUi(uid);
|
||||
}
|
||||
|
||||
public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadNextMessage msg)
|
||||
public void OnNextArticleUiMessage(EntityUid uid, NewsReadComponent component, NewsReadNextMessage msg)
|
||||
{
|
||||
NewsReadLeafArticle(component, 1);
|
||||
NewsReadNextArticle(component);
|
||||
|
||||
UpdateReadUi(uid, component);
|
||||
}
|
||||
|
||||
public void OnReadUiMessage(EntityUid uid, NewsReadComponent component, NewsReadPrevMessage msg)
|
||||
public void OnPrevArticleUiMessage(EntityUid uid, NewsReadComponent component, NewsReadPrevMessage msg)
|
||||
{
|
||||
NewsReadLeafArticle(component, -1);
|
||||
NewsReadPreviousArticle(component);
|
||||
|
||||
UpdateReadUi(uid, component);
|
||||
}
|
||||
@@ -122,21 +181,33 @@ public sealed class NewsSystem : EntitySystem
|
||||
UpdateReadUi(uid, component);
|
||||
}
|
||||
|
||||
private void NewsReadLeafArticle(NewsReadComponent component, int leafDir)
|
||||
private void NewsReadNextArticle(NewsReadComponent component)
|
||||
{
|
||||
component.ArticleNum += leafDir;
|
||||
if (!_articles.Any())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (component.ArticleNum >= Articles.Count) component.ArticleNum = 0;
|
||||
if (component.ArticleNum < 0) component.ArticleNum = Articles.Count - 1;
|
||||
component.ArticleNum = (component.ArticleNum + 1) % _articles.Count;
|
||||
}
|
||||
|
||||
private void NewsReadPreviousArticle(NewsReadComponent component)
|
||||
{
|
||||
if (!_articles.Any())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
component.ArticleNum = (component.ArticleNum - 1 + _articles.Count) % _articles.Count;
|
||||
}
|
||||
|
||||
private void TryNotify()
|
||||
{
|
||||
var query = EntityQueryEnumerator<NewsReadComponent, RingerComponent>();
|
||||
|
||||
while (query.MoveNext(out var comp, out var ringer))
|
||||
while (query.MoveNext(out var owner, out var _, out var ringer))
|
||||
{
|
||||
_ringer.RingerPlayRingtone(comp.Owner, ringer);
|
||||
_ringer.RingerPlayRingtone(owner, ringer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -144,9 +215,9 @@ public sealed class NewsSystem : EntitySystem
|
||||
{
|
||||
var query = EntityQueryEnumerator<NewsReadComponent>();
|
||||
|
||||
while (query.MoveNext(out var comp))
|
||||
while (query.MoveNext(out var owner, out var comp))
|
||||
{
|
||||
UpdateReadUi(comp.Owner, comp);
|
||||
UpdateReadUi(owner, comp);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -154,9 +225,9 @@ public sealed class NewsSystem : EntitySystem
|
||||
{
|
||||
var query = EntityQueryEnumerator<NewsWriteComponent>();
|
||||
|
||||
while (query.MoveNext(out var comp))
|
||||
while (query.MoveNext(out var owner, out var _))
|
||||
{
|
||||
UpdateWriteUi(comp.Owner, comp);
|
||||
UpdateWriteUi(owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user