Fix arrow pointing animation (#30134)
Fixa the arrows Co-authored-by: plykiya <plykiya@protonmail.com>
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@@ -152,9 +152,7 @@ namespace Content.Server.Pointing.EntitySystems
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if (TryComp<PointingArrowComponent>(arrow, out var pointing))
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if (TryComp<PointingArrowComponent>(arrow, out var pointing))
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{
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{
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if (TryComp(player, out TransformComponent? xformPlayer))
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pointing.StartPosition = _transform.ToCoordinates((arrow, Transform(arrow)), _transform.ToMapCoordinates(Transform(player).Coordinates)).Position;
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pointing.StartPosition = _transform.ToCoordinates((player, xformPlayer), _transform.ToMapCoordinates(xformPlayer.Coordinates)).Position;
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pointing.EndTime = _gameTiming.CurTime + PointDuration;
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pointing.EndTime = _gameTiming.CurTime + PointDuration;
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Dirty(arrow, pointing);
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Dirty(arrow, pointing);
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