Fix arrow pointing animation (#30134)

Fixa the arrows

Co-authored-by: plykiya <plykiya@protonmail.com>
This commit is contained in:
Plykiya
2024-07-18 17:21:01 -07:00
committed by GitHub
parent d30b45f23f
commit 84fe6bcde4

View File

@@ -152,9 +152,7 @@ namespace Content.Server.Pointing.EntitySystems
if (TryComp<PointingArrowComponent>(arrow, out var pointing)) if (TryComp<PointingArrowComponent>(arrow, out var pointing))
{ {
if (TryComp(player, out TransformComponent? xformPlayer)) pointing.StartPosition = _transform.ToCoordinates((arrow, Transform(arrow)), _transform.ToMapCoordinates(Transform(player).Coordinates)).Position;
pointing.StartPosition = _transform.ToCoordinates((player, xformPlayer), _transform.ToMapCoordinates(xformPlayer.Coordinates)).Position;
pointing.EndTime = _gameTiming.CurTime + PointDuration; pointing.EndTime = _gameTiming.CurTime + PointDuration;
Dirty(arrow, pointing); Dirty(arrow, pointing);