Fix thruster postmapinit (#15623)

This commit is contained in:
metalgearsloth
2023-04-21 20:04:20 +10:00
committed by GitHub
parent e6590f437e
commit 844c56c016
7 changed files with 638 additions and 598 deletions

View File

@@ -100,7 +100,7 @@ namespace Content.Server.Construction.Completions
if (entityManager.TryGetComponent(machine, out MachineComponent? machineComp))
{
constructionSystem.RefreshParts(machineComp);
constructionSystem.RefreshParts(machine, machineComp);
}
var entChangeEv = new ConstructionChangeEntityEvent(machine, uid);

View File

@@ -5,6 +5,7 @@ using Content.Shared.Construction.Components;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Verbs;
using Robust.Shared.Containers;
using Robust.Shared.Map.Components;
using Robust.Shared.Utility;
namespace Content.Server.Construction;
@@ -28,8 +29,8 @@ public sealed partial class ConstructionSystem
private void OnMachineMapInit(EntityUid uid, MachineComponent component, MapInitEvent args)
{
CreateBoardAndStockParts(component);
RefreshParts(component);
CreateBoardAndStockParts(uid, component);
RefreshParts(uid, component);
}
private void OnMachineExaminableVerb(EntityUid uid, MachineComponent component, GetVerbsEvent<ExamineVerb> args)
@@ -99,21 +100,21 @@ public sealed partial class ConstructionSystem
return output;
}
public void RefreshParts(MachineComponent component)
public void RefreshParts(EntityUid uid, MachineComponent component)
{
var parts = GetAllParts(component);
EntityManager.EventBus.RaiseLocalEvent(component.Owner, new RefreshPartsEvent
EntityManager.EventBus.RaiseLocalEvent(uid, new RefreshPartsEvent
{
Parts = parts,
PartRatings = GetPartsRatings(parts),
}, true);
}
public void CreateBoardAndStockParts(MachineComponent component)
private void CreateBoardAndStockParts(EntityUid uid, MachineComponent component)
{
// Entity might not be initialized yet.
var boardContainer = _container.EnsureContainer<Container>(component.Owner, MachineFrameComponent.BoardContainerName);
var partContainer = _container.EnsureContainer<Container>(component.Owner, MachineFrameComponent.PartContainerName);
var boardContainer = _container.EnsureContainer<Container>(uid, MachineFrameComponent.BoardContainerName);
var partContainer = _container.EnsureContainer<Container>(uid, MachineFrameComponent.PartContainerName);
if (string.IsNullOrEmpty(component.BoardPrototype))
return;
@@ -122,11 +123,11 @@ public sealed partial class ConstructionSystem
if (boardContainer.ContainedEntities.Count > 0)
return;
var board = EntityManager.SpawnEntity(component.BoardPrototype, Transform(component.Owner).Coordinates);
var board = EntityManager.SpawnEntity(component.BoardPrototype, Transform(uid).Coordinates);
if (!component.BoardContainer.Insert(board))
{
throw new Exception($"Couldn't insert board with prototype {component.BoardPrototype} to machine with prototype {MetaData(component.Owner).EntityPrototype?.ID ?? "N/A"}!");
throw new Exception($"Couldn't insert board with prototype {component.BoardPrototype} to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}!");
}
if (!TryComp<MachineBoardComponent?>(board, out var machineBoard))
@@ -134,7 +135,7 @@ public sealed partial class ConstructionSystem
throw new Exception($"Entity with prototype {component.BoardPrototype} doesn't have a {nameof(MachineBoardComponent)}!");
}
var xform = Transform(component.Owner);
var xform = Transform(uid);
foreach (var (part, amount) in machineBoard.Requirements)
{
var partProto = _prototypeManager.Index<MachinePartPrototype>(part);
@@ -149,20 +150,20 @@ public sealed partial class ConstructionSystem
foreach (var (stackType, amount) in machineBoard.MaterialRequirements)
{
var stack = _stackSystem.Spawn(amount, stackType, Transform(component.Owner).Coordinates);
var stack = _stackSystem.Spawn(amount, stackType, Transform(uid).Coordinates);
if (!partContainer.Insert(stack))
throw new Exception($"Couldn't insert machine material of type {stackType} to machine with prototype {MetaData(component.Owner).EntityPrototype?.ID ?? "N/A"}");
throw new Exception($"Couldn't insert machine material of type {stackType} to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}");
}
foreach (var (compName, info) in machineBoard.ComponentRequirements)
{
for (var i = 0; i < info.Amount; i++)
{
var c = EntityManager.SpawnEntity(info.DefaultPrototype, Transform(component.Owner).Coordinates);
var c = EntityManager.SpawnEntity(info.DefaultPrototype, Transform(uid).Coordinates);
if(!partContainer.Insert(c))
throw new Exception($"Couldn't insert machine component part with default prototype '{compName}' to machine with prototype {MetaData(component.Owner).EntityPrototype?.ID ?? "N/A"}");
throw new Exception($"Couldn't insert machine component part with default prototype '{compName}' to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}");
}
}
@@ -170,10 +171,10 @@ public sealed partial class ConstructionSystem
{
for (var i = 0; i < info.Amount; i++)
{
var c = EntityManager.SpawnEntity(info.DefaultPrototype, Transform(component.Owner).Coordinates);
var c = EntityManager.SpawnEntity(info.DefaultPrototype, Transform(uid).Coordinates);
if(!partContainer.Insert(c))
throw new Exception($"Couldn't insert machine component part with default prototype '{tagName}' to machine with prototype {MetaData(component.Owner).EntityPrototype?.ID ?? "N/A"}");
throw new Exception($"Couldn't insert machine component part with default prototype '{tagName}' to machine with prototype {MetaData(uid).EntityPrototype?.ID ?? "N/A"}");
}
}
}

View File

@@ -83,7 +83,7 @@ public sealed class PartExchangerSystem : EntitySystem
storage.Storage.Insert(unused.Owner);
_storage.Insert(uid, unused.Owner, null, false);
}
_construction.RefreshParts(machine);
_construction.RefreshParts(args.Args.Target.Value, machine);
args.Handled = true;
}

View File

@@ -15,12 +15,12 @@ namespace Content.Server.Shuttles.Components
/// <summary>
/// The thrusters contributing to each direction for impulse.
/// </summary>
public readonly List<ThrusterComponent>[] LinearThrusters = new List<ThrusterComponent>[4];
public readonly List<EntityUid>[] LinearThrusters = new List<EntityUid>[4];
/// <summary>
/// The thrusters contributing to the angular impulse of the shuttle.
/// </summary>
public readonly List<ThrusterComponent> AngularThrusters = new();
public readonly List<EntityUid> AngularThrusters = new();
[ViewVariables]
public float AngularThrust = 0f;

View File

@@ -1,6 +1,7 @@
using Content.Server.Shuttles.Systems;
using Content.Shared.Construction.Prototypes;
using Content.Shared.Damage;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Shuttles.Components
@@ -42,7 +43,8 @@ namespace Content.Server.Shuttles.Components
/// </summary>
public bool IsOn;
[ViewVariables(VVAccess.ReadWrite)]
// Need to serialize this because RefreshParts isn't called on Init and this will break post-mapinit maps!
[ViewVariables(VVAccess.ReadWrite), DataField("thrust")]
public float Thrust;
[DataField("baseThrust"), ViewVariables(VVAccess.ReadWrite)]
@@ -73,6 +75,12 @@ namespace Content.Server.Shuttles.Components
public bool Firing = false;
/// <summary>
/// Next time we tick damage for anyone colliding.
/// </summary>
[ViewVariables(VVAccess.ReadWrite), DataField("nextFire", customTypeSerializer:typeof(TimeOffsetSerializer))]
public TimeSpan NextFire;
[DataField("machinePartThrust", customTypeSerializer: typeof(PrototypeIdSerializer<MachinePartPrototype>))]
public string MachinePartThrust = "Laser";

View File

@@ -12,8 +12,8 @@ using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Random;
namespace Content.Server.Shuttles.Systems
{
namespace Content.Server.Shuttles.Systems;
[UsedImplicitly]
public sealed partial class ShuttleSystem : SharedShuttleSystem
{
@@ -75,7 +75,7 @@ namespace Content.Server.Shuttles.Systems
// Easier than doing it in the comp and they don't have constructors.
for (var i = 0; i < component.LinearThrusters.Length; i++)
{
component.LinearThrusters[i] = new List<ThrusterComponent>();
component.LinearThrusters[i] = new List<EntityUid>();
}
}
@@ -163,7 +163,8 @@ namespace Content.Server.Shuttles.Systems
private void OnShuttleShutdown(EntityUid uid, ShuttleComponent component, ComponentShutdown args)
{
// None of the below is necessary for any cleanup if we're just deleting.
if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating) return;
if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating)
return;
if (!EntityManager.TryGetComponent(uid, out PhysicsComponent? physicsComponent))
{
@@ -173,4 +174,3 @@ namespace Content.Server.Shuttles.Systems
Disable(uid, physicsComponent);
}
}
}

View File

@@ -17,12 +17,14 @@ using Robust.Shared.Physics.Collision.Shapes;
using Robust.Shared.Physics.Components;
using Robust.Shared.Physics.Events;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Server.Shuttles.Systems
{
namespace Content.Server.Shuttles.Systems;
public sealed class ThrusterSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly ITileDefinitionManager _tileDefManager = default!;
[Dependency] private readonly AmbientSoundSystem _ambient = default!;
@@ -35,18 +37,13 @@ namespace Content.Server.Shuttles.Systems
public const string BurnFixture = "thruster-burn";
private readonly HashSet<ThrusterComponent> _activeThrusters = new();
// Used for accumulating burn if someone touches a firing thruster.
private float _accumulator;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ThrusterComponent, ActivateInWorldEvent>(OnActivateThruster);
SubscribeLocalEvent<ThrusterComponent, ComponentInit>(OnThrusterInit);
SubscribeLocalEvent<ThrusterComponent, ComponentShutdown>(OnThrusterShutdown);
SubscribeLocalEvent<ThrusterComponent, MapInitEvent>(OnThrusterMapInit);
SubscribeLocalEvent<ThrusterComponent, PowerChangedEvent>(OnPowerChange);
SubscribeLocalEvent<ThrusterComponent, AnchorStateChangedEvent>(OnAnchorChange);
SubscribeLocalEvent<ThrusterComponent, ReAnchorEvent>(OnThrusterReAnchor);
@@ -95,7 +92,8 @@ namespace Content.Server.Shuttles.Systems
private void OnShuttleTileChange(EntityUid uid, ShuttleComponent component, ref TileChangedEvent args)
{
// If the old tile was space but the new one isn't then disable all adjacent thrusters
if (args.NewTile.IsSpace(_tileDefManager) || !args.OldTile.IsSpace(_tileDefManager)) return;
if (args.NewTile.IsSpace(_tileDefManager) || !args.OldTile.IsSpace(_tileDefManager))
return;
var tilePos = args.NewTile.GridIndices;
var grid = _mapManager.GetGrid(uid);
@@ -106,20 +104,23 @@ namespace Content.Server.Shuttles.Systems
{
for (var y = -1; y <= 1; y++)
{
if (x != 0 && y != 0) continue;
if (x != 0 && y != 0)
continue;
var checkPos = tilePos + new Vector2i(x, y);
var enumerator = grid.GetAnchoredEntitiesEnumerator(checkPos);
while (enumerator.MoveNext(out var ent))
{
if (!thrusterQuery.TryGetComponent(ent.Value, out var thruster) || !thruster.RequireSpace) continue;
if (!thrusterQuery.TryGetComponent(ent.Value, out var thruster) || !thruster.RequireSpace)
continue;
// Work out if the thruster is facing this direction
var xform = xformQuery.GetComponent(ent.Value);
var direction = xform.LocalRotation.ToWorldVec();
if (new Vector2i((int) direction.X, (int) direction.Y) != new Vector2i(x, y)) continue;
if (new Vector2i((int) direction.X, (int) direction.Y) != new Vector2i(x, y))
continue;
DisableThruster(ent.Value, thruster, xform.GridUid);
}
@@ -142,8 +143,7 @@ namespace Content.Server.Shuttles.Systems
if (!component.Enabled ||
component.Type != ThrusterType.Linear ||
!EntityManager.TryGetComponent(uid, out TransformComponent? xform) ||
!_mapManager.TryGetGrid(xform.GridUid, out var grid) ||
!EntityManager.TryGetComponent(grid.Owner, out ShuttleComponent? shuttleComponent))
!EntityManager.TryGetComponent(xform.GridUid, out ShuttleComponent? shuttleComponent))
{
return;
}
@@ -151,7 +151,8 @@ namespace Content.Server.Shuttles.Systems
var canEnable = CanEnable(uid, component);
// If it's not on then don't enable it inadvertantly (given we don't have an old rotation)
if (!canEnable && !component.IsOn) return;
if (!canEnable && !component.IsOn)
return;
// Enable it if it was turned off but new tile is valid
if (!component.IsOn && canEnable)
@@ -171,12 +172,12 @@ namespace Content.Server.Shuttles.Systems
var direction = (int) args.NewRotation.GetCardinalDir() / 2;
shuttleComponent.LinearThrust[oldDirection] -= component.Thrust;
DebugTools.Assert(shuttleComponent.LinearThrusters[oldDirection].Contains(component));
shuttleComponent.LinearThrusters[oldDirection].Remove(component);
DebugTools.Assert(shuttleComponent.LinearThrusters[oldDirection].Contains(uid));
shuttleComponent.LinearThrusters[oldDirection].Remove(uid);
shuttleComponent.LinearThrust[direction] += component.Thrust;
DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(component));
shuttleComponent.LinearThrusters[direction].Add(component);
DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(uid));
shuttleComponent.LinearThrusters[direction].Add(uid);
}
private void OnAnchorChange(EntityUid uid, ThrusterComponent component, ref AnchorStateChangedEvent args)
@@ -199,6 +200,12 @@ namespace Content.Server.Shuttles.Systems
EnableThruster(uid, component);
}
private void OnThrusterMapInit(EntityUid uid, ThrusterComponent component, MapInitEvent args)
{
if (component.NextFire < _timing.CurTime)
component.NextFire = _timing.CurTime;
}
private void OnThrusterInit(EntityUid uid, ThrusterComponent component, ComponentInit args)
{
_ambient.SetAmbience(uid, false);
@@ -237,12 +244,15 @@ namespace Content.Server.Shuttles.Systems
public void EnableThruster(EntityUid uid, ThrusterComponent component, TransformComponent? xform = null)
{
if (component.IsOn ||
!Resolve(uid, ref xform) ||
!_mapManager.TryGetGrid(xform.GridUid, out var grid)) return;
!Resolve(uid, ref xform))
{
return;
}
component.IsOn = true;
if (!EntityManager.TryGetComponent(grid.Owner, out ShuttleComponent? shuttleComponent)) return;
if (!EntityManager.TryGetComponent(xform.GridUid, out ShuttleComponent? shuttleComponent))
return;
// Logger.DebugS("thruster", $"Enabled thruster {uid}");
@@ -252,8 +262,8 @@ namespace Content.Server.Shuttles.Systems
var direction = (int) xform.LocalRotation.GetCardinalDir() / 2;
shuttleComponent.LinearThrust[direction] += component.Thrust;
DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(component));
shuttleComponent.LinearThrusters[direction].Add(component);
DebugTools.Assert(!shuttleComponent.LinearThrusters[direction].Contains(uid));
shuttleComponent.LinearThrusters[direction].Add(uid);
// Don't just add / remove the fixture whenever the thruster fires because perf
if (EntityManager.TryGetComponent(uid, out PhysicsComponent? physicsComponent) &&
@@ -261,14 +271,14 @@ namespace Content.Server.Shuttles.Systems
{
var shape = new PolygonShape();
shape.SetVertices(component.BurnPoly);
_fixtureSystem.TryCreateFixture(uid, shape, BurnFixture, hard: false, collisionLayer: (int) CollisionGroup.FullTileMask);
_fixtureSystem.TryCreateFixture(uid, shape, BurnFixture, hard: false, collisionLayer: (int) CollisionGroup.FullTileMask, body: physicsComponent);
}
break;
case ThrusterType.Angular:
shuttleComponent.AngularThrust += component.Thrust;
DebugTools.Assert(!shuttleComponent.AngularThrusters.Contains(component));
shuttleComponent.AngularThrusters.Add(component);
DebugTools.Assert(!shuttleComponent.AngularThrusters.Contains(uid));
shuttleComponent.AngularThrusters.Add(uid);
break;
default:
throw new ArgumentOutOfRangeException();
@@ -299,12 +309,15 @@ namespace Content.Server.Shuttles.Systems
public void DisableThruster(EntityUid uid, ThrusterComponent component, EntityUid? gridId, TransformComponent? xform = null, Angle? angle = null)
{
if (!component.IsOn ||
!Resolve(uid, ref xform) ||
!_mapManager.TryGetGrid(gridId, out var grid)) return;
!Resolve(uid, ref xform))
{
return;
}
component.IsOn = false;
if (!EntityManager.TryGetComponent(grid.Owner, out ShuttleComponent? shuttleComponent)) return;
if (!EntityManager.TryGetComponent(gridId, out ShuttleComponent? shuttleComponent))
return;
// Logger.DebugS("thruster", $"Disabled thruster {uid}");
@@ -315,13 +328,13 @@ namespace Content.Server.Shuttles.Systems
var direction = (int) angle.Value.GetCardinalDir() / 2;
shuttleComponent.LinearThrust[direction] -= component.Thrust;
DebugTools.Assert(shuttleComponent.LinearThrusters[direction].Contains(component));
shuttleComponent.LinearThrusters[direction].Remove(component);
DebugTools.Assert(shuttleComponent.LinearThrusters[direction].Contains(uid));
shuttleComponent.LinearThrusters[direction].Remove(uid);
break;
case ThrusterType.Angular:
shuttleComponent.AngularThrust -= component.Thrust;
DebugTools.Assert(shuttleComponent.AngularThrusters.Contains(component));
shuttleComponent.AngularThrusters.Remove(component);
DebugTools.Assert(shuttleComponent.AngularThrusters.Contains(uid));
shuttleComponent.AngularThrusters.Remove(uid);
break;
default:
throw new ArgumentOutOfRangeException();
@@ -344,14 +357,16 @@ namespace Content.Server.Shuttles.Systems
_fixtureSystem.DestroyFixture(uid, BurnFixture, body: physicsComponent);
}
_activeThrusters.Remove(component);
component.Colliding.Clear();
}
public bool CanEnable(EntityUid uid, ThrusterComponent component)
{
if (!component.Enabled) return false;
if (component.LifeStage > ComponentLifeStage.Running) return false;
if (!component.Enabled)
return false;
if (component.LifeStage > ComponentLifeStage.Running)
return false;
var xform = Transform(uid);
@@ -383,19 +398,15 @@ namespace Content.Server.Shuttles.Systems
{
base.Update(frameTime);
_accumulator += frameTime;
var query = EntityQueryEnumerator<ThrusterComponent>();
var curTime = _timing.CurTime;
if (_accumulator < 1) return;
_accumulator -= 1;
foreach (var comp in _activeThrusters.ToArray())
while (query.MoveNext(out var comp))
{
MetaDataComponent? metaData = null;
if (!comp.Firing || comp.Colliding.Count == 0 || comp.Damage == null || comp.NextFire < curTime)
continue;
if (!comp.Firing || comp.Damage == null || Paused(comp.Owner, metaData) || Deleted(comp.Owner, metaData)) continue;
DebugTools.Assert(comp.Colliding.Count > 0);
comp.NextFire += TimeSpan.FromSeconds(1);
foreach (var uid in comp.Colliding.ToArray())
{
@@ -406,22 +417,18 @@ namespace Content.Server.Shuttles.Systems
private void OnStartCollide(EntityUid uid, ThrusterComponent component, ref StartCollideEvent args)
{
if (args.OurFixture.ID != BurnFixture) return;
if (args.OurFixture.ID != BurnFixture)
return;
_activeThrusters.Add(component);
component.Colliding.Add((args.OtherFixture.Body).Owner);
component.Colliding.Add(args.OtherEntity);
}
private void OnEndCollide(EntityUid uid, ThrusterComponent component, ref EndCollideEvent args)
{
if (args.OurFixture.ID != BurnFixture) return;
if (args.OurFixture.ID != BurnFixture)
return;
component.Colliding.Remove((args.OtherFixture.Body).Owner);
if (component.Colliding.Count == 0)
{
_activeThrusters.Remove(component);
}
component.Colliding.Remove(args.OtherEntity);
}
/// <summary>
@@ -429,16 +436,23 @@ namespace Content.Server.Shuttles.Systems
/// </summary>
public void EnableLinearThrustDirection(ShuttleComponent component, DirectionFlag direction)
{
if ((component.ThrustDirections & direction) != 0x0) return;
if ((component.ThrustDirections & direction) != 0x0)
return;
component.ThrustDirections |= direction;
var index = GetFlagIndex(direction);
var appearanceQuery = GetEntityQuery<AppearanceComponent>();
var thrusterQuery = GetEntityQuery<ThrusterComponent>();
foreach (var comp in component.LinearThrusters[index])
foreach (var uid in component.LinearThrusters[index])
{
if (!thrusterQuery.TryGetComponent(uid, out var comp))
continue;
comp.Firing = true;
_appearance.SetData(comp.Owner, ThrusterVisualState.Thrusting, true);
appearanceQuery.TryGetComponent(uid, out var appearance);
_appearance.SetData(uid, ThrusterVisualState.Thrusting, true, appearance);
}
}
@@ -447,16 +461,23 @@ namespace Content.Server.Shuttles.Systems
/// </summary>
public void DisableLinearThrustDirection(ShuttleComponent component, DirectionFlag direction)
{
if ((component.ThrustDirections & direction) == 0x0) return;
if ((component.ThrustDirections & direction) == 0x0)
return;
component.ThrustDirections &= ~direction;
var index = GetFlagIndex(direction);
var appearanceQuery = GetEntityQuery<AppearanceComponent>();
var thrusterQuery = GetEntityQuery<ThrusterComponent>();
foreach (var comp in component.LinearThrusters[index])
foreach (var uid in component.LinearThrusters[index])
{
if (!thrusterQuery.TryGetComponent(uid, out var comp))
continue;
appearanceQuery.TryGetComponent(uid, out var appearance);
comp.Firing = false;
_appearance.SetData(comp.Owner, ThrusterVisualState.Thrusting, false);
_appearance.SetData(uid, ThrusterVisualState.Thrusting, false, appearance);
}
}
@@ -472,20 +493,31 @@ namespace Content.Server.Shuttles.Systems
public void SetAngularThrust(ShuttleComponent component, bool on)
{
var appearanceQuery = GetEntityQuery<AppearanceComponent>();
var thrusterQuery = GetEntityQuery<ThrusterComponent>();
if (on)
{
foreach (var comp in component.AngularThrusters)
foreach (var uid in component.AngularThrusters)
{
if (!thrusterQuery.TryGetComponent(uid, out var comp))
continue;
appearanceQuery.TryGetComponent(uid, out var appearance);
comp.Firing = true;
_appearance.SetData(comp.Owner, ThrusterVisualState.Thrusting, true);
_appearance.SetData(uid, ThrusterVisualState.Thrusting, true, appearance);
}
}
else
{
foreach (var comp in component.AngularThrusters)
foreach (var uid in component.AngularThrusters)
{
if (!thrusterQuery.TryGetComponent(uid, out var comp))
continue;
appearanceQuery.TryGetComponent(uid, out var appearance);
comp.Firing = false;
_appearance.SetData(comp.Owner, ThrusterVisualState.Thrusting, false);
_appearance.SetData(uid, ThrusterVisualState.Thrusting, false, appearance);
}
}
}
@@ -509,4 +541,3 @@ namespace Content.Server.Shuttles.Systems
return (int) Math.Log2((int) flag);
}
}
}