Localize makesentient command. Move makesentient method to mind system. (#38565)
* praying pjb doesn't smite me for this 🙏
* requested changes
* Update makesentient-command.ftl
* verin commith and verin taketh away
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@@ -7,7 +7,6 @@ using Content.Server.Humanoid;
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using Content.Server.IdentityManagement;
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using Content.Server.Inventory;
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using Content.Server.Mind;
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using Content.Server.Mind.Commands;
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using Content.Server.NPC;
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using Content.Server.NPC.HTN;
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using Content.Server.NPC.Systems;
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@@ -215,7 +214,7 @@ public sealed partial class ZombieSystem
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_popup.PopupEntity(Loc.GetString("zombie-transform", ("target", target)), target, PopupType.LargeCaution);
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//Make it sentient if it's an animal or something
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MakeSentientCommand.MakeSentient(target, EntityManager);
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_mind.MakeSentient(target);
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//Make the zombie not die in the cold. Good for space zombies
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if (TryComp<TemperatureComponent>(target, out var tempComp))
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