Fix bug where placing items in PlaceableSurfaces didn't cause a… (#544)
* Change variable name in some interactions I definitely didn't copy-paste some stuff back then, absolutely not. * Fix bug where dropping items in tables didn't cause the drop interaction
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committed by
Pieter-Jan Briers
parent
8f04ce894f
commit
83b2e59910
@@ -125,12 +125,6 @@ namespace Content.Server.GameObjects.EntitySystems
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if (handsComp.GetActiveHand == null)
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return false;
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if (!_entitySystemManager.GetEntitySystem<InteractionSystem>().TryDroppedInteraction(ent, handsComp.GetActiveHand.Owner))
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return false;
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if(handsComp.GetActiveHand != null && !_entitySystemManager.GetEntitySystem<InteractionSystem>().TryDroppedInteraction(ent, handsComp.GetActiveHand.Owner))
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return false;
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if (coords.InRange(_mapManager, ent.Transform.GridPosition, InteractionSystem.InteractionRange))
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{
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handsComp.Drop(handsComp.ActiveIndex, coords);
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