Fix bug where placing items in PlaceableSurfaces didn't cause a… (#544)

* Change variable name in some interactions

I definitely didn't copy-paste some stuff back then, absolutely not.

* Fix bug where dropping items in tables didn't cause the drop interaction
This commit is contained in:
Víctor Aguilera Puerto
2020-01-22 23:09:36 +01:00
committed by Pieter-Jan Briers
parent 8f04ce894f
commit 83b2e59910
3 changed files with 10 additions and 12 deletions

View File

@@ -685,9 +685,9 @@ namespace Content.Server.GameObjects.EntitySystems
/// </summary>
public void HandSelectedInteraction(IEntity user, IEntity item)
{
var dropMsg = new HandSelectedMessage(user, item);
RaiseEvent(dropMsg);
if (dropMsg.Handled)
var handSelectedMsg = new HandSelectedMessage(user, item);
RaiseEvent(handSelectedMsg);
if (handSelectedMsg.Handled)
{
return;
}
@@ -707,9 +707,9 @@ namespace Content.Server.GameObjects.EntitySystems
/// </summary>
public void HandDeselectedInteraction(IEntity user, IEntity item)
{
var dropMsg = new HandDeselectedMessage(user, item);
RaiseEvent(dropMsg);
if (dropMsg.Handled)
var handDeselectedMsg = new HandDeselectedMessage(user, item);
RaiseEvent(handDeselectedMsg);
if (handDeselectedMsg.Handled)
{
return;
}