Remove unused IoC resolve from SharedCombatModeComponent.cs
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@@ -1,7 +1,5 @@
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using System;
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.Timing;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization;
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using Robust.Shared.ViewVariables;
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using Robust.Shared.ViewVariables;
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@@ -21,8 +19,6 @@ namespace Content.Shared.GameObjects.Components.Mobs
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get => _isInCombatMode;
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get => _isInCombatMode;
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set
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set
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{
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{
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var gt = IoCManager.Resolve<IGameTiming>();
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_isInCombatMode = value;
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_isInCombatMode = value;
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Dirty();
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Dirty();
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}
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}
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