Input Handling (#90)

* Migrates the Examine system to the new Input system.

* Update Engine.
This commit is contained in:
Acruid
2018-08-08 11:43:49 -07:00
committed by GitHub
parent b0a3f294c5
commit 830159390b
7 changed files with 62 additions and 49 deletions

View File

@@ -58,9 +58,6 @@ namespace Content.Server.GameObjects.EntitySystems
case ClickType.Left:
EntitySystemManager.GetEntitySystem<InteractionSystem>().UserInteraction(message, player);
break;
case (ClickType.Left | ClickType.Shift):
EntitySystemManager.GetEntitySystem<ExamineSystem>().Examine(message, player);
break;
case ClickType.Right:
//Verb System
break;