diff --git a/Content.Client/Explosion/TriggerSystem.Proximity.cs b/Content.Client/Explosion/TriggerSystem.Proximity.cs index d88bb4d449..8f3ab86a70 100644 --- a/Content.Client/Explosion/TriggerSystem.Proximity.cs +++ b/Content.Client/Explosion/TriggerSystem.Proximity.cs @@ -93,7 +93,7 @@ public sealed partial class TriggerSystem break; case ProximityTriggerVisuals.Active: if (_player.HasRunningAnimation(uid, player, AnimKey)) return; - _player.Play(uid, player, _flasherAnimation, AnimKey); + _player.Play((uid, player), _flasherAnimation, AnimKey); break; case ProximityTriggerVisuals.Off: default: