Low-Key Zombie Rebalance (#27060)
initial soft zombie rebalance - lower infection chance, damage, and chance of outbreak Co-authored-by: Bellwether <null>
This commit is contained in:
@@ -27,7 +27,7 @@ public sealed partial class ZombieComponent : Component, IAntagStatusIconCompone
|
||||
/// being invincible by bundling up.
|
||||
/// </summary>
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public float MinZombieInfectionChance = 0.50f;
|
||||
public float MinZombieInfectionChance = 0.25f;
|
||||
|
||||
[ViewVariables(VVAccess.ReadWrite)]
|
||||
public float ZombieMovementSpeedDebuff = 0.70f;
|
||||
|
||||
Reference in New Issue
Block a user