Make tests faster (#8737)
* Test changes * Make finding the test tile a little smarter
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@@ -10,14 +10,13 @@ using Robust.Shared.Physics;
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namespace Content.IntegrationTests.Tests
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{
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[TestFixture]
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public sealed class ShuttleTest : ContentIntegrationTest
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public sealed class ShuttleTest
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{
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[Test]
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public async Task Test()
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{
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var server = StartServer();
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await server.WaitIdleAsync();
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await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true});
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var server = pairTracker.Pair.Server;
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var mapMan = server.ResolveDependency<IMapManager>();
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var sEntities = server.ResolveDependency<IEntityManager>();
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@@ -43,6 +42,7 @@ namespace Content.IntegrationTests.Tests
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{
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Assert.That<Vector2?>(sEntities.GetComponent<TransformComponent>(gridEnt).LocalPosition, Is.Not.EqualTo(Vector2.Zero));
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});
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await pairTracker.CleanReturnAsync();
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}
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}
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}
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