Make tests faster (#8737)

* Test changes

* Make finding the test tile a little smarter
This commit is contained in:
wrexbe
2022-06-19 20:22:28 -07:00
committed by GitHub
parent bd54b8de25
commit 81e3b2da88
80 changed files with 1769 additions and 1788 deletions

View File

@@ -14,9 +14,8 @@ using Robust.Shared.Timing;
namespace Content.IntegrationTests.Tests.Power
{
[Parallelizable(ParallelScope.Fixtures)]
[TestFixture]
public sealed class PowerTest : ContentIntegrationTest
public sealed class PowerTest
{
private const string Prototypes = @"
- type: entity
@@ -157,56 +156,40 @@ namespace Content.IntegrationTests.Tests.Power
- type: Transform
anchored: true
";
private ServerIntegrationInstance _server = default!;
private IMapManager _mapManager = default!;
private IEntityManager _entityManager = default!;
private IGameTiming _gameTiming = default!;
private ExtensionCableSystem _extensionCableSystem = default!;
[OneTimeSetUp]
public async Task Setup()
{
var options = new ServerIntegrationOptions {ExtraPrototypes = Prototypes};
_server = StartServer(options);
await _server.WaitIdleAsync();
_mapManager = _server.ResolveDependency<IMapManager>();
_entityManager = _server.ResolveDependency<IEntityManager>();
_gameTiming = _server.ResolveDependency<IGameTiming>();
_extensionCableSystem = _entityManager.EntitySysManager.GetEntitySystem<ExtensionCableSystem>();
}
/// <summary>
/// Test small power net with a simple surplus of power over the loads.
/// </summary>
[Test]
public async Task TestSimpleSurplus()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
const float loadPower = 200;
PowerSupplierComponent supplier = default!;
PowerConsumerComponent consumer1 = default!;
PowerConsumerComponent consumer2 = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 3; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var generatorEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var consumerEnt1 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 1));
var consumerEnt2 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
var generatorEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var consumerEnt1 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 1));
var consumerEnt2 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
supplier = _entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
consumer1 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
supplier = entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
consumer1 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
// Plenty of surplus and tolerance
supplier.MaxSupply = loadPower * 4;
@@ -215,9 +198,9 @@ namespace Content.IntegrationTests.Tests.Power
consumer2.DrawRate = loadPower;
});
_server.RunTicks(1); //let run a tick for PowerNet to process power
server.RunTicks(1); //let run a tick for PowerNet to process power
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// Assert both consumers fully powered
Assert.That(consumer1.ReceivedPower, Is.EqualTo(consumer1.DrawRate).Within(0.1));
@@ -227,7 +210,7 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(supplier.CurrentSupply, Is.EqualTo(loadPower * 2).Within(0.1));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
@@ -237,30 +220,34 @@ namespace Content.IntegrationTests.Tests.Power
[Test]
public async Task TestSimpleDeficit()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
const float loadPower = 200;
PowerSupplierComponent supplier = default!;
PowerConsumerComponent consumer1 = default!;
PowerConsumerComponent consumer2 = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 3; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var generatorEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var consumerEnt1 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 1));
var consumerEnt2 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
var generatorEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var consumerEnt1 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 1));
var consumerEnt2 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
supplier = _entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
consumer1 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
supplier = entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
consumer1 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
// Too little supply, both consumers should get 33% power.
supplier.MaxSupply = loadPower;
@@ -269,9 +256,9 @@ namespace Content.IntegrationTests.Tests.Power
consumer2.DrawRate = loadPower * 2;
});
_server.RunTicks(1); //let run a tick for PowerNet to process power
server.RunTicks(1); //let run a tick for PowerNet to process power
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// Assert both consumers get 33% power.
Assert.That(consumer1.ReceivedPower, Is.EqualTo(consumer1.DrawRate / 3).Within(0.1));
@@ -281,32 +268,37 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(supplier.CurrentSupply, Is.EqualTo(supplier.MaxSupply).Within(0.1));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestSupplyRamp()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var gameTiming = server.ResolveDependency<IGameTiming>();
PowerSupplierComponent supplier = default!;
PowerConsumerComponent consumer = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 3; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var generatorEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var consumerEnt = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
var generatorEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var consumerEnt = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
supplier = _entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
consumer = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
supplier = entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
consumer = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
// Supply has enough total power but needs to ramp up to match.
supplier.MaxSupply = 400;
@@ -316,21 +308,21 @@ namespace Content.IntegrationTests.Tests.Power
});
// Exact values can/will be off by a tick, add tolerance for that.
var tickRate = (float) _gameTiming.TickPeriod.TotalSeconds;
var tickRate = (float) gameTiming.TickPeriod.TotalSeconds;
var tickDev = 400 * tickRate * 1.1f;
_server.RunTicks(1);
server.RunTicks(1);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// First tick, supply should be delivering 100 W (max tolerance) and start ramping up.
Assert.That(supplier.CurrentSupply, Is.EqualTo(100).Within(0.1));
Assert.That(consumer.ReceivedPower, Is.EqualTo(100).Within(0.1));
});
_server.RunTicks(14);
server.RunTicks(14);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// After 15 ticks (0.25 seconds), supply ramp pos should be at 100 W and supply at 100, approx.
Assert.That(supplier.CurrentSupply, Is.EqualTo(200).Within(tickDev));
@@ -338,9 +330,9 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(consumer.ReceivedPower, Is.EqualTo(200).Within(tickDev));
});
_server.RunTicks(45);
server.RunTicks(45);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// After 1 second total, ramp should be at 400 and supply should be at 400, everybody happy.
Assert.That(supplier.CurrentSupply, Is.EqualTo(400).Within(tickDev));
@@ -348,36 +340,41 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(consumer.ReceivedPower, Is.EqualTo(400).Within(tickDev));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestBatteryRamp()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var gameTiming = server.ResolveDependency<IGameTiming>();
const float startingCharge = 100_000;
PowerNetworkBatteryComponent netBattery = default!;
BatteryComponent battery = default!;
PowerConsumerComponent consumer = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 3; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var generatorEnt = _entityManager.SpawnEntity("DischargingBatteryDummy", grid.ToCoordinates());
var consumerEnt = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
var generatorEnt = entityManager.SpawnEntity("DischargingBatteryDummy", grid.ToCoordinates());
var consumerEnt = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 2));
netBattery = _entityManager.GetComponent<PowerNetworkBatteryComponent>(generatorEnt);
battery = _entityManager.GetComponent<BatteryComponent>(generatorEnt);
consumer = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
netBattery = entityManager.GetComponent<PowerNetworkBatteryComponent>(generatorEnt);
battery = entityManager.GetComponent<BatteryComponent>(generatorEnt);
consumer = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
battery.MaxCharge = startingCharge;
battery.CurrentCharge = startingCharge;
@@ -388,21 +385,21 @@ namespace Content.IntegrationTests.Tests.Power
});
// Exact values can/will be off by a tick, add tolerance for that.
var tickRate = (float) _gameTiming.TickPeriod.TotalSeconds;
var tickRate = (float) gameTiming.TickPeriod.TotalSeconds;
var tickDev = 400 * tickRate * 1.1f;
_server.RunTicks(1);
server.RunTicks(1);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// First tick, supply should be delivering 100 W (max tolerance) and start ramping up.
Assert.That(netBattery.CurrentSupply, Is.EqualTo(100).Within(0.1));
Assert.That(consumer.ReceivedPower, Is.EqualTo(100).Within(0.1));
});
_server.RunTicks(14);
server.RunTicks(14);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// After 15 ticks (0.25 seconds), supply ramp pos should be at 100 W and supply at 100, approx.
Assert.That(netBattery.CurrentSupply, Is.EqualTo(200).Within(tickDev));
@@ -414,9 +411,9 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(battery.CurrentCharge, Is.EqualTo(startingCharge - spentExpected).Within(tickDev));
});
_server.RunTicks(45);
server.RunTicks(45);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// After 1 second total, ramp should be at 400 and supply should be at 400, everybody happy.
Assert.That(netBattery.CurrentSupply, Is.EqualTo(400).Within(tickDev));
@@ -428,34 +425,38 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(battery.CurrentCharge, Is.EqualTo(startingCharge - spentExpected).Within(tickDev));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestSimpleBatteryChargeDeficit()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
PowerSupplierComponent supplier = default!;
BatteryComponent battery = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 3; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var generatorEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var batteryEnt = _entityManager.SpawnEntity("ChargingBatteryDummy", grid.ToCoordinates(0, 2));
var generatorEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates());
var batteryEnt = entityManager.SpawnEntity("ChargingBatteryDummy", grid.ToCoordinates(0, 2));
supplier = _entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
var netBattery = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
battery = _entityManager.GetComponent<BatteryComponent>(batteryEnt);
supplier = entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
var netBattery = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
battery = entityManager.GetComponent<BatteryComponent>(batteryEnt);
supplier.MaxSupply = 500;
supplier.SupplyRampTolerance = 500;
@@ -464,9 +465,9 @@ namespace Content.IntegrationTests.Tests.Power
netBattery.Efficiency = 0.5f;
});
_server.RunTicks(30); // 60 TPS, 0.5 seconds
server.RunTicks(30); // 60 TPS, 0.5 seconds
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// half a second @ 500 W = 250
// 50% efficiency, so 125 J stored total.
@@ -474,40 +475,45 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(supplier.CurrentSupply, Is.EqualTo(500).Within(0.1));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestFullBattery()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var gameTiming = server.ResolveDependency<IGameTiming>();
PowerConsumerComponent consumer = default!;
PowerSupplierComponent supplier = default!;
PowerNetworkBatteryComponent netBattery = default!;
BatteryComponent battery = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 4; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var terminal = _entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
_entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var terminal = entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var batteryEnt = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var supplyEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var consumerEnt = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 3));
var batteryEnt = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var supplyEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var consumerEnt = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 3));
consumer = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
supplier = _entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
netBattery = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
battery = _entityManager.GetComponent<BatteryComponent>(batteryEnt);
consumer = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
supplier = entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
netBattery = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
battery = entityManager.GetComponent<BatteryComponent>(batteryEnt);
// Consumer needs 1000 W, supplier can only provide 800, battery fills in the remaining 200.
consumer.DrawRate = 1000;
@@ -522,13 +528,13 @@ namespace Content.IntegrationTests.Tests.Power
});
// Run some ticks so everything is stable.
_server.RunTicks(60);
server.RunTicks(60);
// Exact values can/will be off by a tick, add tolerance for that.
var tickRate = (float) _gameTiming.TickPeriod.TotalSeconds;
var tickRate = (float) gameTiming.TickPeriod.TotalSeconds;
var tickDev = 400 * tickRate * 1.1f;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
Assert.That(consumer.ReceivedPower, Is.EqualTo(consumer.DrawRate).Within(0.1));
Assert.That(supplier.CurrentSupply, Is.EqualTo(supplier.MaxSupply).Within(0.1));
@@ -542,40 +548,45 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(battery.CurrentCharge, Is.EqualTo(battery.MaxCharge - expectedSpent).Within(tickDev));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestFullBatteryEfficiencyPassThrough()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var gameTiming = server.ResolveDependency<IGameTiming>();
PowerConsumerComponent consumer = default!;
PowerSupplierComponent supplier = default!;
PowerNetworkBatteryComponent netBattery = default!;
BatteryComponent battery = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 4; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var terminal = _entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
_entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var terminal = entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var batteryEnt = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var supplyEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var consumerEnt = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 3));
var batteryEnt = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var supplyEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var consumerEnt = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 3));
consumer = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
supplier = _entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
netBattery = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
battery = _entityManager.GetComponent<BatteryComponent>(batteryEnt);
consumer = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
supplier = entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
netBattery = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
battery = entityManager.GetComponent<BatteryComponent>(batteryEnt);
// Consumer needs 1000 W, supply and battery can only provide 400 each.
// BUT the battery has 50% input efficiency, so 50% of the power of the supply gets lost.
@@ -592,13 +603,13 @@ namespace Content.IntegrationTests.Tests.Power
});
// Run some ticks so everything is stable.
_server.RunTicks(60);
server.RunTicks(60);
// Exact values can/will be off by a tick, add tolerance for that.
var tickRate = (float) _gameTiming.TickPeriod.TotalSeconds;
var tickRate = (float) gameTiming.TickPeriod.TotalSeconds;
var tickDev = 400 * tickRate * 1.1f;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
Assert.That(consumer.ReceivedPower, Is.EqualTo(600).Within(0.1));
Assert.That(supplier.CurrentSupply, Is.EqualTo(supplier.MaxSupply).Within(0.1));
@@ -610,20 +621,24 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(battery.CurrentCharge, Is.EqualTo(battery.MaxCharge - expectedSpent).Within(tickDev));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestFullBatteryEfficiencyDemandPassThrough()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
PowerConsumerComponent consumer1 = default!;
PowerConsumerComponent consumer2 = default!;
PowerSupplierComponent supplier = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Map layout here is
// C - consumer
@@ -637,26 +652,26 @@ namespace Content.IntegrationTests.Tests.Power
for (var i = 0; i < 5; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
_entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
var terminal = _entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
_entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
var terminal = entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var batteryEnt1 = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 1));
var batteryEnt2 = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 3));
var supplyEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 2));
var consumerEnt1 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 0));
var consumerEnt2 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 4));
var batteryEnt1 = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 1));
var batteryEnt2 = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 3));
var supplyEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 2));
var consumerEnt1 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 0));
var consumerEnt2 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 4));
consumer1 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
supplier = _entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
var netBattery1 = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt1);
var netBattery2 = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt2);
var battery1 = _entityManager.GetComponent<BatteryComponent>(batteryEnt1);
var battery2 = _entityManager.GetComponent<BatteryComponent>(batteryEnt2);
consumer1 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
supplier = entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
var netBattery1 = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt1);
var netBattery2 = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt2);
var battery1 = entityManager.GetComponent<BatteryComponent>(batteryEnt1);
var battery2 = entityManager.GetComponent<BatteryComponent>(batteryEnt2);
// There are two loads, 500 W and 1000 W respectively.
// The 500 W load is behind a 50% efficient battery,
@@ -685,16 +700,16 @@ namespace Content.IntegrationTests.Tests.Power
});
// Run some ticks so everything is stable.
_server.RunTicks(10);
server.RunTicks(10);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
Assert.That(consumer1.ReceivedPower, Is.EqualTo(250).Within(0.1));
Assert.That(consumer2.ReceivedPower, Is.EqualTo(500).Within(0.1));
Assert.That(supplier.CurrentSupply, Is.EqualTo(supplier.MaxSupply).Within(0.1));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
/// <summary>
@@ -703,14 +718,18 @@ namespace Content.IntegrationTests.Tests.Power
[Test]
public async Task TestBatteriesProportional()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
PowerConsumerComponent consumer1 = default!;
PowerConsumerComponent consumer2 = default!;
PowerSupplierComponent supplier = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Map layout here is
// C - consumer
@@ -724,26 +743,26 @@ namespace Content.IntegrationTests.Tests.Power
for (var i = 0; i < 5; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
_entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
var terminal = _entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
_entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
var terminal = entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 2));
entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var batteryEnt1 = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 1));
var batteryEnt2 = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 3));
var supplyEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 2));
var consumerEnt1 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 0));
var consumerEnt2 = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 4));
var batteryEnt1 = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 1));
var batteryEnt2 = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 3));
var supplyEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 2));
var consumerEnt1 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 0));
var consumerEnt2 = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 4));
consumer1 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
supplier = _entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
var netBattery1 = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt1);
var netBattery2 = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt2);
var battery1 = _entityManager.GetComponent<BatteryComponent>(batteryEnt1);
var battery2 = _entityManager.GetComponent<BatteryComponent>(batteryEnt2);
consumer1 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt1);
consumer2 = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt2);
supplier = entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
var netBattery1 = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt1);
var netBattery2 = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt2);
var battery1 = entityManager.GetComponent<BatteryComponent>(batteryEnt1);
var battery2 = entityManager.GetComponent<BatteryComponent>(batteryEnt2);
consumer1.DrawRate = 500;
consumer2.DrawRate = 1000;
@@ -764,9 +783,9 @@ namespace Content.IntegrationTests.Tests.Power
});
// Run some ticks so everything is stable.
_server.RunTicks(60);
server.RunTicks(60);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// NOTE: MaxChargeRate on batteries actually skews the demand.
// So that's why the tolerance is so high, the charge rate is so *low*,
@@ -776,39 +795,43 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(supplier.CurrentSupply, Is.EqualTo(supplier.MaxSupply).Within(0.1));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task TestBatteryEngineCut()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
PowerConsumerComponent consumer = default!;
PowerSupplierComponent supplier = default!;
PowerNetworkBatteryComponent netBattery = default!;
_server.Post(() =>
await server.WaitPost(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 4; i++)
{
grid.SetTile(new Vector2i(0, i), new Tile(1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, i));
}
var terminal = _entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
_entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var terminal = entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var batteryEnt = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var supplyEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var consumerEnt = _entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 3));
var batteryEnt = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var supplyEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var consumerEnt = entityManager.SpawnEntity("ConsumerDummy", grid.ToCoordinates(0, 3));
consumer = _entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
supplier = _entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
netBattery = _entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
var battery = _entityManager.GetComponent<BatteryComponent>(batteryEnt);
consumer = entityManager.GetComponent<PowerConsumerComponent>(consumerEnt);
supplier = entityManager.GetComponent<PowerSupplierComponent>(supplyEnt);
netBattery = entityManager.GetComponent<PowerNetworkBatteryComponent>(batteryEnt);
var battery = entityManager.GetComponent<BatteryComponent>(batteryEnt);
// Consumer needs 1000 W, supplier can only provide 800, battery fills in the remaining 200.
consumer.DrawRate = 1000;
@@ -823,9 +846,9 @@ namespace Content.IntegrationTests.Tests.Power
});
// Run some ticks so everything is stable.
_server.RunTicks(5);
server.RunTicks(5);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// Supply and consumer are fully loaded/supplied.
Assert.That(consumer.ReceivedPower, Is.EqualTo(consumer.DrawRate).Within(0.5));
@@ -837,9 +860,9 @@ namespace Content.IntegrationTests.Tests.Power
netBattery.SupplyRampTolerance = 5;
});
_server.RunTicks(3);
server.RunTicks(3);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
// Assert that network drops to 0 power and starts ramping up
Assert.That(consumer.ReceivedPower, Is.LessThan(50).And.GreaterThan(0));
@@ -847,7 +870,7 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(netBattery.CurrentSupply, Is.GreaterThan(0));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
/// <summary>
@@ -856,15 +879,19 @@ namespace Content.IntegrationTests.Tests.Power
[Test]
public async Task TestTerminalNodeGroups()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
CableNode leftNode = default!;
CableNode rightNode = default!;
Node batteryInput = default!;
Node batteryOutput = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 4; i++)
@@ -872,28 +899,28 @@ namespace Content.IntegrationTests.Tests.Power
grid.SetTile(new Vector2i(0, i), new Tile(1));
}
var leftEnt = _entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 0));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 1));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 2));
var rightEnt = _entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 3));
var leftEnt = entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 0));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 1));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 2));
var rightEnt = entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 3));
var terminal = _entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
_entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var terminal = entityManager.SpawnEntity("CableTerminal", grid.ToCoordinates(0, 1));
entityManager.GetComponent<TransformComponent>(terminal).LocalRotation = Angle.FromDegrees(180);
var battery = _entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var batteryNodeContainer = _entityManager.GetComponent<NodeContainerComponent>(battery);
var battery = entityManager.SpawnEntity("FullBatteryDummy", grid.ToCoordinates(0, 2));
var batteryNodeContainer = entityManager.GetComponent<NodeContainerComponent>(battery);
leftNode = _entityManager.GetComponent<NodeContainerComponent>(leftEnt).GetNode<CableNode>("power");
rightNode = _entityManager.GetComponent<NodeContainerComponent>(rightEnt).GetNode<CableNode>("power");
leftNode = entityManager.GetComponent<NodeContainerComponent>(leftEnt).GetNode<CableNode>("power");
rightNode = entityManager.GetComponent<NodeContainerComponent>(rightEnt).GetNode<CableNode>("power");
batteryInput = batteryNodeContainer.GetNode<Node>("input");
batteryOutput = batteryNodeContainer.GetNode<Node>("output");
});
// Run ticks to allow node groups to update.
_server.RunTicks(1);
server.RunTicks(1);
_server.Assert(() =>
await server.WaitAssertion(() =>
{
Assert.That(batteryInput.NodeGroup, Is.EqualTo(leftNode.NodeGroup));
Assert.That(batteryOutput.NodeGroup, Is.EqualTo(rightNode.NodeGroup));
@@ -901,19 +928,23 @@ namespace Content.IntegrationTests.Tests.Power
Assert.That(leftNode.NodeGroup, Is.Not.EqualTo(rightNode.NodeGroup));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task ApcChargingTest()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
PowerNetworkBatteryComponent substationNetBattery = default!;
BatteryComponent apcBattery = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 3; i++)
@@ -921,18 +952,18 @@ namespace Content.IntegrationTests.Tests.Power
grid.SetTile(new Vector2i(0, i), new Tile(1));
}
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 0));
_entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 1));
_entityManager.SpawnEntity("CableMV", grid.ToCoordinates(0, 1));
_entityManager.SpawnEntity("CableMV", grid.ToCoordinates(0, 2));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 0));
entityManager.SpawnEntity("CableHV", grid.ToCoordinates(0, 1));
entityManager.SpawnEntity("CableMV", grid.ToCoordinates(0, 1));
entityManager.SpawnEntity("CableMV", grid.ToCoordinates(0, 2));
var generatorEnt = _entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var substationEnt = _entityManager.SpawnEntity("SubstationDummy", grid.ToCoordinates(0, 1));
var apcEnt = _entityManager.SpawnEntity("ApcDummy", grid.ToCoordinates(0, 2));
var generatorEnt = entityManager.SpawnEntity("GeneratorDummy", grid.ToCoordinates(0, 0));
var substationEnt = entityManager.SpawnEntity("SubstationDummy", grid.ToCoordinates(0, 1));
var apcEnt = entityManager.SpawnEntity("ApcDummy", grid.ToCoordinates(0, 2));
var generatorSupplier = _entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
substationNetBattery = _entityManager.GetComponent<PowerNetworkBatteryComponent>(substationEnt);
apcBattery = _entityManager.GetComponent<BatteryComponent>(apcEnt);
var generatorSupplier = entityManager.GetComponent<PowerSupplierComponent>(generatorEnt);
substationNetBattery = entityManager.GetComponent<PowerNetworkBatteryComponent>(substationEnt);
apcBattery = entityManager.GetComponent<BatteryComponent>(apcEnt);
generatorSupplier.MaxSupply = 1000;
generatorSupplier.SupplyRampTolerance = 1000;
@@ -940,27 +971,32 @@ namespace Content.IntegrationTests.Tests.Power
apcBattery.CurrentCharge = 0;
});
_server.RunTicks(5); //let run a few ticks for PowerNets to reevaluate and start charging apc
server.RunTicks(5); //let run a few ticks for PowerNets to reevaluate and start charging apc
_server.Assert(() =>
await server.WaitAssertion(() =>
{
Assert.That(substationNetBattery.CurrentSupply, Is.GreaterThan(0)); //substation should be providing power
Assert.That(apcBattery.CurrentCharge, Is.GreaterThan(0)); //apc battery should have gained charge
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
[Test]
public async Task ApcNetTest()
{
await using var pairTracker = await PoolManager.GetServerClient(new PoolSettings{NoClient = true, ExtraPrototypes = Prototypes});
var server = pairTracker.Pair.Server;
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
var extensionCableSystem = entityManager.EntitySysManager.GetEntitySystem<ExtensionCableSystem>();
PowerNetworkBatteryComponent apcNetBattery = default!;
ApcPowerReceiverComponent receiver = default!;
_server.Assert(() =>
await server.WaitAssertion(() =>
{
var map = _mapManager.CreateMap();
var grid = _mapManager.CreateGrid(map);
var map = mapManager.CreateMap();
var grid = mapManager.CreateGrid(map);
// Power only works when anchored
for (var i = 0; i < 3; i++)
@@ -968,16 +1004,16 @@ namespace Content.IntegrationTests.Tests.Power
grid.SetTile(new Vector2i(0, i), new Tile(1));
}
var apcEnt = _entityManager.SpawnEntity("ApcDummy", grid.ToCoordinates(0, 0));
var apcExtensionEnt = _entityManager.SpawnEntity("CableApcExtension", grid.ToCoordinates(0, 0));
var powerReceiverEnt = _entityManager.SpawnEntity("ApcPowerReceiverDummy", grid.ToCoordinates(0, 2));
var apcEnt = entityManager.SpawnEntity("ApcDummy", grid.ToCoordinates(0, 0));
var apcExtensionEnt = entityManager.SpawnEntity("CableApcExtension", grid.ToCoordinates(0, 0));
var powerReceiverEnt = entityManager.SpawnEntity("ApcPowerReceiverDummy", grid.ToCoordinates(0, 2));
receiver = _entityManager.GetComponent<ApcPowerReceiverComponent>(powerReceiverEnt);
var battery = _entityManager.GetComponent<BatteryComponent>(apcEnt);
apcNetBattery = _entityManager.GetComponent<PowerNetworkBatteryComponent>(apcEnt);
receiver = entityManager.GetComponent<ApcPowerReceiverComponent>(powerReceiverEnt);
var battery = entityManager.GetComponent<BatteryComponent>(apcEnt);
apcNetBattery = entityManager.GetComponent<PowerNetworkBatteryComponent>(apcEnt);
_extensionCableSystem.SetProviderTransferRange(apcExtensionEnt, 5);
_extensionCableSystem.SetReceiverReceptionRange(powerReceiverEnt, 5);
extensionCableSystem.SetProviderTransferRange(apcExtensionEnt, 5);
extensionCableSystem.SetReceiverReceptionRange(powerReceiverEnt, 5);
battery.MaxCharge = 10000; //arbitrary nonzero amount of charge
battery.CurrentCharge = battery.MaxCharge; //fill battery
@@ -985,15 +1021,15 @@ namespace Content.IntegrationTests.Tests.Power
receiver.Load = 1; //arbitrary small amount of power
});
_server.RunTicks(1); //let run a tick for ApcNet to process power
server.RunTicks(1); //let run a tick for ApcNet to process power
_server.Assert(() =>
await server.WaitAssertion(() =>
{
Assert.That(receiver.Powered);
Assert.That(apcNetBattery.CurrentSupply, Is.EqualTo(1).Within(0.1));
});
await _server.WaitIdleAsync();
await pairTracker.CleanReturnAsync();
}
}
}