Make tests faster (#8737)

* Test changes

* Make finding the test tile a little smarter
This commit is contained in:
wrexbe
2022-06-19 20:22:28 -07:00
committed by GitHub
parent bd54b8de25
commit 81e3b2da88
80 changed files with 1769 additions and 1788 deletions

View File

@@ -11,40 +11,14 @@ using Robust.Shared.Network;
namespace Content.IntegrationTests.Tests.Networking
{
[TestFixture]
public sealed class ConnectTest : ContentIntegrationTest
public sealed class ConnectTest
{
[Test]
public async Task TestConnect()
{
var client = StartClient();
var server = StartServer(new ServerContentIntegrationOption
{
Pool = false,
CVarOverrides =
{
{CVars.NetPVS.Name, "false"}
}
});
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
// Connect.
client.SetConnectTarget(server);
client.Post(() => IoCManager.Resolve<IClientNetManager>().ClientConnect(null, 0, null));
// Run some ticks for the handshake to complete and such.
for (var i = 0; i < 10; i++)
{
server.RunTicks(1);
await server.WaitIdleAsync();
client.RunTicks(1);
await client.WaitIdleAsync();
}
await Task.WhenAll(client.WaitIdleAsync(), server.WaitIdleAsync());
await using var pairTracker = await PoolManager.GetServerClient();
var server = pairTracker.Pair.Server;
var client = pairTracker.Pair.Client;
// Basic checks to ensure that they're connected and data got replicated.