Cleanup more SpriteComponent warnings (part 5) (#37590)

* 1 warning in KudzuVisualizerSystem

* 2 warnings in ChameleonProjectorSystem

* 1 warning in MarkerSystem

* 2 warnings in ItemSystem

* 1 warning in GhostToggleSelfVisibility

* 1 warning in FoamVisualizerSystem

* 1 warning in ClickableTest

* 1 warning in ThrownItemVisualizerSystem

* 2 warnings in InfantSystem

* 1 warning in ChasmFallingVisualsSystem

* 1 warning in PotencyVisualsSystem

* 2 warnings in OrbitVisualsSystem

* 2 warnings in BeamSystem

* 1 warning in JitteringSystem

* 1 warning in CardboardBoxSystem

* 2 warnings in StationAiSystem

* 2 warnings in FirelockSystem

* 2 warnings in CargoSystem.Telepad

* 1 warning in StasisBedSystem

* 2 warnings in WeldableVisualizerSystem

* 2 warnings in DeliveryVisualizerSystem

* 1 warning in TimerTriggerVisualizerSystem

* 1 warning in StorageFillVisualizerSystem

* 2 warnings in RadiationCollectorSystem

* 2 warnings in BorgSwitchableTypeSystem

* 1 warning in TurnstileSystem

* 1 warning in SurveillanceCameraVisualsSystem

* 1 warning in BurnStateVisualizerSystem

* 2 warnings in CableVisualizerSystem

* 1 warning in JetpackSystem
This commit is contained in:
Tayrtahn
2025-05-18 21:09:47 -04:00
committed by GitHub
parent 1f9a600023
commit 818d047449
30 changed files with 93 additions and 64 deletions

View File

@@ -53,6 +53,7 @@ namespace Content.IntegrationTests.Tests
var eyeManager = client.ResolveDependency<IEyeManager>();
var spriteQuery = clientEntManager.GetEntityQuery<SpriteComponent>();
var eye = client.ResolveDependency<IEyeManager>().CurrentEye;
var spriteSys = clientEntManager.System<SpriteSystem>();
var testMap = await pair.CreateTestMap();
@@ -73,7 +74,7 @@ namespace Content.IntegrationTests.Tests
await client.WaitPost(() =>
{
var sprite = spriteQuery.GetComponent(clientEnt);
sprite.Scale = new Vector2(scale, scale);
spriteSys.SetScale((clientEnt, sprite), new Vector2(scale, scale));
// these tests currently all assume player eye is 0
eyeManager.CurrentEye.Rotation = 0;