Cleanup more SpriteComponent warnings (part 5) (#37590)
* 1 warning in KudzuVisualizerSystem * 2 warnings in ChameleonProjectorSystem * 1 warning in MarkerSystem * 2 warnings in ItemSystem * 1 warning in GhostToggleSelfVisibility * 1 warning in FoamVisualizerSystem * 1 warning in ClickableTest * 1 warning in ThrownItemVisualizerSystem * 2 warnings in InfantSystem * 1 warning in ChasmFallingVisualsSystem * 1 warning in PotencyVisualsSystem * 2 warnings in OrbitVisualsSystem * 2 warnings in BeamSystem * 1 warning in JitteringSystem * 1 warning in CardboardBoxSystem * 2 warnings in StationAiSystem * 2 warnings in FirelockSystem * 2 warnings in CargoSystem.Telepad * 1 warning in StasisBedSystem * 2 warnings in WeldableVisualizerSystem * 2 warnings in DeliveryVisualizerSystem * 1 warning in TimerTriggerVisualizerSystem * 1 warning in StorageFillVisualizerSystem * 2 warnings in RadiationCollectorSystem * 2 warnings in BorgSwitchableTypeSystem * 1 warning in TurnstileSystem * 1 warning in SurveillanceCameraVisualsSystem * 1 warning in BurnStateVisualizerSystem * 2 warnings in CableVisualizerSystem * 1 warning in JetpackSystem
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@@ -11,9 +11,9 @@ public sealed class WeldableVisualizerSystem : VisualizerSystem<WeldableComponen
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return;
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AppearanceSystem.TryGetData<bool>(uid, WeldableVisuals.IsWelded, out var isWelded, args.Component);
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if (args.Sprite.LayerMapTryGet(WeldableLayers.BaseWelded, out var layer))
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if (SpriteSystem.LayerMapTryGet((uid, args.Sprite), WeldableLayers.BaseWelded, out var layer, false))
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{
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args.Sprite.LayerSetVisible(layer, isWelded);
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SpriteSystem.LayerSetVisible((uid, args.Sprite), layer, isWelded);
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}
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}
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}
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