Cleanup more SpriteComponent warnings (part 5) (#37590)

* 1 warning in KudzuVisualizerSystem

* 2 warnings in ChameleonProjectorSystem

* 1 warning in MarkerSystem

* 2 warnings in ItemSystem

* 1 warning in GhostToggleSelfVisibility

* 1 warning in FoamVisualizerSystem

* 1 warning in ClickableTest

* 1 warning in ThrownItemVisualizerSystem

* 2 warnings in InfantSystem

* 1 warning in ChasmFallingVisualsSystem

* 1 warning in PotencyVisualsSystem

* 2 warnings in OrbitVisualsSystem

* 2 warnings in BeamSystem

* 1 warning in JitteringSystem

* 1 warning in CardboardBoxSystem

* 2 warnings in StationAiSystem

* 2 warnings in FirelockSystem

* 2 warnings in CargoSystem.Telepad

* 1 warning in StasisBedSystem

* 2 warnings in WeldableVisualizerSystem

* 2 warnings in DeliveryVisualizerSystem

* 1 warning in TimerTriggerVisualizerSystem

* 1 warning in StorageFillVisualizerSystem

* 2 warnings in RadiationCollectorSystem

* 2 warnings in BorgSwitchableTypeSystem

* 1 warning in TurnstileSystem

* 1 warning in SurveillanceCameraVisualsSystem

* 1 warning in BurnStateVisualizerSystem

* 2 warnings in CableVisualizerSystem

* 1 warning in JetpackSystem
This commit is contained in:
Tayrtahn
2025-05-18 21:09:47 -04:00
committed by GitHub
parent 1f9a600023
commit 818d047449
30 changed files with 93 additions and 64 deletions

View File

@@ -11,6 +11,7 @@ namespace Content.Client.Polymorph.Systems;
public sealed class ChameleonProjectorSystem : SharedChameleonProjectorSystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly SpriteSystem _sprite = default!;
private EntityQuery<AppearanceComponent> _appearanceQuery;
private EntityQuery<SpriteComponent> _spriteQuery;
@@ -47,13 +48,13 @@ public sealed class ChameleonProjectorSystem : SharedChameleonProjectorSystem
return;
ent.Comp.WasVisible = sprite.Visible;
sprite.Visible = false;
_sprite.SetVisible((ent.Owner, sprite), false);
}
private void OnShutdown(Entity<ChameleonDisguisedComponent> ent, ref ComponentShutdown args)
{
if (_spriteQuery.TryComp(ent, out var sprite))
sprite.Visible = ent.Comp.WasVisible;
_sprite.SetVisible((ent.Owner, sprite), ent.Comp.WasVisible);
}
private void OnGetFlashEffectTargetEvent(Entity<ChameleonDisguisedComponent> ent, ref GetFlashEffectTargetEvent args)