Cleanup more SpriteComponent warnings (part 5) (#37590)
* 1 warning in KudzuVisualizerSystem * 2 warnings in ChameleonProjectorSystem * 1 warning in MarkerSystem * 2 warnings in ItemSystem * 1 warning in GhostToggleSelfVisibility * 1 warning in FoamVisualizerSystem * 1 warning in ClickableTest * 1 warning in ThrownItemVisualizerSystem * 2 warnings in InfantSystem * 1 warning in ChasmFallingVisualsSystem * 1 warning in PotencyVisualsSystem * 2 warnings in OrbitVisualsSystem * 2 warnings in BeamSystem * 1 warning in JitteringSystem * 1 warning in CardboardBoxSystem * 2 warnings in StationAiSystem * 2 warnings in FirelockSystem * 2 warnings in CargoSystem.Telepad * 1 warning in StasisBedSystem * 2 warnings in WeldableVisualizerSystem * 2 warnings in DeliveryVisualizerSystem * 1 warning in TimerTriggerVisualizerSystem * 1 warning in StorageFillVisualizerSystem * 2 warnings in RadiationCollectorSystem * 2 warnings in BorgSwitchableTypeSystem * 1 warning in TurnstileSystem * 1 warning in SurveillanceCameraVisualsSystem * 1 warning in BurnStateVisualizerSystem * 2 warnings in CableVisualizerSystem * 1 warning in JetpackSystem
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@@ -16,6 +16,7 @@ public sealed class JetpackSystem : SharedJetpackSystem
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[Dependency] private readonly ClothingSystem _clothing = default!;
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[Dependency] private readonly SharedTransformSystem _transform = default!;
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[Dependency] private readonly SharedMapSystem _mapSystem = default!;
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[Dependency] private readonly SpriteSystem _sprite = default!;
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public override void Initialize()
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{
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@@ -34,7 +35,8 @@ public sealed class JetpackSystem : SharedJetpackSystem
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Appearance.TryGetData<bool>(uid, JetpackVisuals.Enabled, out var enabled, args.Component);
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var state = "icon" + (enabled ? "-on" : "");
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args.Sprite?.LayerSetState(0, state);
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if (args.Sprite != null)
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_sprite.LayerSetRsiState((uid, args.Sprite), 0, state);
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if (TryComp<ClothingComponent>(uid, out var clothing))
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_clothing.SetEquippedPrefix(uid, enabled ? "on" : null, clothing);
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