Destruction & impact sound rework pass 1 (#24282)

* Various sounds ported

* Replace wall_bonk.ogg

* Metal/metalglass break sound pass

* Replace metalbreak.ogg

* Replace woodhit

* Replcae tap.ogg n some smack uses

* Fix lint

* Replace bang.ogg and some instances of hit_kick.ogg

* couple more

* fix wood sound

* i may be stupid

* le attributing

* bro what

* standardize more destruction sounds

* fix melee hit sound cutting off

* window threshold sounds and remove `destroySound` it literally doesnt exist
This commit is contained in:
Kara
2024-01-19 08:33:07 -07:00
committed by GitHub
parent bdb1399ada
commit 818b07ecf8
157 changed files with 455 additions and 236 deletions

View File

@@ -0,0 +1,63 @@
- type: soundCollection
id: GlassBreak
files:
- /Audio/Effects/glass_break1.ogg
- /Audio/Effects/glass_break2.ogg
- /Audio/Effects/glass_break3.ogg
- /Audio/Effects/glass_break4.ogg
- type: soundCollection
id: GlassCrack
files:
- /Audio/Effects/glass_crack1.ogg
- /Audio/Effects/glass_crack2.ogg
- /Audio/Effects/glass_crack3.ogg
- /Audio/Effects/glass_crack4.ogg
- type: soundCollection
id: WindowShatter
files:
- /Audio/Effects/window_shatter1.ogg
- /Audio/Effects/window_shatter2.ogg
- /Audio/Effects/window_shatter3.ogg
- type: soundCollection
id: WoodDestroy
files:
- /Audio/Effects/wood_destroy1.ogg
- /Audio/Effects/wood_destroy2.ogg
- /Audio/Effects/wood_destroy3.ogg
- type: soundCollection
id: WoodDestroyHeavy
files:
- /Audio/Effects/wood_destroy_heavy1.ogg
- type: soundCollection
id: MetalCrunch
files:
- /Audio/Effects/metal_crunch.ogg
- type: soundCollection
id: MetalBreak
files:
- /Audio/Effects/metal_break1.ogg
- /Audio/Effects/metal_break2.ogg
- /Audio/Effects/metal_break3.ogg
- /Audio/Effects/metal_break4.ogg
- /Audio/Effects/metal_break5.ogg
- type: soundCollection
id: MetalGlassBreak
files:
- /Audio/Effects/metal_glass_break1.ogg
- /Audio/Effects/metal_glass_break2.ogg
- type: soundCollection
id: MetalSlam
files:
- /Audio/Effects/metal_slam1.ogg
- /Audio/Effects/metal_slam2.ogg
- /Audio/Effects/metal_slam3.ogg
- /Audio/Effects/metal_slam4.ogg
- /Audio/Effects/metal_slam5.ogg

View File

@@ -1,6 +0,0 @@
- type: soundCollection
id: GlassBreak
files:
- /Audio/Effects/glass_break1.ogg
- /Audio/Effects/glass_break2.ogg
- /Audio/Effects/glass_break3.ogg

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@@ -0,0 +1,29 @@
- type: soundCollection
id: MetalThud
files:
- /Audio/Effects/metal_thud1.ogg
- /Audio/Effects/metal_thud2.ogg
- /Audio/Effects/metal_thud3.ogg
- type: soundCollection
id: MetalScrape
files:
- /Audio/Effects/metal_scrape1.ogg
- /Audio/Effects/metal_scrape2.ogg
- /Audio/Effects/metal_scrape3.ogg
- type: soundCollection
id: WeakHit
files:
- /Audio/Effects/weak_hit1.ogg
- /Audio/Effects/weak_hit2.ogg
- type: soundCollection
id: GlassSmack
files:
- /Audio/Effects/glass_smack.ogg
- type: soundCollection
id: GlassSmash
files:
- /Audio/Effects/glass_smash.ogg

View File

@@ -20,9 +20,9 @@
- /Audio/Effects/bodyfall4.ogg
- /Audio/Effects/demon_dies.ogg
- /Audio/Effects/demon_attack1.ogg
- /Audio/Effects/bang.ogg
- /Audio/Effects/clang.ogg
- /Audio/Effects/metalbreak.ogg
- /Audio/Effects/metal_slam1.ogg
- /Audio/Effects/metal_slam5.ogg
- /Audio/Effects/minibombcountdown.ogg
- /Audio/Effects/sadtrombone.ogg
- /Audio/Effects/sparks1.ogg