Localizable craftmenu (#32339)
* Now the name of the target craft items is taken directly from the prototypes * Deleting unnecessary fields * Deleting unnecessary fields * Added suffix field * Added override via localization keys * My favorite ItemList and TextureRect have been replaced with ListContainer and EntityPrototypeView * Fix suffix * Fix construction ghosts... maybe * Remove suffix from UI * Suffixes have been removed from prototypes * Added a description for the secret door * Fix search..? * The Icon field of ConstructionPrototype has been removed * StackPrototypes used in the construction menu have been localized * TagConstructionGraphStep used in the construction menu have been localized * The search bar has been localized * Fix localization and prototypes * Recipes are now only loaded when the crafting window is opened. * Fix crooked merge grid of the crafting menu. * Localization update * Fix cyborg graph * Revert "Recipes are now only loaded when the crafting window is opened." This reverts commit 97749483542c2d6272bda16edf49612c69a0761a. * Fix loc * fix merge * Fix upstream * Some of the logic has been moved to Shared * fix * Small adjustments * Very small change --------- Co-authored-by: EmoGarbage404 <retron404@gmail.com>
This commit is contained in:
@@ -10,10 +10,8 @@ using Robust.Client.Placement;
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using Robust.Client.Player;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.Utility;
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using Robust.Shared.Enums;
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using Robust.Shared.Prototypes;
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using static Robust.Client.UserInterface.Controls.BaseButton;
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namespace Content.Client.Construction.UI
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{
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@@ -30,18 +28,20 @@ namespace Content.Client.Construction.UI
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[Dependency] private readonly IPlacementManager _placementManager = default!;
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[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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private readonly SpriteSystem _spriteSystem;
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private readonly IConstructionMenuView _constructionView;
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private readonly EntityWhitelistSystem _whitelistSystem;
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private readonly SpriteSystem _spriteSystem;
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private ConstructionSystem? _constructionSystem;
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private ConstructionPrototype? _selected;
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private List<ConstructionPrototype> _favoritedRecipes = [];
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private Dictionary<string, TextureButton> _recipeButtons = new();
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private Dictionary<string, ContainerButton> _recipeButtons = new();
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private string _selectedCategory = string.Empty;
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private string _favoriteCatName = "construction-category-favorites";
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private string _forAllCategoryName = "construction-category-all";
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private const string FavoriteCatName = "construction-category-favorites";
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private const string ForAllCategoryName = "construction-category-all";
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private bool CraftingAvailable
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{
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get => _uiManager.GetActiveUIWidget<GameTopMenuBar>().CraftingButton.Visible;
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@@ -98,15 +98,18 @@ namespace Content.Client.Construction.UI
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_placementManager.PlacementChanged += OnPlacementChanged;
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_constructionView.OnClose += () => _uiManager.GetActiveUIWidget<GameTopMenuBar>().CraftingButton.Pressed = false;
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_constructionView.OnClose +=
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() => _uiManager.GetActiveUIWidget<GameTopMenuBar>().CraftingButton.Pressed = false;
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_constructionView.ClearAllGhosts += (_, _) => _constructionSystem?.ClearAllGhosts();
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_constructionView.PopulateRecipes += OnViewPopulateRecipes;
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_constructionView.RecipeSelected += OnViewRecipeSelected;
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_constructionView.BuildButtonToggled += (_, b) => BuildButtonToggled(b);
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_constructionView.EraseButtonToggled += (_, b) =>
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{
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if (_constructionSystem is null) return;
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if (b) _placementManager.Clear();
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if (_constructionSystem is null)
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return;
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if (b)
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_placementManager.Clear();
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_placementManager.ToggleEraserHijacked(new ConstructionPlacementHijack(_constructionSystem, null));
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_constructionView.EraseButtonPressed = b;
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};
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@@ -117,7 +120,7 @@ namespace Content.Client.Construction.UI
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OnViewPopulateRecipes(_constructionView, (string.Empty, string.Empty));
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}
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public void OnHudCraftingButtonToggled(ButtonToggledEventArgs args)
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public void OnHudCraftingButtonToggled(BaseButton.ButtonToggledEventArgs args)
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{
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WindowOpen = args.Pressed;
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}
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@@ -139,7 +142,7 @@ namespace Content.Client.Construction.UI
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_constructionView.ResetPlacement();
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}
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private void OnViewRecipeSelected(object? sender, ItemList.Item? item)
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private void OnViewRecipeSelected(object? sender, ConstructionMenu.ConstructionMenuListData? item)
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{
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if (item is null)
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{
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@@ -148,12 +151,15 @@ namespace Content.Client.Construction.UI
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return;
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}
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_selected = (ConstructionPrototype) item.Metadata!;
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if (_placementManager.IsActive && !_placementManager.Eraser) UpdateGhostPlacement();
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_selected = item.Prototype;
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if (_placementManager is { IsActive: true, Eraser: false })
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UpdateGhostPlacement();
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PopulateInfo(_selected);
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}
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private void OnGridViewRecipeSelected(object? sender, ConstructionPrototype? recipe)
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private void OnGridViewRecipeSelected(object? _, ConstructionPrototype? recipe)
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{
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if (recipe is null)
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{
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@@ -163,62 +169,21 @@ namespace Content.Client.Construction.UI
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}
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_selected = recipe;
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if (_placementManager.IsActive && !_placementManager.Eraser) UpdateGhostPlacement();
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if (_placementManager is { IsActive: true, Eraser: false })
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UpdateGhostPlacement();
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PopulateInfo(_selected);
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}
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private void OnViewPopulateRecipes(object? sender, (string search, string catagory) args)
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{
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var (search, category) = args;
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if (_constructionSystem is null)
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return;
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var recipes = new List<ConstructionPrototype>();
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var isEmptyCategory = string.IsNullOrEmpty(category) || category == _forAllCategoryName;
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if (isEmptyCategory)
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_selectedCategory = string.Empty;
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else
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_selectedCategory = category;
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foreach (var recipe in _prototypeManager.EnumeratePrototypes<ConstructionPrototype>())
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{
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if (recipe.Hide)
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continue;
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if (_playerManager.LocalSession == null
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|| _playerManager.LocalEntity == null
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|| _whitelistSystem.IsWhitelistFail(recipe.EntityWhitelist, _playerManager.LocalEntity.Value))
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continue;
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if (!string.IsNullOrEmpty(search))
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{
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if (!recipe.Name.ToLowerInvariant().Contains(search.Trim().ToLowerInvariant()))
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continue;
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}
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if (!isEmptyCategory)
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{
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if (category == _favoriteCatName)
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{
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if (!_favoritedRecipes.Contains(recipe))
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{
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continue;
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}
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}
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else if (recipe.Category != category)
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{
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continue;
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}
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}
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recipes.Add(recipe);
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}
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recipes.Sort((a, b) => string.Compare(a.Name, b.Name, StringComparison.InvariantCulture));
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var actualRecipes = GetAndSortRecipes(args);
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var recipesList = _constructionView.Recipes;
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recipesList.Clear();
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var recipesGrid = _constructionView.RecipesGrid;
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recipesGrid.RemoveAllChildren();
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@@ -227,60 +192,120 @@ namespace Content.Client.Construction.UI
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if (_constructionView.GridViewButtonPressed)
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{
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foreach (var recipe in recipes)
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{
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var itemButton = new TextureButton
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{
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TextureNormal = _spriteSystem.Frame0(recipe.Icon),
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VerticalAlignment = Control.VAlignment.Center,
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Name = recipe.Name,
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ToolTip = recipe.Name,
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Scale = new Vector2(1.35f),
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ToggleMode = true,
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};
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var itemButtonPanelContainer = new PanelContainer
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{
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PanelOverride = new StyleBoxFlat { BackgroundColor = StyleNano.ButtonColorDefault },
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Children = { itemButton },
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};
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itemButton.OnToggled += buttonToggledEventArgs =>
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{
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SelectGridButton(itemButton, buttonToggledEventArgs.Pressed);
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if (buttonToggledEventArgs.Pressed &&
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_selected != null &&
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_recipeButtons.TryGetValue(_selected.Name, out var oldButton))
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{
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oldButton.Pressed = false;
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SelectGridButton(oldButton, false);
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}
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OnGridViewRecipeSelected(this, buttonToggledEventArgs.Pressed ? recipe : null);
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};
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recipesGrid.AddChild(itemButtonPanelContainer);
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_recipeButtons[recipe.Name] = itemButton;
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var isCurrentButtonSelected = _selected == recipe;
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itemButton.Pressed = isCurrentButtonSelected;
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SelectGridButton(itemButton, isCurrentButtonSelected);
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}
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recipesList.PopulateList([]);
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PopulateGrid(recipesGrid, actualRecipes);
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}
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else
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{
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foreach (var recipe in recipes)
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{
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recipesList.Add(GetItem(recipe, recipesList));
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}
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recipesList.PopulateList(actualRecipes);
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}
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}
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private void SelectGridButton(TextureButton button, bool select)
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private void PopulateGrid(GridContainer recipesGrid,
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IEnumerable<ConstructionMenu.ConstructionMenuListData> actualRecipes)
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{
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foreach (var recipe in actualRecipes)
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{
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var protoView = new EntityPrototypeView()
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{
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Scale = new Vector2(1.2f),
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};
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protoView.SetPrototype(recipe.TargetPrototype);
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var itemButton = new ContainerButton()
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{
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VerticalAlignment = Control.VAlignment.Center,
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Name = recipe.TargetPrototype.Name,
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ToolTip = recipe.TargetPrototype.Name,
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ToggleMode = true,
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Children = { protoView },
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};
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var itemButtonPanelContainer = new PanelContainer
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{
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PanelOverride = new StyleBoxFlat { BackgroundColor = StyleNano.ButtonColorDefault },
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Children = { itemButton },
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};
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itemButton.OnToggled += buttonToggledEventArgs =>
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{
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SelectGridButton(itemButton, buttonToggledEventArgs.Pressed);
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if (buttonToggledEventArgs.Pressed &&
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_selected != null &&
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_recipeButtons.TryGetValue(_selected.Name!, out var oldButton))
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{
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oldButton.Pressed = false;
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SelectGridButton(oldButton, false);
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}
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OnGridViewRecipeSelected(this, buttonToggledEventArgs.Pressed ? recipe.Prototype : null);
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};
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recipesGrid.AddChild(itemButtonPanelContainer);
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_recipeButtons[recipe.Prototype.Name!] = itemButton;
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var isCurrentButtonSelected = _selected == recipe.Prototype;
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itemButton.Pressed = isCurrentButtonSelected;
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SelectGridButton(itemButton, isCurrentButtonSelected);
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}
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}
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private List<ConstructionMenu.ConstructionMenuListData> GetAndSortRecipes((string, string) args)
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{
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var recipes = new List<ConstructionMenu.ConstructionMenuListData>();
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var (search, category) = args;
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var isEmptyCategory = string.IsNullOrEmpty(category) || category == ForAllCategoryName;
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_selectedCategory = isEmptyCategory ? string.Empty : category;
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foreach (var recipe in _prototypeManager.EnumeratePrototypes<ConstructionPrototype>())
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{
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if (recipe.Hide)
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continue;
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if (_playerManager.LocalSession == null
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|| _playerManager.LocalEntity == null
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|| _whitelistSystem.IsWhitelistFail(recipe.EntityWhitelist, _playerManager.LocalEntity.Value))
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continue;
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if (!string.IsNullOrEmpty(search) && (recipe.Name is { } name &&
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!name.Contains(search.Trim(),
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StringComparison.InvariantCultureIgnoreCase)))
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continue;
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if (!isEmptyCategory)
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{
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if ((category != FavoriteCatName || !_favoritedRecipes.Contains(recipe)) &&
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recipe.Category != category)
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continue;
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}
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if (!_constructionSystem!.TryGetRecipePrototype(recipe.ID, out var targetProtoId))
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{
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Logger.Error("Cannot find the target prototype in the recipe cache with the id \"{0}\" of {1}.",
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recipe.ID,
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nameof(ConstructionPrototype));
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continue;
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}
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if (!_prototypeManager.TryIndex(targetProtoId, out EntityPrototype? proto))
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continue;
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recipes.Add(new(recipe, proto));
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}
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recipes.Sort(
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(a, b) => string.Compare(a.Prototype.Name, b.Prototype.Name, StringComparison.InvariantCulture));
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return recipes;
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}
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private void SelectGridButton(BaseButton button, bool select)
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{
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if (button.Parent is not PanelContainer buttonPanel)
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return;
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button.Modulate = select ? Color.Green : Color.White;
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button.Modulate = select ? Color.Green : Color.Transparent;
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var buttonColor = select ? StyleNano.ButtonColorDefault : Color.Transparent;
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buttonPanel.PanelOverride = new StyleBoxFlat { BackgroundColor = buttonColor };
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}
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@@ -302,12 +327,12 @@ namespace Content.Client.Construction.UI
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// hard-coded to show all recipes
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var idx = 0;
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categoriesArray[idx++] = _forAllCategoryName;
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categoriesArray[idx++] = ForAllCategoryName;
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// hard-coded to show favorites if it need
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if (isFavorites)
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{
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categoriesArray[idx++] = _favoriteCatName;
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categoriesArray[idx++] = FavoriteCatName;
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}
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var sortedProtoCategories = uniqueCategories.OrderBy(Loc.GetString);
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@@ -325,18 +350,31 @@ namespace Content.Client.Construction.UI
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if (!string.IsNullOrEmpty(selectCategory) && selectCategory == categoriesArray[i])
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_constructionView.OptionCategories.SelectId(i);
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}
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_constructionView.Categories = categoriesArray;
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}
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private void PopulateInfo(ConstructionPrototype prototype)
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private void PopulateInfo(ConstructionPrototype? prototype)
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{
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if (_constructionSystem is null)
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return;
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_constructionView.ClearRecipeInfo();
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if (prototype is null)
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return;
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if (!_constructionSystem.TryGetRecipePrototype(prototype.ID, out var targetProtoId))
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return;
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if (!_prototypeManager.TryIndex(targetProtoId, out EntityPrototype? proto))
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return;
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_constructionView.SetRecipeInfo(
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prototype.Name, prototype.Description, _spriteSystem.Frame0(prototype.Icon),
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prototype.Name!,
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prototype.Description!,
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proto,
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prototype.Type != ConstructionType.Item,
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!_favoritedRecipes.Contains(prototype));
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@@ -349,16 +387,17 @@ namespace Content.Client.Construction.UI
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if (_constructionSystem?.GetGuide(prototype) is not { } guide)
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return;
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foreach (var entry in guide.Entries)
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{
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var text = entry.Arguments != null
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? Loc.GetString(entry.Localization, entry.Arguments) : Loc.GetString(entry.Localization);
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? Loc.GetString(entry.Localization, entry.Arguments)
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: Loc.GetString(entry.Localization);
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if (entry.EntryNumber is { } number)
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{
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text = Loc.GetString("construction-presenter-step-wrapper",
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("step-number", number), ("text", text));
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("step-number", number),
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("text", text));
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}
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// The padding needs to be applied regardless of text length... (See PadLeft documentation)
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@@ -369,23 +408,12 @@ namespace Content.Client.Construction.UI
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}
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}
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private ItemList.Item GetItem(ConstructionPrototype recipe, ItemList itemList)
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{
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return new(itemList)
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{
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Metadata = recipe,
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Text = recipe.Name,
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Icon = _spriteSystem.Frame0(recipe.Icon),
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TooltipEnabled = true,
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TooltipText = recipe.Description,
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};
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}
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private void BuildButtonToggled(bool pressed)
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{
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if (pressed)
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{
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if (_selected == null) return;
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if (_selected == null)
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return;
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// not bound to a construction system
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if (_constructionSystem is null)
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@@ -402,10 +430,11 @@ namespace Content.Client.Construction.UI
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}
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_placementManager.BeginPlacing(new PlacementInformation
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{
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IsTile = false,
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PlacementOption = _selected.PlacementMode
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}, new ConstructionPlacementHijack(_constructionSystem, _selected));
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{
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IsTile = false,
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PlacementOption = _selected.PlacementMode
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},
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new ConstructionPlacementHijack(_constructionSystem, _selected));
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UpdateGhostPlacement();
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}
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@@ -429,38 +458,39 @@ namespace Content.Client.Construction.UI
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var constructSystem = _systemManager.GetEntitySystem<ConstructionSystem>();
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_placementManager.BeginPlacing(new PlacementInformation()
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{
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IsTile = false,
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PlacementOption = _selected.PlacementMode,
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}, new ConstructionPlacementHijack(constructSystem, _selected));
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{
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IsTile = false,
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PlacementOption = _selected.PlacementMode,
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},
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new ConstructionPlacementHijack(constructSystem, _selected));
|
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_constructionView.BuildButtonPressed = true;
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}
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private void OnSystemLoaded(object? sender, SystemChangedArgs args)
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{
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if (args.System is ConstructionSystem system) SystemBindingChanged(system);
|
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if (args.System is ConstructionSystem system)
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SystemBindingChanged(system);
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}
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|
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private void OnSystemUnloaded(object? sender, SystemChangedArgs args)
|
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{
|
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if (args.System is ConstructionSystem) SystemBindingChanged(null);
|
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if (args.System is ConstructionSystem)
|
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SystemBindingChanged(null);
|
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}
|
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|
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private void OnViewFavoriteRecipe()
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{
|
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if (_selected is not ConstructionPrototype recipe)
|
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if (_selected is null)
|
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return;
|
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|
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if (!_favoritedRecipes.Remove(_selected))
|
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_favoritedRecipes.Add(_selected);
|
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|
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if (_selectedCategory == _favoriteCatName)
|
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if (_selectedCategory == FavoriteCatName)
|
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{
|
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if (_favoritedRecipes.Count > 0)
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OnViewPopulateRecipes(_constructionView, (string.Empty, _favoriteCatName));
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else
|
||||
OnViewPopulateRecipes(_constructionView, (string.Empty, string.Empty));
|
||||
OnViewPopulateRecipes(_constructionView,
|
||||
_favoritedRecipes.Count > 0 ? (string.Empty, FavoriteCatName) : (string.Empty, string.Empty));
|
||||
}
|
||||
|
||||
PopulateInfo(_selected);
|
||||
@@ -492,6 +522,9 @@ namespace Content.Client.Construction.UI
|
||||
private void BindToSystem(ConstructionSystem system)
|
||||
{
|
||||
_constructionSystem = system;
|
||||
|
||||
OnViewPopulateRecipes(_constructionView, (string.Empty, string.Empty));
|
||||
|
||||
system.ToggleCraftingWindow += SystemOnToggleMenu;
|
||||
system.FlipConstructionPrototype += SystemFlipConstructionPrototype;
|
||||
system.CraftingAvailabilityChanged += SystemCraftingAvailabilityChanged;
|
||||
@@ -533,7 +566,8 @@ namespace Content.Client.Construction.UI
|
||||
if (IsAtFront)
|
||||
{
|
||||
WindowOpen = false;
|
||||
_uiManager.GetActiveUIWidget<GameTopMenuBar>().CraftingButton.SetClickPressed(false); // This does not call CraftingButtonToggled
|
||||
_uiManager.GetActiveUIWidget<GameTopMenuBar>()
|
||||
.CraftingButton.SetClickPressed(false); // This does not call CraftingButtonToggled
|
||||
}
|
||||
else
|
||||
_constructionView.MoveToFront();
|
||||
@@ -541,7 +575,8 @@ namespace Content.Client.Construction.UI
|
||||
else
|
||||
{
|
||||
WindowOpen = true;
|
||||
_uiManager.GetActiveUIWidget<GameTopMenuBar>().CraftingButton.SetClickPressed(true); // This does not call CraftingButtonToggled
|
||||
_uiManager.GetActiveUIWidget<GameTopMenuBar>()
|
||||
.CraftingButton.SetClickPressed(true); // This does not call CraftingButtonToggled
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user