Revert "Fix unintentional inventory relayed event handling " (#12182)

This commit is contained in:
Emisse
2022-10-24 09:06:04 -06:00
committed by GitHub
parent 145471be2d
commit 80fd37041f
9 changed files with 15 additions and 53 deletions

View File

@@ -1,8 +1,7 @@
using Content.Shared.Damage;
using Content.Shared.Damage;
using Content.Server.Examine;
using Content.Shared.Verbs;
using Robust.Shared.Utility;
using Content.Shared.Inventory;
namespace Content.Server.Armor
{
@@ -15,13 +14,13 @@ namespace Content.Server.Armor
{
base.Initialize();
SubscribeLocalEvent<ArmorComponent, InventoryRelayedEvent<DamageModifyEvent>>(OnDamageModify);
SubscribeLocalEvent<ArmorComponent, DamageModifyEvent>(OnDamageModify);
SubscribeLocalEvent<ArmorComponent, GetVerbsEvent<ExamineVerb>>(OnArmorVerbExamine);
}
private void OnDamageModify(EntityUid uid, ArmorComponent component, InventoryRelayedEvent<DamageModifyEvent> args)
private void OnDamageModify(EntityUid uid, ArmorComponent component, DamageModifyEvent args)
{
args.Args.Damage = DamageSpecifier.ApplyModifierSet(args.Args.Damage, component.Modifiers);
args.Damage = DamageSpecifier.ApplyModifierSet(args.Damage, component.Modifiers);
}
private void OnArmorVerbExamine(EntityUid uid, ArmorComponent component, GetVerbsEvent<ExamineVerb> args)