Move artifact verbs from admin menu to debug menu (#14155)
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@@ -119,29 +119,6 @@ namespace Content.Server.Administration.Systems
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});
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}
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// XenoArcheology
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if (TryComp<ArtifactComponent>(args.Target, out var artifact))
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{
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// make artifact always active (by adding timer trigger)
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args.Verbs.Add(new Verb()
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{
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Text = Loc.GetString("artifact-verb-make-always-active"),
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Category = VerbCategory.Admin,
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Act = () => EntityManager.AddComponent<ArtifactTimerTriggerComponent>(args.Target),
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Disabled = EntityManager.HasComponent<ArtifactTimerTriggerComponent>(args.Target),
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Impact = LogImpact.High
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});
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// force to activate artifact ignoring timeout
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args.Verbs.Add(new Verb()
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{
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Text = Loc.GetString("artifact-verb-activate"),
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Category = VerbCategory.Admin,
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Act = () => _artifactSystem.ForceActivateArtifact(args.Target, component: artifact),
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Impact = LogImpact.High
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});
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}
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// TeleportTo
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args.Verbs.Add(new Verb
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{
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@@ -238,6 +215,29 @@ namespace Content.Server.Administration.Systems
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args.Verbs.Add(verb);
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}
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// XenoArcheology
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if (TryComp<ArtifactComponent>(args.Target, out var artifact))
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{
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// make artifact always active (by adding timer trigger)
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args.Verbs.Add(new Verb()
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{
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Text = Loc.GetString("artifact-verb-make-always-active"),
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Category = VerbCategory.Debug,
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Act = () => EntityManager.AddComponent<ArtifactTimerTriggerComponent>(args.Target),
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Disabled = EntityManager.HasComponent<ArtifactTimerTriggerComponent>(args.Target),
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Impact = LogImpact.High
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});
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// force to activate artifact ignoring timeout
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args.Verbs.Add(new Verb()
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{
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Text = Loc.GetString("artifact-verb-activate"),
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Category = VerbCategory.Debug,
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Act = () => _artifactSystem.ForceActivateArtifact(args.Target, component: artifact),
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Impact = LogImpact.High
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});
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}
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// Make Sentient verb
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if (_groupController.CanCommand(player, "makesentient") &&
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args.User != args.Target &&
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