Fix sometimes still not dropping pulls after crit/death (#31637)
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@@ -64,7 +64,7 @@ public sealed class PullingSystem : EntitySystem
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SubscribeLocalEvent<PullableComponent, ModifyUncuffDurationEvent>(OnModifyUncuffDuration);
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SubscribeLocalEvent<PullableComponent, StopBeingPulledAlertEvent>(OnStopBeingPulledAlert);
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SubscribeLocalEvent<PullerComponent, UpdateMobStateEvent>(OnStateChanged);
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SubscribeLocalEvent<PullerComponent, UpdateMobStateEvent>(OnStateChanged, after: [typeof(MobThresholdSystem)]);
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SubscribeLocalEvent<PullerComponent, AfterAutoHandleStateEvent>(OnAfterState);
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SubscribeLocalEvent<PullerComponent, EntGotInsertedIntoContainerMessage>(OnPullerContainerInsert);
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SubscribeLocalEvent<PullerComponent, EntityUnpausedEvent>(OnPullerUnpaused);
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