Add placing items into storage when Storage UI is clicked with item in hand
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@@ -32,7 +32,7 @@ namespace Content.Client.GameObjects.Components.Storage
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base.OnAdd();
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Window = new StorageWindow()
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{StorageEntity = this};
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{StorageEntity = this};1
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}
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public override void OnRemove()
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@@ -103,7 +103,6 @@ namespace Content.Client.GameObjects.Components.Storage
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private Control VSplitContainer;
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private VBoxContainer EntityList;
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private Label Information;
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private Button AddItemButton;
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public ClientStorageComponent StorageEntity;
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protected override Vector2? CustomSize => (180, 320);
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@@ -113,7 +112,23 @@ namespace Content.Client.GameObjects.Components.Storage
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Title = "Storage Item";
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RectClipContent = true;
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var containerButton = new ContainerButton
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{
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SizeFlagsHorizontal = SizeFlags.Fill,
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SizeFlagsVertical = SizeFlags.Fill
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};
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containerButton.OnPressed += args =>
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{
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var controlledEntity = IoCManager.Resolve<IPlayerManager>().LocalPlayer.ControlledEntity;
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if (controlledEntity.TryGetComponent(out IHandsComponent hands))
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{
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StorageEntity.SendNetworkMessage(new InsertEntityMessage());
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}
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};
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VSplitContainer = new VBoxContainer();
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containerButton.AddChild(VSplitContainer);
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Information = new Label
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{
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Text = "Items: 0 Volume: 0/0 Stuff",
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@@ -135,16 +150,8 @@ namespace Content.Client.GameObjects.Components.Storage
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listScrollContainer.AddChild(EntityList);
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VSplitContainer.AddChild(listScrollContainer);
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AddItemButton = new Button
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{
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Text = "Add Item",
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ToggleMode = false,
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SizeFlagsHorizontal = SizeFlags.FillExpand
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};
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AddItemButton.OnPressed += OnAddItemButtonPressed;
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VSplitContainer.AddChild(AddItemButton);
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Contents.AddChild(containerButton);
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Contents.AddChild(VSplitContainer);
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}
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public override void Close()
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@@ -168,7 +175,8 @@ namespace Content.Client.GameObjects.Components.Storage
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var button = new EntityButton()
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{
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EntityuID = entityuid.Key
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EntityuID = entityuid.Key,
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MouseFilter = MouseFilterMode.Stop,
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};
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button.ActualButton.OnToggled += OnItemButtonToggled;
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//Name and Size labels set
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