Gives Chaplain their Bible 🙏 (#6269)
This commit is contained in:
@@ -251,6 +251,7 @@ namespace Content.Client.Entry
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"ExplosionLaunched",
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"BeingCloned",
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"Advertise",
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"Bible",
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"PowerNetworkBattery",
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"BatteryCharger",
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"UnpoweredFlashlight",
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@@ -299,7 +300,7 @@ namespace Content.Client.Entry
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"ArtifactInteractionTrigger",
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"Artifact",
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"RandomArtifactSprite",
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"EnergySword",
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"EnergySword"
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};
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}
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}
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92
Content.Server/Bible/BibleSystem.cs
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92
Content.Server/Bible/BibleSystem.cs
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@@ -0,0 +1,92 @@
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using System;
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using Robust.Shared.GameObjects;
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using Content.Shared.Interaction;
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using Content.Shared.Inventory;
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using Content.Shared.MobState.Components;
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using Content.Shared.Damage;
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using Content.Shared.Popups;
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using Content.Server.Cooldown;
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using Content.Server.Inventory;
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using Content.Server.Mind.Components;
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using Content.Server.Bible.Components;
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using Content.Server.Popups;
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using Robust.Shared.IoC;
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using Robust.Shared.Random;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Localization;
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using Robust.Shared.Timing;
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namespace Content.Server.Bible
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{
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public class BibleSystem : EntitySystem
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{
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[Dependency] private readonly InventorySystem _invSystem = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly DamageableSystem _damageableSystem = default!;
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[Dependency] private readonly PopupSystem _popupSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<BibleComponent, AfterInteractEvent>(OnAfterInteract);
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}
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private void OnAfterInteract(EntityUid uid, BibleComponent component, AfterInteractEvent args)
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{
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var currentTime = _gameTiming.CurTime;
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if (currentTime < component.CooldownEnd)
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{
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return;
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}
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if (args.Target == null || args.Target == args.User || !HasComp<MobStateComponent>(args.Target))
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{
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return;
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}
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component.LastAttackTime = currentTime;
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component.CooldownEnd = component.LastAttackTime + TimeSpan.FromSeconds(component.CooldownTime);
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RaiseLocalEvent(uid, new RefreshItemCooldownEvent(component.LastAttackTime, component.CooldownEnd), false);
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if (!HasComp<BibleUserComponent>(args.User))
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{
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_popupSystem.PopupEntity(Loc.GetString("bible-sizzle"), args.User, Filter.Entities(args.User));
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SoundSystem.Play(Filter.Pvs(args.User), "/Audio/Effects/lightburn.ogg");
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_damageableSystem.TryChangeDamage(args.User, component.DamageOnUntrainedUse, true);
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return;
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}
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if (!_invSystem.TryGetSlotEntity(args.Target.Value, "head", out var entityUid))
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{
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if (_random.Prob(component.FailChance))
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{
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var othersFailMessage = Loc.GetString("bible-heal-fail-others", ("user", args.User),("target", args.Target),("bible", uid));
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_popupSystem.PopupEntity(othersFailMessage, args.User, Filter.Pvs(args.User).RemoveWhereAttachedEntity(puid => puid == args.User));
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var selfFailMessage = Loc.GetString("bible-heal-fail-self", ("target", args.Target),("bible", uid));
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_popupSystem.PopupEntity(selfFailMessage, args.User, Filter.Entities(args.User));
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SoundSystem.Play(Filter.Pvs(args.Target.Value), "/Audio/Effects/hit_kick.ogg");
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_damageableSystem.TryChangeDamage(args.Target.Value, component.DamageOnFail, true);
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return;
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}
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}
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var othersMessage = Loc.GetString("bible-heal-success-others", ("user", args.User),("target", args.Target),("bible", uid));
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_popupSystem.PopupEntity(othersMessage, args.User, Filter.Pvs(args.User).RemoveWhereAttachedEntity(puid => puid == args.User));
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var selfMessage = Loc.GetString("bible-heal-success-self", ("target", args.Target),("bible", uid));
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_popupSystem.PopupEntity(selfMessage, args.User, Filter.Entities(args.User));
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SoundSystem.Play(Filter.Pvs(args.Target.Value), "/Audio/Effects/holy.ogg");
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_damageableSystem.TryChangeDamage(args.Target.Value, component.Damage, true);
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}
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}
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}
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38
Content.Server/Bible/Components/BibleComponent.cs
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38
Content.Server/Bible/Components/BibleComponent.cs
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@@ -0,0 +1,38 @@
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using System;
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using Robust.Shared.Analyzers;
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using Robust.Shared.GameObjects;
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using Content.Shared.Damage;
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using Content.Shared.Damage.Prototypes;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Bible.Components
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{
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[RegisterComponent, ComponentProtoName("Bible")]
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public sealed class BibleComponent : Component
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{
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// Damage that will be healed on a success
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[DataField("damage", required: true)]
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[ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier Damage = default!;
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// Damage that will be dealt on a failure
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[DataField("damageOnFail", required: true)]
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[ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier DamageOnFail = default!;
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// Damage that will be dealt when a non-chaplain attempts to heal
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[DataField("damageOnUntrainedUse", required: true)]
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[ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier DamageOnUntrainedUse = default!;
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//Chance the bible will fail to heal someone with no helmet
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[DataField("failChance", required:true)]
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[ViewVariables(VVAccess.ReadWrite)]
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public float FailChance = 0.34f;
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public TimeSpan LastAttackTime;
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public TimeSpan CooldownEnd;
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public float CooldownTime { get; } = 1f;
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}
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}
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8
Content.Server/Bible/Components/BibleUserComponent.cs
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8
Content.Server/Bible/Components/BibleUserComponent.cs
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@@ -0,0 +1,8 @@
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using Robust.Shared.GameObjects;
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using Robust.Shared.Analyzers;
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namespace Content.Server.Bible.Components
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{
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[RegisterComponent, ComponentProtoName("BibleUser")]
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public sealed class BibleUserComponent : Component {}
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}
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BIN
Resources/Audio/Effects/holy.ogg
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BIN
Resources/Audio/Effects/holy.ogg
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Binary file not shown.
@@ -16,3 +16,5 @@ poster_broken.ogg taken from https://github.com/tgstation/tgstation/blob/2834383
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poster_being_set.ogg taken from https://github.com/tgstation/tgstation/blob/2834383245d2129a106acef3afd17b81e1e64777/sound/items/poster_ripped.ogg
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fire.ogg taken and edited from https://freesound.org/people/raremess/sounds/222557/
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holy.ogg taken from https://freesound.org/people/random_intruder/sounds/392172/ and edited
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5
Resources/Locale/en-US/chapel/bible.ftl
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5
Resources/Locale/en-US/chapel/bible.ftl
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@@ -0,0 +1,5 @@
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bible-heal-success-self = You hit {THE($target)} with {THE($bible)}, and their wounds close in a flash of holy light!
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bible-heal-success-others = {CAPITALIZE(THE($user))} hits {THE($target)} with {THE($bible)}, and their wounds close in a flash of holy light!
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bible-heal-fail-self = You hit {THE($target)} with {THE($bible)}, and it lands with a sad thwack, dazing them!
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bible-heal-fail-others = {CAPITALIZE(THE$user))} hits {THE($target)} with {THE($bible)}, and it lands with a sad thack, dazing them!
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bible-sizzle = The book sizzles in your hands!
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@@ -102,3 +102,13 @@
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- type: entity
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abstract: true
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parent: ClothingBackpack
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id: ClothingBackpackChaplainFilled
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components:
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- id: Bible
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@@ -81,3 +81,13 @@
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- type: entity
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abstract: true
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parent: ClothingBackpackDuffel
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id: ClothingBackpackDuffelChaplainFilled
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components:
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- id: Bible
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@@ -81,3 +81,13 @@
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- type: entity
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abstract: true
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parent: ClothingBackpackSatchel
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id: ClothingBackpackSatchelChaplainFilled
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components:
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- type: StorageFill
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contents:
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- id: BoxSurvival
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- id: Bible
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@@ -0,0 +1,32 @@
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- type: entity
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name: bible
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description: New Interstellar Version 2340
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parent: BaseItem
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id: Bible
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components:
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- type: Bible
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damage:
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groups:
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Brute: -7
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Burn: -7
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damageOnFail:
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groups:
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Brute: 4
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Airloss: 6
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damageOnUntrainedUse: ## What a non-chaplain takes when attempting to heal someone
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groups:
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Burn: 10
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- type: ItemCooldown
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- type: Sprite
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netsync: false
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sprite: Objects/Specific/Chapel/bible.rsi
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state: icon
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- type: Item
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size: 15
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sprite: Objects/Specific/Chapel/bible.rsi
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prefix: inhand
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- type: Storage
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capacity: 10
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storageSoundCollection:
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collection: storageRustle
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@@ -9,15 +9,18 @@
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access:
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- Chapel
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- Maintenance
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special:
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- !type:AddComponentSpecial
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component: BibleUser #Lets them heal with bibles
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- type: startingGear
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id: ChaplainGear
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equipment:
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jumpsuit: ClothingUniformJumpsuitChaplain
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back: ClothingBackpackFilled
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back: ClothingBackpackChaplainFilled
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shoes: ClothingShoesColorBlack
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id: ChaplainPDA
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ears: ClothingHeadsetService
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innerclothingskirt: ClothingUniformJumpskirtChaplain
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satchel: ClothingBackpackSatchelFilled
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duffelbag: ClothingBackpackDuffelFilled
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satchel: ClothingBackpackSatchelChaplainFilled
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duffelbag: ClothingBackpackDuffelChaplainFilled
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BIN
Resources/Textures/Objects/Specific/Chapel/bible.rsi/icon.png
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BIN
Resources/Textures/Objects/Specific/Chapel/bible.rsi/icon.png
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After Width: | Height: | Size: 889 B |
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@@ -0,0 +1,22 @@
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{
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"version": 1,
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/40d89d11ea4a5cb81d61dc1018b46f4e7d32c62a",
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"size": {
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"x": 32,
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"y": 32
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},
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"states": [
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{
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"name": "icon"
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},
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{
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"name": "inhand-left",
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"directions": 4
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},
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{
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"name": "inhand-right",
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"directions": 4
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}
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]
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}
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