Make grinder use item slots (& misc eject-button changes) (#7197)

This commit is contained in:
Leon Friedrich
2022-03-28 17:03:03 +13:00
committed by GitHub
parent 9cccc6da99
commit 80699543d9
31 changed files with 163 additions and 297 deletions

View File

@@ -1,9 +1,7 @@
using Content.Client.Traitor.Uplink;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Nuke;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
namespace Content.Client.Nuke
{
@@ -37,7 +35,7 @@ namespace Content.Client.Nuke
_menu.EjectButton.OnPressed += _ =>
{
SendMessage(new NukeEjectMessage());
SendMessage(new ItemSlotButtonPressedEvent(SharedNukeComponent.NukeDiskSlotId));
};
_menu.AnchorButton.OnPressed += _ =>
{