Fix Hands Crash (#122)
* Fixed sprite issues with construction system (Thanks PJB!). * Storage and Hands Systems now subscribe to Transform Parent changes, and will keep their containers in sync. * Add check in Interaction System to prevent processing client-side entities on the server.
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committed by
Pieter-Jan Briers
parent
4720182cf4
commit
8038ebe37d
@@ -111,7 +111,7 @@ namespace Content.Server.GameObjects
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return false;
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}
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clothing.EquippedToSlot(inventorySlot);
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clothing.EquippedToSlot();
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Dirty();
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return true;
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