Add voice locks to various hidden syndicate items (#39310)
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@@ -5,11 +5,13 @@ using Content.Shared.Chat;
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using Content.Shared.Clothing;
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using Content.Shared.Database;
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using Content.Shared.Inventory;
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using Content.Shared.Lock;
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using Content.Shared.Popups;
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using Content.Shared.Preferences;
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using Content.Shared.Speech;
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using Content.Shared.VoiceMask;
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using Robust.Shared.Configuration;
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using Robust.Shared.Containers;
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using Robust.Shared.Prototypes;
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namespace Content.Server.VoiceMask;
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@@ -22,6 +24,8 @@ public sealed partial class VoiceMaskSystem : EntitySystem
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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[Dependency] private readonly IPrototypeManager _proto = default!;
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[Dependency] private readonly SharedActionsSystem _actions = default!;
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[Dependency] private readonly LockSystem _lock = default!;
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[Dependency] private readonly SharedContainerSystem _container = default!;
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// CCVar.
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private int _maxNameLength;
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@@ -30,6 +34,7 @@ public sealed partial class VoiceMaskSystem : EntitySystem
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{
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base.Initialize();
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SubscribeLocalEvent<VoiceMaskComponent, InventoryRelayedEvent<TransformSpeakerNameEvent>>(OnTransformSpeakerName);
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SubscribeLocalEvent<VoiceMaskComponent, LockToggledEvent>(OnLockToggled);
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SubscribeLocalEvent<VoiceMaskComponent, VoiceMaskChangeNameMessage>(OnChangeName);
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SubscribeLocalEvent<VoiceMaskComponent, VoiceMaskChangeVerbMessage>(OnChangeVerb);
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SubscribeLocalEvent<VoiceMaskComponent, ClothingGotEquippedEvent>(OnEquip);
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@@ -44,6 +49,14 @@ public sealed partial class VoiceMaskSystem : EntitySystem
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args.Args.SpeechVerb = entity.Comp.VoiceMaskSpeechVerb ?? args.Args.SpeechVerb;
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}
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private void OnLockToggled(Entity<VoiceMaskComponent> ent, ref LockToggledEvent args)
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{
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if (args.Locked)
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_actions.RemoveAction(ent.Comp.ActionEntity);
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else if (_container.TryGetContainingContainer(ent.Owner, out var container))
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_actions.AddAction(container.Owner, ref ent.Comp.ActionEntity, ent.Comp.Action, ent);
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}
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#region User inputs from UI
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private void OnChangeVerb(Entity<VoiceMaskComponent> entity, ref VoiceMaskChangeVerbMessage msg)
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{
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@@ -78,6 +91,9 @@ public sealed partial class VoiceMaskSystem : EntitySystem
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#region UI
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private void OnEquip(EntityUid uid, VoiceMaskComponent component, ClothingGotEquippedEvent args)
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{
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if (_lock.IsLocked(uid))
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return;
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_actions.AddAction(args.Wearer, ref component.ActionEntity, component.Action, uid);
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}
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