Proper drawdepths for items & clothing.
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@@ -1,14 +1,10 @@
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- type: entity
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name: "Clothing"
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id: Clothing
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parent: BaseItem
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components:
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- type: Transform
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- type: Clothing
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Size: 5
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- type: Clickable
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- type: BoundingBox
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- type: Physics
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mass: 5
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- type: entity
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parent: Clothing
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@@ -9,6 +9,8 @@
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- type: BoundingBox
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- type: Physics
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mass: 5
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- type: Sprite
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drawdepth: Items
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- type: entity
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name: "Emergency Toolbox With Handle"
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