Add health analyzer and medical scanner ECS (#6907)
Co-authored-by: fishfish458 <fishfish458> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -0,0 +1,51 @@
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using static Content.Shared.MedicalScanner.SharedHealthAnalyzerComponent;
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namespace Content.Client.HealthAnalyzer.UI
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{
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[UsedImplicitly]
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public sealed class HealthAnalyzerBoundUserInterface : BoundUserInterface
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{
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private HealthAnalyzerWindow? _window;
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public HealthAnalyzerBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_window = new HealthAnalyzerWindow
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{
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Title = IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(Owner.Owner).EntityName,
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};
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_window.OnClose += Close;
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_window.OpenCentered();
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}
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protected override void ReceiveMessage(BoundUserInterfaceMessage message)
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{
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if (_window == null)
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return;
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if (message is not HealthAnalyzerScannedUserMessage cast)
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return;
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_window.Populate(cast);
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}
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protected override void Dispose(bool disposing)
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{
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base.Dispose(disposing);
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if (!disposing)
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return;
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if (_window != null)
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_window.OnClose -= Close;
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_window?.Dispose();
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}
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}
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}
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