Fix LowWallOverlay ID reference.

This commit is contained in:
Pieter-Jan Briers
2020-04-24 02:12:29 +02:00
parent bc0370cdfb
commit 7e7dd45cc4

View File

@@ -37,7 +37,7 @@ namespace Content.Client.GameObjects.Components
{ {
base.Startup(); base.Startup();
_overlayEntity = Owner.EntityManager.SpawnEntity("low_wall_overlay", Owner.Transform.GridPosition); _overlayEntity = Owner.EntityManager.SpawnEntity("LowWallOverlay", Owner.Transform.GridPosition);
_overlayEntity.Transform.AttachParent(Owner); _overlayEntity.Transform.AttachParent(Owner);
_overlaySprite = _overlayEntity.GetComponent<ISpriteComponent>(); _overlaySprite = _overlayEntity.GetComponent<ISpriteComponent>();