From 7e7dd45cc4dd47566f1cac6d1c268f8d3f9757da Mon Sep 17 00:00:00 2001 From: Pieter-Jan Briers Date: Fri, 24 Apr 2020 02:12:29 +0200 Subject: [PATCH] Fix LowWallOverlay ID reference. --- Content.Client/GameObjects/Components/LowWallComponent.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Client/GameObjects/Components/LowWallComponent.cs b/Content.Client/GameObjects/Components/LowWallComponent.cs index 0b3c763678..29554f3cd8 100644 --- a/Content.Client/GameObjects/Components/LowWallComponent.cs +++ b/Content.Client/GameObjects/Components/LowWallComponent.cs @@ -37,7 +37,7 @@ namespace Content.Client.GameObjects.Components { base.Startup(); - _overlayEntity = Owner.EntityManager.SpawnEntity("low_wall_overlay", Owner.Transform.GridPosition); + _overlayEntity = Owner.EntityManager.SpawnEntity("LowWallOverlay", Owner.Transform.GridPosition); _overlayEntity.Transform.AttachParent(Owner); _overlaySprite = _overlayEntity.GetComponent();