Suppress pathfinding debug assert (#20101)
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@@ -558,10 +558,13 @@ public sealed partial class PathfindingSystem
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}
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}
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/*This is causing too many issues and I'd rather just ignore it until pathfinder refactor
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to just get tiles at runtime.
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if ((flags & PathfindingBreadcrumbFlag.Space) != 0x0)
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{
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DebugTools.Assert(tileEntities.Count == 0);
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// DebugTools.Assert(tileEntities.Count == 0);
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}
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*/
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var crumb = new PathfindingBreadcrumb()
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{
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