diff --git a/Content.Server/Chat/Managers/ChatManager.cs b/Content.Server/Chat/Managers/ChatManager.cs index ef4373e1e8..b1b083f86b 100644 --- a/Content.Server/Chat/Managers/ChatManager.cs +++ b/Content.Server/Chat/Managers/ChatManager.cs @@ -257,7 +257,7 @@ namespace Content.Server.Chat.Managers //TODO: player.Name color, this will need to change the structure of the MsgChatMessage ChatMessageToAll(ChatChannel.OOC, message, wrappedMessage, EntityUid.Invalid, hideChat: false, recordReplay: true, colorOverride: colorOverride, author: player.UserId); - _mommiLink.SendOOCMessage(player.Name, message.Replace("@", "\\@").Replace("<", "\\<")); // @ and < are both problematic for discord + _mommiLink.SendOOCMessage(player.Name, message.Replace("@", "\\@").Replace("<", "\\<").Replace("/", "\\/")); // @ and < are both problematic for discord due to pinging. / is sanitized solely to kneecap links to murder embeds via blunt force _adminLogger.Add(LogType.Chat, LogImpact.Low, $"OOC from {player:Player}: {message}"); }