fixing a bunch more prototype save tests (#12390)
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@@ -53,16 +53,8 @@ public sealed class PrototypeSaveTest
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"GlowstickBlue",
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"Thruster",
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"Gyroscope",
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"RemoteSignaller",
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"filingCabinet",
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"filingCabinetTall",
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"filingCabinetDrawer",
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"WeaponLauncherChinaLake",
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"WeaponLauncherRocket",
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"WeaponLauncherMultipleRocket",
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"JawsOfLife",
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"SyndicateJawsOfLife",
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"LightReplacer",
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"PowerDrill",
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"Omnitool",
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"GasPressurePump",
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@@ -75,24 +67,9 @@ public sealed class PrototypeSaveTest
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"GasMixerFlipped",
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"HospitalCurtainsOpen",
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"CargoPallet",
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"DisposalHolder",
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"ParticlesProjectile",
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"AMEController",
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"AMEControllerUnanchored",
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"MopBucket",
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"JanitorialTrolley",
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"FloorDrain",
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"OrganHumanLungs",
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"SprayBottle",
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"OrganRatLungs",
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"SentientSlimeCore",
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"OrganSlimeLungs",
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"OrganVoxLungs",
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"OrganAnimalLungs",
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"Floodlight",
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"EmergencyMedipen",
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"AntiPoisonMedipen",
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"SpaceMedipen",
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"HolosignWetFloor",
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"HeadSkeleton",
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"PoweredSmallLightEmpty",
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@@ -102,29 +79,11 @@ public sealed class PrototypeSaveTest
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"DeployableBarrier",
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"CrateArtifactContainer",
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"CloningPod",
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"DrinkColaCan",
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"WeaponImprovisedPneumaticCannon",
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"LauncherCreamPie",
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"GravityGenerator",
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"GravityGeneratorMini",
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"MagazinePistolSubMachineGunTopMounted",
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"EpinephrineChemistryBottle",
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"RobustHarvestChemistryBottle",
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"NocturineChemistryBottle",
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"EphedrineChemistryBottle",
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"OmnizineChemistryBottle",
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"Beaker",
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"LargeBeaker",
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"CryostasisBeaker",
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"BluespaceBeaker",
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"ClusterBang",
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"ClusterBangFull",
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"Vaccinator",
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"AirlockExternalShuttleLocked",
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"AirlockExternalGlassShuttleLocked",
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"AirlockExternalGlassShuttleEmergencyLocked",
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"ClothingHeadHatChef",
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"Bucket",
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"AirlockShuttle",
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"AirlockGlassShuttle",
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// The followjng are all fixture-less phsyics entities that set can-collide to false on init.
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