Fix compile.
This commit is contained in:
@@ -6,6 +6,7 @@ using Robust.Shared.ViewVariables;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using Robust.Shared.GameObjects.Components;
|
||||
|
||||
namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||
{
|
||||
@@ -37,7 +38,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||
/// </summary>
|
||||
private bool Connectable => !_deleting && Anchored;
|
||||
|
||||
private bool Anchored => !Owner.TryGetComponent<PhysicsComponent>(out var physics) || physics.Anchored;
|
||||
private bool Anchored => !Owner.TryGetComponent<PhysicsComponent>(out var physics) || physics.Anchored;
|
||||
|
||||
/// <summary>
|
||||
/// Prevents a node from being used by other nodes while midway through removal.
|
||||
@@ -89,7 +90,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||
|
||||
public void StartSpreadingGroup()
|
||||
{
|
||||
NodeGroup.BeforeRemakeSpread();
|
||||
NodeGroup.BeforeRemakeSpread();
|
||||
SpreadGroup();
|
||||
NodeGroup.AfterRemakeSpread();
|
||||
}
|
||||
@@ -112,7 +113,7 @@ namespace Content.Server.GameObjects.Components.NodeContainer.Nodes
|
||||
|
||||
/// <summary>
|
||||
/// How this node will attempt to find other reachable <see cref="Node"/>s to group with.
|
||||
/// Returns a set of <see cref="Node"/>s to consider grouping with. Should not return this current <see cref="Node"/>.
|
||||
/// Returns a set of <see cref="Node"/>s to consider grouping with. Should not return this current <see cref="Node"/>.
|
||||
/// </summary>
|
||||
protected abstract IEnumerable<Node> GetReachableNodes();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user