Kill ComponentExt (#20907)
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@@ -63,11 +63,11 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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await server.WaitAssertion(() =>
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{
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user = sEntities.SpawnEntity(null, coords);
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user.EnsureComponent<HandsComponent>();
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sEntities.EnsureComponent<HandsComponent>(user);
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handSys.AddHand(user, "hand", HandLocation.Left);
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target = sEntities.SpawnEntity(null, coords);
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item = sEntities.SpawnEntity(null, coords);
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item.EnsureComponent<ItemComponent>();
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sEntities.EnsureComponent<ItemComponent>(item);
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});
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await server.WaitRunTicks(1);
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@@ -134,11 +134,11 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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await server.WaitAssertion(() =>
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{
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user = sEntities.SpawnEntity(null, coords);
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user.EnsureComponent<HandsComponent>();
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sEntities.EnsureComponent<HandsComponent>(user);
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handSys.AddHand(user, "hand", HandLocation.Left);
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target = sEntities.SpawnEntity(null, new MapCoordinates(new Vector2(1.9f, 0), mapId));
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item = sEntities.SpawnEntity(null, coords);
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item.EnsureComponent<ItemComponent>();
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sEntities.EnsureComponent<ItemComponent>(item);
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wall = sEntities.SpawnEntity("DummyDebugWall", new MapCoordinates(new Vector2(1, 0), sEntities.GetComponent<TransformComponent>(user).MapID));
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});
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@@ -204,11 +204,11 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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await server.WaitAssertion(() =>
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{
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user = sEntities.SpawnEntity(null, coords);
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user.EnsureComponent<HandsComponent>();
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sEntities.EnsureComponent<HandsComponent>(user);
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handSys.AddHand(user, "hand", HandLocation.Left);
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target = sEntities.SpawnEntity(null, new MapCoordinates(new Vector2(SharedInteractionSystem.InteractionRange - 0.1f, 0), mapId));
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item = sEntities.SpawnEntity(null, coords);
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item.EnsureComponent<ItemComponent>();
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sEntities.EnsureComponent<ItemComponent>(item);
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});
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await server.WaitRunTicks(1);
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@@ -274,11 +274,11 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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await server.WaitAssertion(() =>
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{
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user = sEntities.SpawnEntity(null, coords);
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user.EnsureComponent<HandsComponent>();
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sEntities.EnsureComponent<HandsComponent>(user);
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handSys.AddHand(user, "hand", HandLocation.Left);
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target = sEntities.SpawnEntity(null, new MapCoordinates(new Vector2(SharedInteractionSystem.InteractionRange + 0.01f, 0), mapId));
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item = sEntities.SpawnEntity(null, coords);
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item.EnsureComponent<ItemComponent>();
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sEntities.EnsureComponent<ItemComponent>(item);
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});
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await server.WaitRunTicks(1);
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@@ -346,11 +346,11 @@ namespace Content.IntegrationTests.Tests.Interaction.Click
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await server.WaitAssertion(() =>
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{
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user = sEntities.SpawnEntity(null, coords);
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user.EnsureComponent<HandsComponent>();
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sEntities.EnsureComponent<HandsComponent>(user);
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handSys.AddHand(user, "hand", HandLocation.Left);
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target = sEntities.SpawnEntity(null, coords);
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item = sEntities.SpawnEntity(null, coords);
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item.EnsureComponent<ItemComponent>();
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sEntities.EnsureComponent<ItemComponent>(item);
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containerEntity = sEntities.SpawnEntity(null, coords);
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container = conSystem.EnsureContainer<Container>(containerEntity, "InteractionTestContainer");
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});
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@@ -22,16 +22,9 @@ namespace Content.Server.Chemistry.EntitySystems
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<SolutionInjectOnCollideComponent, ComponentInit>(HandleInit);
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SubscribeLocalEvent<SolutionInjectOnCollideComponent, StartCollideEvent>(HandleInjection);
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}
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private void HandleInit(EntityUid uid, SolutionInjectOnCollideComponent component, ComponentInit args)
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{
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component.Owner
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.EnsureComponentWarn<SolutionContainerManagerComponent>($"{nameof(SolutionInjectOnCollideComponent)} requires a SolutionContainerManager on {component.Owner}!");
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}
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private void HandleInjection(EntityUid uid, SolutionInjectOnCollideComponent component, ref StartCollideEvent args)
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{
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var target = args.OtherEntity;
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@@ -343,7 +343,7 @@ namespace Content.Server.Ghost.Roles
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if (ghostRole.MakeSentient)
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MakeSentientCommand.MakeSentient(mob, EntityManager, ghostRole.AllowMovement, ghostRole.AllowSpeech);
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mob.EnsureComponent<MindContainerComponent>();
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EnsureComp<MindContainerComponent>(mob);
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GhostRoleInternalCreateMindAndTransfer(args.Player, uid, mob, ghostRole);
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@@ -81,7 +81,7 @@ namespace Content.Server.Tabletop
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CloseSessionFor(player, gamer.Tabletop, false);
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// Set the entity as an absolute GAMER.
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attachedEntity.EnsureComponent<TabletopGamerComponent>().Tabletop = uid;
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EnsureComp<TabletopGamerComponent>(attachedEntity).Tabletop = uid;
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// Create a camera for the gamer to use
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var camera = CreateCamera(tabletop, player);
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@@ -139,7 +139,7 @@ namespace Content.Server.Tabletop
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var camera = EntityManager.SpawnEntity(null, session.Position.Offset(offset));
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// Add an eye component and disable FOV
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var eyeComponent = camera.EnsureComponent<EyeComponent>();
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var eyeComponent = EnsureComp<EyeComponent>(camera);
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_eye.SetDrawFov(camera, false, eyeComponent);
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_eye.SetZoom(camera, tabletop.CameraZoom, eyeComponent);
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@@ -1,31 +1,17 @@
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using Content.Shared.Singularity.EntitySystems;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Singularity.Components
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{
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[RegisterComponent, NetworkedComponent]
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[AutoGenerateComponentState]
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[Access(typeof(SharedSingularitySystem))]
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public sealed partial class SingularityDistortionComponent : Component
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{
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// TODO: use access and remove this funny stuff
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[DataField("intensity")]
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private float _intensity = 31.25f;
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[DataField, AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
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public float Intensity = 31.25f;
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[DataField("falloffPower")]
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private float _falloffPower = MathF.Sqrt(2f);
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[ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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public float Intensity
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{
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get => _intensity;
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set => this.SetAndDirtyIfChanged(ref _intensity, value);
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}
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[ViewVariables(VVAccess.ReadWrite), AutoNetworkedField]
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public float FalloffPower
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{
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get => _falloffPower;
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set => this.SetAndDirtyIfChanged(ref _falloffPower, value);
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}
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[DataField, AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
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public float FalloffPower = MathF.Sqrt(2f);
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}
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}
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@@ -312,6 +312,7 @@ public abstract class SharedSingularitySystem : EntitySystem
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comp.FalloffPower = newFalloffPower;
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comp.Intensity = newIntensity;
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Dirty(uid, comp);
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}
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/// <summary>
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