Speech verbs & conditional markup modification (#18980)
This commit is contained in:
@@ -376,8 +376,13 @@ public sealed partial class ChatSystem : SharedChatSystem
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}
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name = FormattedMessage.EscapeText(name);
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var wrappedMessage = Loc.GetString("chat-manager-entity-say-wrap-message",
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("entityName", name), ("message", FormattedMessage.EscapeText(message)));
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var speech = GetSpeechVerb(source, message);
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var wrappedMessage = Loc.GetString(speech.Bold ? "chat-manager-entity-say-bold-wrap-message" : "chat-manager-entity-say-wrap-message",
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("entityName", name),
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("verb", Loc.GetString(_random.Pick(speech.SpeechVerbStrings))),
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("fontType", speech.FontId),
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("fontSize", speech.FontSize),
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("message", FormattedMessage.EscapeText(message)));
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SendInVoiceRange(ChatChannel.Local, message, wrappedMessage, source, range);
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@@ -14,6 +14,7 @@ using Content.Shared.Popups;
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using Robust.Shared.Map;
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using Content.Shared.Radio.Components;
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using Content.Server.Power.Components;
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using Robust.Shared.Random;
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namespace Content.Server.Radio.EntitySystems;
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@@ -25,7 +26,9 @@ public sealed class RadioSystem : EntitySystem
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[Dependency] private readonly INetManager _netMan = default!;
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[Dependency] private readonly IReplayRecordingManager _replay = default!;
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[Dependency] private readonly IAdminLogManager _adminLogger = default!;
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[Dependency] private readonly IRobustRandom _random = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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[Dependency] private readonly ChatSystem _chat = default!;
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// set used to prevent radio feedback loops.
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private readonly HashSet<string> _messages = new();
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@@ -69,11 +72,22 @@ public sealed class RadioSystem : EntitySystem
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name = FormattedMessage.EscapeText(name);
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var speech = _chat.GetSpeechVerb(messageSource, message);
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var wrappedMessage = Loc.GetString(speech.Bold ? "chat-radio-message-wrap-bold" : "chat-radio-message-wrap",
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("color", channel.Color),
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("fontType", speech.FontId),
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("fontSize", speech.FontSize),
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("verb", Loc.GetString(_random.Pick(speech.SpeechVerbStrings))),
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("channel", $"\\[{channel.LocalizedName}\\]"),
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("name", name),
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("message", FormattedMessage.EscapeText(message)));
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// most radios are relayed to chat, so lets parse the chat message beforehand
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var chat = new ChatMessage(
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ChatChannel.Radio,
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message,
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Loc.GetString("chat-radio-message-wrap", ("color", channel.Color), ("channel", $"\\[{channel.LocalizedName}\\]"), ("name", name), ("message", FormattedMessage.EscapeText(message))),
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wrappedMessage,
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EntityUid.Invalid);
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var chatMsg = new MsgChatMessage { Message = chat };
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var ev = new RadioReceiveEvent(message, messageSource, channel, chatMsg);
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@@ -1,5 +1,6 @@
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using Content.Shared.Popups;
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using Content.Shared.Radio;
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using Content.Shared.Speech;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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@@ -26,6 +27,9 @@ public abstract class SharedChatSystem : EntitySystem
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public static string DefaultChannelPrefix = $"{RadioChannelPrefix}{DefaultChannelKey}";
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[ValidatePrototypeId<SpeechVerbPrototype>]
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public const string DefaultSpeechVerb = "Default";
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedPopupSystem _popup = default!;
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@@ -63,6 +67,30 @@ public abstract class SharedChatSystem : EntitySystem
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_prototypeManager.PrototypesReloaded -= OnPrototypeReload;
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}
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/// <summary>
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/// Attempts to find an applicable <see cref="SpeechVerbPrototype"/> for a speaking entity's message.
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/// If one is not found, returns <see cref="DefaultSpeechVerb"/>.
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/// </summary>
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public SpeechVerbPrototype GetSpeechVerb(EntityUid source, string message, SpeechComponent? speech = null)
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{
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if (!Resolve(source, ref speech, false))
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return _prototypeManager.Index<SpeechVerbPrototype>(DefaultSpeechVerb);
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// check for a suffix-applicable speech verb
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SpeechVerbPrototype? current = null;
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foreach (var (str, id) in speech.SuffixSpeechVerbs)
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{
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var proto = _prototypeManager.Index<SpeechVerbPrototype>(id);
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if (message.EndsWith(Loc.GetString(str)) && proto.Priority >= (current?.Priority ?? 0))
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{
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current = proto;
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}
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}
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// if no applicable suffix verb return the normal one used by the entity
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return current ?? _prototypeManager.Index<SpeechVerbPrototype>(speech.SpeechVerb);
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}
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/// <summary>
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/// Attempts to resolve radio prefixes in chat messages (e.g., remove a leading ":e" and resolve the requested
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/// channel. Returns true if a radio message was attempted, even if the channel is invalid.
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@@ -1,12 +1,14 @@
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using System.Collections.Specialized;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Dictionary;
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namespace Content.Shared.Speech
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{
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/// <summary>
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/// Component required for entities to be able to speak. (TODO: Entities can speak fine without this, this only forbids them speak if they have it and enabled is false.)
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/// Contains the option to let entities make noise when speaking, datafields for the sounds in question, and relevant AudioParams.
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/// Contains the option to let entities make noise when speaking, change speech verbs, datafields for the sounds in question, and relevant AudioParams.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed class SpeechComponent : Component
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@@ -20,6 +22,25 @@ namespace Content.Shared.Speech
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[DataField("speechSounds", customTypeSerializer:typeof(PrototypeIdSerializer<SpeechSoundsPrototype>))]
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public string? SpeechSounds;
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/// <summary>
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/// What speech verb prototype should be used by default for displaying this entity's messages?
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("speechVerb", customTypeSerializer:typeof(PrototypeIdSerializer<SpeechVerbPrototype>))]
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public string SpeechVerb = "Default";
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/// <summary>
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/// A mapping from chat suffixes loc strings to speech verb prototypes that should be conditionally used.
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/// For things like '?' changing to 'asks' or '!!' making text bold and changing to 'yells'. Can be overridden if necessary.
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/// </summary>
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[DataField("suffixSpeechVerbs", customTypeSerializer:typeof(PrototypeIdValueDictionarySerializer<string, SpeechVerbPrototype>))]
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public Dictionary<string, string> SuffixSpeechVerbs = new()
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{
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{ "chat-speech-verb-suffix-exclamation-strong", "DefaultExclamationStrong" },
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{ "chat-speech-verb-suffix-exclamation", "DefaultExclamation" },
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{ "chat-speech-verb-suffix-question", "DefaultQuestion" },
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};
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[DataField("audioParams")]
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public AudioParams AudioParams = AudioParams.Default.WithVolume(6f).WithRolloffFactor(4.5f);
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47
Content.Shared/Speech/SpeechVerbPrototype.cs
Normal file
47
Content.Shared/Speech/SpeechVerbPrototype.cs
Normal file
@@ -0,0 +1,47 @@
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Speech;
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/// <summary>
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/// Handles replacing speech verbs and other conditional chat modifications like bolding or font type depending
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/// on punctuation or by directly overriding the prototype.
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/// </summary>
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[Prototype("speechVerb")]
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public sealed class SpeechVerbPrototype : IPrototype
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{
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[IdDataField] public string ID { get; } = default!;
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/// <summary>
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/// Loc strings to be passed to the chat wrapper. 'says', 'states', etc.
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/// Picks one at random if there are multiple.
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/// </summary>
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[DataField("speechVerbStrings", required: true)]
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public List<string> SpeechVerbStrings = default!;
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/// <summary>
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/// Should use of this speech verb bold the corresponding message?
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/// </summary>
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[DataField("bold")]
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public bool Bold = false;
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/// <summary>
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/// What font size should be used for the message contents?
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/// </summary>
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[DataField("fontSize")]
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public int FontSize = 12;
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/// <summary>
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/// What font prototype ID should be used for the message contents?
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/// </summary>
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/// font proto is client only so cant lint this lol sorry
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[DataField("fontId")]
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public string FontId = "Default";
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/// <summary>
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/// If multiple applicable speech verb protos are found (i.e. through speech suffixes) this will determine
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/// which one is picked. Higher = more priority.
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/// </summary>
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[DataField("priority")]
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public int Priority = 0;
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}
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@@ -21,7 +21,8 @@ chat-manager-whisper-headset-on-message = You can't whisper on the radio!
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chat-manager-server-wrap-message = [bold]{$message}[/bold]
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chat-manager-sender-announcement-wrap-message = [font size=14][bold]{$sender} Announcement:[/font][font size=12]
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{$message}[/bold][/font]
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chat-manager-entity-say-wrap-message = [bold]{$entityName}[/bold] says, "{$message}"
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chat-manager-entity-say-wrap-message = [bold]{$entityName}[/bold] {$verb}, [font={$fontType} size={$fontSize}]"{$message}"[/font]
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chat-manager-entity-say-bold-wrap-message = [bold]{$entityName}[/bold] {$verb}, [font={$fontType} size={$fontSize}][bold]"{$message}"[/bold][/font]
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chat-manager-entity-whisper-wrap-message = [font size=11][italic]{$entityName} whispers, "{$message}"[/italic][/font]
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chat-manager-entity-whisper-unknown-wrap-message = [font size=11][italic]Someone whispers, "{$message}"[/italic][/font]
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@@ -45,3 +46,34 @@ chat-manager-send-hook-ooc-wrap-message = OOC: [bold](D){$senderName}:[/bold] {$
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chat-manager-dead-channel-name = DEAD
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chat-manager-admin-channel-name = ADMIN
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## Speech verbs for chat
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chat-speech-verb-suffix-exclamation = !
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chat-speech-verb-suffix-exclamation-strong = !!
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chat-speech-verb-suffix-question = ?
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chat-speech-verb-default = says
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chat-speech-verb-exclamation = shouts
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chat-speech-verb-exclamation-strong = yells
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chat-speech-verb-question = asks
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chat-speech-verb-insect-1 = chitters
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chat-speech-verb-insect-2 = flutters
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chat-speech-verb-slime = chirps
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chat-speech-verb-robotic = states
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chat-speech-verb-reptilian = hisses
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chat-speech-verb-skeleton = rattles
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chat-speech-verb-small-mob = squeaks
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chat-speech-verb-large-mob = roars
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chat-speech-verb-monkey = chimpers
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chat-speech-verb-cluwne-1 = giggles
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chat-speech-verb-cluwne-2 = guffaws
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chat-speech-verb-cluwne-3 = laughs
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@@ -1,5 +1,6 @@
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# Chat window radio wrap (prefix and postfix)
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chat-radio-message-wrap = [color={$color}]{$channel} [bold]{$name}[/bold] says, "{$message}"[/color]
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chat-radio-message-wrap = [color={$color}]{$channel} [bold]{$name}[/bold] {$verb}, [font={$fontType} size={$fontSize}]"{$message}"[/font][/color]
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chat-radio-message-wrap-bold = [color={$color}]{$channel} [bold]{$name}[/bold] {$verb}, [font={$fontType} size={$fontSize}][bold]"{$message}"[/bold][/font][/color]
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examine-headset-default-channel = Use {$prefix} for the default channel ([color={$color}]{$channel}[/color]).
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@@ -49,6 +49,7 @@
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- type: Input
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context: "human"
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- type: Speech
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speechVerb: Skeleton
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- type: SkeletonAccent
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- type: Actions
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- type: Vocal
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@@ -16,6 +16,7 @@
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- type: Physics
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- type: Speech
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speechSounds: Squeak
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speechVerb: SmallMob
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- type: Fixtures
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fixtures:
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fix1:
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@@ -844,6 +845,7 @@
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False: {visible: false}
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- type: Speech
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speechSounds: Monkey
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speechVerb: Monkey
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- type: Body
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prototype: Primate
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requiredLegs: 1 # TODO: More than 1 leg
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@@ -903,6 +905,7 @@
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- type: GhostTakeoverAvailable
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- type: Speech
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speechSounds: Squeak
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speechVerb: SmallMob
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- type: Sprite
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drawdepth: SmallMobs
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sprite: Mobs/Animals/mouse.rsi
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@@ -1462,6 +1465,7 @@
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False: {visible: false}
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- type: Speech
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speechSounds: Monkey
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speechVerb: Monkey
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- type: Body
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prototype: Primate
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requiredLegs: 1 # TODO: More than 1 leg
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@@ -2240,6 +2244,7 @@
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description: ghost-role-information-hamster-description
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- type: GhostTakeoverAvailable
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- type: Speech
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speechVerb: SmallMob
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speechSounds: Squeak
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- type: Sprite
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drawdepth: SmallMobs
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@@ -18,6 +18,7 @@
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factions:
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- SimpleHostile
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- type: Speech
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speechVerb: Cluwne
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- type: CombatMode
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- type: MobMover
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- type: InputMover
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@@ -74,3 +74,5 @@
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description: A polymorphed unfortunate.
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components:
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- type: Cluwne
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- type: Speech
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speechVerb: Cluwne
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@@ -311,6 +311,7 @@
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sprite: Mobs/Silicon/Bots/medibot.rsi
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state: medibot
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- type: Speech
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speechVerb: Robotic
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- type: HTN
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rootTask:
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task: MedibotCompound
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@@ -27,6 +27,7 @@
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factions:
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- Dragon
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- type: Speech
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speechVerb: LargeMob
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- type: CombatMode
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- type: MobMover
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- type: InputMover
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@@ -77,6 +77,7 @@
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- type: Internals
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- type: Examiner
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- type: Speech
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speechVerb: Robotic
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- type: TypingIndicator
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proto: guardian
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- type: Pullable
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@@ -41,6 +41,7 @@
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sprite: Mobs/Effects/brute_damage.rsi
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color: "#162581"
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- type: Speech
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speechVerb: Insect
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speechSounds: Arachnid
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- type: Vocal
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sounds:
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@@ -22,6 +22,10 @@
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- type: Damageable
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damageContainer: Biological
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damageModifierSet: Moth
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- type: Speech
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speechVerb: Insect
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- type: TypingIndicator
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proto: moth
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- type: Butcherable
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butcheringType: Spike
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spawned:
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@@ -117,4 +121,4 @@
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description: A dummy moth meant to be used in character setup.
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components:
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- type: HumanoidAppearance
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species: Moth
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species: Moth
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@@ -26,6 +26,7 @@
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- type: LizardAccent
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- type: Speech
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speechSounds: Lizard
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speechVerb: Reptilian
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- type: Vocal
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sounds:
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Male: UnisexReptilian
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@@ -49,6 +49,7 @@
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60: 0.9
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80: 0.7
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- type: Speech
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speechVerb: Skeleton
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- type: Vocal
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sounds:
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Male: Skeleton
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@@ -18,6 +18,7 @@
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- type: HumanoidAppearance
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species: SlimePerson
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- type: Speech
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speechVerb: Slime
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speechSounds: Slime
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- type: Vocal
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sounds:
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@@ -10,6 +10,7 @@
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channels:
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- Handheld
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- type: Speech
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speechVerb: Robotic
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- type: Sprite
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sprite: Objects/Devices/communication.rsi
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layers:
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@@ -58,6 +58,7 @@
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- type: TypingIndicator
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proto: robot
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- type: Speech
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speechVerb: Robotic
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speechSounds: Pai
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# This has to be installed because otherwise they're not "alive",
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# so they can ghost and come back.
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@@ -31,6 +31,7 @@
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size: 50
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- type: ItemCooldown
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- type: Speech
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speechVerb: Robotic
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- type: Defibrillator
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zapHeal:
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types:
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@@ -788,6 +788,7 @@
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- key: enum.CloningConsoleUiKey.Key
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type: CloningConsoleBoundUserInterface
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- type: Speech
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speechVerb: Robotic
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speechSounds: Pai
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- type: Damageable
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damageContainer: Inorganic
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@@ -900,6 +901,7 @@
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range: 200
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- type: DeviceNetworkRequiresPower
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- type: Speech
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speechVerb: Robotic
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- type: SurveillanceCameraSpeaker
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- type: SurveillanceCameraMonitor
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speechEnabled: true
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@@ -100,6 +100,7 @@
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LayoutId: FatExtractor
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- type: Appearance
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- type: Speech
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speechVerb: Robotic
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- type: Advertise
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pack: FatExtractorFacts
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- type: StaticPrice
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@@ -70,6 +70,7 @@
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- type: TypingIndicator
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proto: robot
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- type: Speech
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speechVerb: Robotic
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speechSounds: Vending
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- type: DoAfter
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- type: Electrified
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@@ -18,6 +18,7 @@
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toggleOnInteract: false
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- type: Intercom
|
||||
- type: Speech
|
||||
speechVerb: Robotic
|
||||
- type: ExtensionCableReceiver
|
||||
- type: Clickable
|
||||
- type: InteractionOutline
|
||||
|
||||
69
Resources/Prototypes/Voice/speech_verbs.yml
Normal file
69
Resources/Prototypes/Voice/speech_verbs.yml
Normal file
@@ -0,0 +1,69 @@
|
||||
- type: speechVerb
|
||||
id: Default
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-default
|
||||
|
||||
- type: speechVerb
|
||||
id: DefaultQuestion
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-question
|
||||
|
||||
- type: speechVerb
|
||||
id: DefaultExclamation
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-exclamation
|
||||
|
||||
- type: speechVerb
|
||||
id: DefaultExclamationStrong
|
||||
bold: true
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-exclamation-strong
|
||||
priority: 10
|
||||
|
||||
- type: speechVerb
|
||||
id: Insect
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-insect-1
|
||||
- chat-speech-verb-insect-2
|
||||
|
||||
- type: speechVerb
|
||||
id: Robotic
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-robotic
|
||||
|
||||
- type: speechVerb
|
||||
id: Reptilian
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-reptilian
|
||||
|
||||
- type: speechVerb
|
||||
id: Skeleton
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-skeleton
|
||||
|
||||
- type: speechVerb
|
||||
id: Slime
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-slime
|
||||
|
||||
- type: speechVerb
|
||||
id: LargeMob
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-large-mob
|
||||
|
||||
- type: speechVerb
|
||||
id: SmallMob
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-small-mob
|
||||
|
||||
- type: speechVerb
|
||||
id: Monkey
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-monkey
|
||||
|
||||
- type: speechVerb
|
||||
id: Cluwne
|
||||
speechVerbStrings:
|
||||
- chat-speech-verb-cluwne-1
|
||||
- chat-speech-verb-cluwne-2
|
||||
- chat-speech-verb-cluwne-3
|
||||
Reference in New Issue
Block a user