Reduce decal allocs 2 (#7229)
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@@ -311,7 +311,7 @@ namespace Content.Server.Decals
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base.Update(frameTime);
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foreach (var session in Filter.Broadcast().Recipients)
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foreach (var session in Filter.GetAllPlayers(_playerManager))
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{
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if (session is not IPlayerSession { Status: SessionStatus.InGame } playerSession)
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continue;
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