Fix debris chunks loot spawning (#33747)

Update DungeonJob.PostGenBiome.cs
This commit is contained in:
Ed
2024-12-06 13:15:23 +03:00
committed by GitHub
parent 2d6e52b21c
commit 7d410d6094

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@@ -52,7 +52,7 @@ public sealed partial class DungeonJob
}
}
if (tile is not null && biomeSystem.TryGetEntity(node, indexedBiome.Layers, tile.Value, seed, _grid, out var entityProto))
if (biomeSystem.TryGetEntity(node, indexedBiome.Layers, tile ?? tileRef.Value.Tile, seed, _grid, out var entityProto))
{
var ent = _entManager.SpawnEntity(entityProto, new EntityCoordinates(_gridUid, node + _grid.TileSizeHalfVector));
var xform = xformQuery.Get(ent);