Grenade Launcher Adjustments (#1230)
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Timers;
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using System.Timers;
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using Content.Shared.GameObjects.Components.Weapons.Ranged.Barrels;
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using Content.Shared.GameObjects.Components.Weapons.Ranged.Barrels;
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using Robust.Server.GameObjects;
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using Robust.Server.GameObjects;
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@@ -167,7 +167,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Ammunition
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Magnum,
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Magnum,
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AntiMaterial,
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AntiMaterial,
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Shotgun,
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Shotgun,
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Cap, // Placeholder
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Cap,
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Rocket,
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Rocket,
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Dart, // Placeholder
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Dart, // Placeholder
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Grenade,
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Grenade,
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@@ -169,8 +169,8 @@
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- type: Projectile
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- type: Projectile
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deleteOnCollide: false
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deleteOnCollide: false
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- type: Explosive
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- type: Explosive
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devastationRange: 3
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devastationRange: 1
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heavyImpactRange: 5
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heavyImpactRange: 2
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lightImpactRange: 7
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lightImpactRange: 7
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flashRange: 10
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flashRange: 10
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@@ -205,9 +205,9 @@
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- type: Projectile
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- type: Projectile
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deleteOnCollide: false
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deleteOnCollide: false
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- type: Explosive
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- type: Explosive
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devastationRange: 3
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devastationRange: 0
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heavyImpactRange: 5
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heavyImpactRange: 1
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lightImpactRange: 7
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lightImpactRange: 4
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flashRange: 10
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flashRange: 10
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- type: entity
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- type: entity
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