Remove server/client clothing components. (#11981)
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@@ -1,14 +1,13 @@
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using System.Threading.Tasks;
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using Content.Server.Clothing.Components;
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using Content.Server.Inventory;
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using Content.Shared.Clothing.Components;
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using Content.Shared.Clothing.EntitySystems;
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using Content.Shared.Inventory;
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using Content.Shared.Item;
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using NUnit.Framework;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using System.Threading.Tasks;
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namespace Content.IntegrationTests.Tests
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{
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